Actionscript 3 :: Generate Random Positive / Negative Number?

Feb 7, 2011

How do you generate a Number that is randomly postive or negative?

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ActionScript 3.0 :: Generate Random Negative And Positive Numbers?

Mar 11, 2009

How can I generate random negative and positive numbers?

math.random generates only positive ones.

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ActionScript 2.0 :: Negative To Positive Random Number Range?

Aug 29, 2006

How would one produce a random number, ranged from say, -100 to 100?

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ActionScript 2.0 :: Convert A Negative Number Into A Positive?

Nov 13, 2007

Is there a way to convert a negative number into a positive using actionscript?

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ActionScript 3.0 :: Random Negative And Positive Numbers?

Feb 10, 2009

How can I create random numbers (negative and positive) ?Math.random() only produces numbers between 0 and 1.

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Actionscript 3 :: Turn Negative Number To Positive With Bitwise Operations?

Jul 16, 2011

Is there a direct way how to turn a negative number to positive using bitwise operations in Actionscript 3? I just think I've read somewhere that it is possible and faster than using Math.abs() or multiplying by -1. Or am I wrong and it was a dream after day long learning about bytes and bitwise operations?

What I saw was that bitwise NOT almost does the trick:

// outputs: 449
trace( ~(-450) );

If anyone find this question and is interested - in 5 million iterations ~(x) + 1 is 50% faster than Math.abs(x).

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ActionScript 3.0 :: Negative Random Number Not Recognized?

Aug 15, 2009

I'm working on a AS3 project where users will decide whether a random number is whole number or not.There are three boxes (box1, box2, box3), which will display random numbers. Under each box there are two check buttons (for example: bt1 and bt2).There are also two boxes counting correct and incorrect answers (correct1 and correct2). There is a button generating random numbers again (bt_2).The negative random numbers are not recognized by my conditional. Or I don't know how to handle conditional with negative numbers. Positive or negative numbers display the correct check mark? Here is my AS3

//counters
var i:uint=0; // correct answersvar u:uint=0; // incorrect answers
// making check mark invisibleco1.visible=false; // correctco2.visible=false; [code].....

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ActionScript 3.0 :: Negative Random Number Not Recognized

Aug 15, 2009

I'm working on a AS3 project where users will decide whether a random number is whole number or not.

There are three boxes (box1, box2, box3), which will display random numbers. Under each box there are two check buttons (for example: bt1 and bt2).

There are also two boxes counting correct and incorrect answers (correct1 and correct2). There is a button generating random numbers again (bt_2).[code]...

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ActionScript 2.0 :: Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number?

Jul 16, 2009

Dear Guys I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It , Is There Any Solution

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Actionscript 3 :: Convert Negative Into Positive?

Jun 1, 2010

i'd like to negate a number and would like to know if there's a built in method that will convert a negative number to a positive OR a positive into a negative, depending on the number.

i know about Math.abs(), but that only seems to convert negative into positive. is there a method that will do both?

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ActionScript 2.0 :: Positive To Negative Numbers?

Jan 19, 2007

Whats the best way to flip variable:Number polarity from + to - and back.Is there an actual method, or do you just assign the var to itself...eg...

speed = 5;
speed = -speed

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ActionScript 3.0 :: Test For Negative Or Positive Numbers?

Nov 9, 2009

Is there a way to test if a number is negative or positive.I have some clips that position themselves on and off the stage. IF one moves in the other moves out the same direction the other is moving in. This also works the same in reverse. I'm trying to do this by checking the current clips position and see if its a negative or positive number. If its a positive then I can move it onto the stage and move the other off in the same direction. Maybe there is another way of doing this but I thought if I could check its value and see if its negative or positive it would be a start.

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ActionScript 1/2 :: Rotation Positive And Negative Numbers?

May 12, 2009

I am creating a roulette type game that calculates the winning number based on the rotation of the main wheel. I am using if/else statements to determine the winning number based on the rotation. I am tracing the rotation in the output panel. I would like my rotation to go from 0-360, but the output panel traces 0-180 then it starts counting from "-180-0"
 
The wheel can spin multiple times. how to keep the numbers positive from 0-360 and not have to write my if else to accomodate the negative numbers?

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ActionScript 2.0 :: Reversing Negative And Positive Numbers

Jul 9, 2009

I have a function set up to determine the speed of the mouse, if the mouse is moved to the left it is returned as a variable in a negative number. I also have a function to make a movie clip scroll along, at the moment if you set the speed to 3 it will move to the left. So a positive number will move the movieclip to the left So you can see my predicament because the numbers are opposite, is there way of reversing one of them?
Here it is in short

[Code]....

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ActionScript 2.0 :: What Value Is Seeded To Math.random() To Generate The Random Number

Nov 18, 2010

1) what value is seeded to Math.random() to generate the random number?

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Flex :: Change Style For Positive And Negative Values?

Jul 6, 2009

Is there a way to change the style of Flex Chart according to the values.For example, in column chart, set green for positive value and red for negative value?

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IDE :: Generate Random Number Between 2 Number BUT Without Generating 2 Same Number?

Jul 16, 2009

I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It,

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Actionscript :: Create An XML Of Several Images (positive And Negative) But Can't Find A Program That'll Do That For Mac OS X

Jun 2, 2010

I have an object that I want to be able to recognize in AS3.There's a port of OpenCV for AS3 already, that works with Haars cascades, so now I need to create a cascade of my object.

