ActionScript 3.0 :: Negative Random Number Not Recognized
Aug 15, 2009
I'm working on a AS3 project where users will decide whether a random number is whole number or not.
There are three boxes (box1, box2, box3), which will display random numbers. Under each box there are two check buttons (for example: bt1 and bt2).
There are also two boxes counting correct and incorrect answers (correct1 and correct2). There is a button generating random numbers again (bt_2).[code]...
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Aug 15, 2009
I'm working on a AS3 project where users will decide whether a random number is whole number or not.There are three boxes (box1, box2, box3), which will display random numbers. Under each box there are two check buttons (for example: bt1 and bt2).There are also two boxes counting correct and incorrect answers (correct1 and correct2). There is a button generating random numbers again (bt_2).The negative random numbers are not recognized by my conditional. Or I don't know how to handle conditional with negative numbers. Positive or negative numbers display the correct check mark? Here is my AS3
//counters
var i:uint=0; // correct answersvar u:uint=0; // incorrect answers
// making check mark invisibleco1.visible=false; // correctco2.visible=false; [code].....
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Feb 7, 2011
How do you generate a Number that is randomly postive or negative?
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Aug 29, 2006
How would one produce a random number, ranged from say, -100 to 100?
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Jul 17, 2011
check if a negative number is less than another negative number. The if condition logic seems to be in order as far as i can tell but it doesent work for some reason :
Code:
public function minuscheck(testnumber:int):void
{
if (testnumber < -1)
[code]....
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Jan 25, 2009
how to turn a variable number from positive to negetive using AS2? eg:
Code:
myVar1 = 40;
//use code to change to negetive number
myVar1 = -40;
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Jun 6, 2008
I need to check if a number is negative and if so, trace "true" and if not "false".
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Nov 13, 2007
Is there a way to convert a negative number into a positive using actionscript?
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Mar 25, 2010
I have a stack of 3 Mcs, 1, 2 and 3, one over the other, at the same layer.
I want to make an action, that makes the top level MCs, when clicked, to go under the other 2 MCs, and so on.
Is it possible? I tried to make it, but discovered that it's not possible to define negative depth for a MC.
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Feb 10, 2009
How can I create random numbers (negative and positive) ?Math.random() only produces numbers between 0 and 1.
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Aug 24, 2010
how or why it is happening??
example:
var myText:TLFTextField = new TLFTextField();
//lots of initialization to myText.
var myFormat:TextFormat = new TextFormat();
[Code]....
The last statement is the one with the trouble
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Aug 12, 2011
f I trace new Date().toUTCString() I get something like: Fri Aug 12 07:14:06 2011 UTC.perfect. If I trace new Date().getTime() I get some long negative number which is decreasing as I continue to trace it. This is totally unexpected.
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Mar 11, 2009
How can I generate random negative and positive numbers?
math.random generates only positive ones.
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Jul 16, 2011
Is there a direct way how to turn a negative number to positive using bitwise operations in Actionscript 3? I just think I've read somewhere that it is possible and faster than using Math.abs() or multiplying by -1. Or am I wrong and it was a dream after day long learning about bytes and bitwise operations?
What I saw was that bitwise NOT almost does the trick:
// outputs: 449
trace( ~(-450) );
If anyone find this question and is interested - in 5 million iterations ~(x) + 1 is 50% faster than Math.abs(x).
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Jul 16, 2009
Dear Guys I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It , Is There Any Solution
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Jul 16, 2009
I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It,
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Sep 9, 2011
I'm trying to create a shuffle button for my mp3 player. I don't want it to repeat any song in the xml playlist until all the songs are played. Is there to display a random number on the click of a button, without repeating any number in the array until all the numbers in the array are used?
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Aug 9, 2005
my functions in this fla i have. I use the function to create a random number and the char move accordingly depending on the number.
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Nov 24, 2009
ActionScript Code:
var numbers:Array = [];
var newNb:Number;
var max:Number = 81;
[code]...
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Sep 18, 2005
lets say that when you click on a button the variable number goes up 1 or 2 but it picks it randomly
how would i do it
[Code]...
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Nov 18, 2010
1) what value is seeded to Math.random() to generate the random number?
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Feb 28, 2009
Making a random number between lets say 0 and 99 is relatively straight forward using the Math.random class What is the best way to create 100 unique random numbers from between 0 and 99 where no random number is repeated?Would I make a random number, chuck it into an array then the next random number created is checked against the array, and if the number has been created before try for another number?
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Dec 30, 2008
i want to make random number between 1 to 10 without repeat number twice or more i use this function to make random
function getRandomNumber(min:Number, max:Number):Number
{
var randomNumber:Number = Math.round(Math.random() * (max - min) + min);
return randomNumber;
}
getRandomNumber(1, 10);
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Feb 5, 2010
How can i create a random number without using Math.random() I think this can be done with a array... i just don't know how.
i need it for a google banner. they don't allow Math.random() of random() in the sript
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May 13, 2006
I want to change the code a little bit by creating an Input Text. A random number will be typed in that text instead of having a fixed, pre-set number.
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Feb 20, 2008
i have a project and i need that when a specific variable equals a specific value a random number decreases on the current number, its easy to make it decrease but i need to decrease instead of 4 to decrease a maximun of 5 and minimun of 3.ere is the code :
Code:
numeroDeTazos = 20;
quantidade.text = numeroDeTazos;
if (nrfinal2 == 33)
{
[code]....
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Oct 22, 2010
I have code that I got off line that will create a random number in the output tab. I put together an if else statement, however I can not figure out what how to call the random number into the if else statement. My last try was calling "n," However that did not work. I have a bit of the code that I am working with. I am giving only the first 3 but there are 13 in total, but as they are all the same just going to different frames I thought that it was not necessary to show them all.
function randRange(min:Number, max:Number):Number {
var randomNum:Number = Math.floor(Math.random() * (max - min + 1)) + min;
return randomNum;
[code]...
If there is an easier way to get the same thing I am open. I just want it to start on a specific random frame (13 of them).
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Nov 1, 2010
I need to create a variable that holds a random number between 1 & 16. This is the way the variable looks right now:
var randomTurkey:Number = Math.floor(Math.random()*100);
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Jan 21, 2010
How do I generate the following random numbers: .1, .2, .3, .4, .5, .6, .7, .8, .9
starting with the code below? I can only get whole numbers between 0 and 9 whole numbers. Is there a way to add the decimal point in front?
ActionScript Code: var randomNumScale:int = Math.floor(Math.random() * 10) + 0;
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Jun 6, 2007
I have tried to create 'simple' (!) application where a user enters a 2 digit number in a input text box with instance named 'calc_num', clicks a button named 'cplay_btn' and a random number of the movieclip 'bf_mc' appears on the stage, between 1 and the number in the input box. I have tried numeous ways of writing the script., of which the example below is the most simple:
[Code]...
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