From what I've read, I'll have to create an XML of several images (positive and negative), but I can't find a program that'll do that for Mac OS X.

Is there anything I can use that'll generate that XML on Mac OS X?

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ActionScript 3.0 :: Getting A Movie Clip To Motion Tween From A Positive Value To A Negative Value?

Oct 13, 2009

I'm having a problem getting a movie clip to Motion Tween from a positive value to a negative value. I have two movie/buttons on my stage. When you click one the other movie Tweens from a y value of 0 to a y value of 400. That works fine. However, when you click the other button, the movie clip should then Tween from a y value of 400 back to a y value of 0. I cannot get this reverse tween to work.

Code:
// code for positive tween
function movePeople(event:MouseEvent):void {
movePlacesTween = new Tween(pageloaderB, "y", Strong.easeOut, 0, 400, 0.5, true);
}

[Code].....

The second tween never reverses. It just stays in place.

I've also tried the same tweens using the y value of pageloaderB... so tweening from pageloaderB.y to pageloaderB.y+400, which works, but the reverse does not -- pageloaderB.y+400 to pageloaderB.y.

why the reverse tween is not functioning?

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ActionScript 3.0 :: Check If A Negative Number Is Less Than Another Negative Number?

Jul 17, 2011

check if a negative number is less than another negative number. The if condition logic seems to be in order as far as i can tell but it doesent work for some reason :

Code:
public function minuscheck(testnumber:int):void
{
if (testnumber < -1)

[code]....

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Actionscript 3 :: Generate A Random Number?

Mar 27, 2011

How can I generate a random number in Flash CS5 using AS3, I'd prefer it as simple as possible.

[Code]...

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ActionScript 3.0 :: Generate Random Number

Feb 8, 2009

Is it possible to generate random number like: gotoAndPlay(Math.ceil(Math.random() *4)); BUT instead of a range have them like .. 40 OR 55 OR 78. Not 0-10 (range) I've got movie clips on certain frames on my main time line, what I would like is to randomly play these.

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ActionScript 2.0 :: Generate Random Number Once?

Mar 13, 2012

I need to generate a random number once every time an MC 'dies'. The only thing I can manage is doing it literally once or having it update with a new random number every frame. How do I generate a random number just when I need it?

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ActionScript 2.0 :: Generate A Random Number, Either A 1 Or A 2?

May 10, 2006

I am trying to generate a random number, either a 1 or a 2. I need the two to be generated with a 1 in 10 chance.

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ActionScript 2.0 :: CS3 Fucntion To Generate Random Number?

Apr 3, 2009

creating a fucntion in AS 2.0 to generate random number every time get accessed and can be called in front of the XML link from which i am pulling the data from, the purpose is to call the XML always from server to that we never get cached results in swf.

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Java :: Generate A Weighted Random Number?

Dec 8, 2011

I'm trying to devise a (good) way to choose a random number from a range of possible numbers where each number in the range is given a weight. To put it simply: given the range of numbers (0,1,2) choose a number where 0 has an 80% probability of being selected, 1 has a 10% chance and 2 has a 10% chance.

It's been about 8 years since my college stats class, so you can imagine the proper formula for this escapes me at the moment.

Here's the 'cheap and dirty' method that I came up with. This solution uses ColdFusion. Yours may use whatever language you'd like. I'm a programmer, I think I can handle porting it. Ultimately my solution needs to be in Groovy - I wrote this one in ColdFusion because it's easy to quickly write/test in CF.

public function weightedRandom( Struct options ) {
var tempArr = [];
for( var o in arguments.options )

[Code]....

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ActionScript 3.0 :: Generate A Random Number Of Particles?

Jul 1, 2009

I am trying to generate a random number of particles (say between 1 and 4) per second, which would float up the screen from the bottom at a random X value (width is 1280 px). These particles should be a random size (say between 2 and 5 px in diameter) and a random opacity (say between 20 and 50%).

and all of this should be going on in the background while the rest of the flash actions are taking place.

How would I do this, I have been experimenting but have had very little success. It is something that I could easily do in after effects however I would like to keep file size small and allow for continuous uninterupted play.

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ActionScript 2.0 :: Generate Non Repeating Random Number?

Jul 1, 2010

How to create a code to generate non repeating random number?

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ActionScript 3.0 :: Generate Random Number With NO Duplicate?

Jun 2, 2010

My company is holding an event for our clients and I was asked to make an online flash page to help us in keeping track of the tickets.

The file would have a mandatory text field for them to enter their name (name_txt) and another to enter their email address (email_txt).

Next, they would click a generate number button (generate_btn) to generate a random number to a dynamic text field (number_txt). The number set would be 1-500.

I need actionscript to generate a number that will not be duplicated. When they click the generate button, it will submit to a form via mysql / php. The button, generate_btn, will then be replaced by a print button for them to print their number. (The number will also be emailed to them in the event they don't print it).

Now that I'm thinking about it, we would probably need to have them create a user name / login, so that they can't just return to the page and generate another number.

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ActionScript 2.0 :: Generate Random Number From Log Normal Distribution?

Jan 16, 2011

i would like to generate a random number from range [3,200] by log normal distribution.and i using visual studio 2010....i had tried used the Central Limit theorem to obtain normal distribution, but not the answer i want...

Code:

for (int ttt=1;ttt<10;++ttt)
{
aa+= (rand()%197+3);

[code]....

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