I got a "gotoURL" action within a movieclip from the main time line. So, you got the main time line, then you click on the movie clip thats on the main timeline, and within that is the gotoURL action that is linked to a movieclip within the movie clip the action is on. (Hopefully that makes sense to you.)
I have no error reports or anything. Is it possible to put a gotoURL function inside a movieclip?
I have a question regarding linking to an URL. I have a text button that I want linked to a URL when clicked. I am using ActionScript 2.0 not 3.0 thus have very limited tutorials to review.
I am currently using the following script on the button:
on (release) { getURL("http://www.signaturehill.com")' }
This works but there is a glitch.It is not waiting for click/release ... it is "automatically" going to the url without waiting?
Is there way to have it "wait" for the click? I do not know what code to ad in Action Script 2.0 to do this since I used the Script Assist for the URL command under Global Functions. I have uploaded the file incase you wish to view.
I'm a little bit stuck as to why gotoURL would return false and does nothing. Does anyone know what could possibly cause gotoURL to return false? submit is a MC. The trace works fine. It's just the gotoURL doesn't take you any where.
Alright so I have 5 buttons going across a page, and when i click on one, I want an animation to play that leads into the next page. I want this same animation to play whenever I click any of the buttons, but after the animation is done, I need the movie to go to different URLs.Basically I need code for a button to play an animation, then go to a URL after the movie clip has finished playing.
I'm having some troubles getting my xml gallery to work properly. The gallery works almost fine though, it finds the images from the xml and shows it as it should. The problem is that when i click on the images which all have a link, it does not go to the link but shows me an error:
Now I want the button not to follow an external link, but to go to a specific frame number further in my movie.But I can't get it (not with an extra normal button,not with gotoAndPlay (52) etc.).
on the mainTimeline if have a movieclip. inside this movieclip i have a script that loads text from database. what important note is: var myPageText: String
now if i place inside this movieclip a other label further in the time, and create a action to call out myPageText like: my_input_text.htmlText = myPageText; this works fine
now i want this to work inside a other movielip in other scene. is it possible to call myPageText???
Here is a files with my movie [URL]. This is gallery and when press mini pictures I wanna this action : is preloader - after movie clip a, b , c , d go to self place - (tween action) - after foto show - i trying with _visible but was something bad.
Whenever I add a drag action to a movieclip and add constraints it doesn't work properly and the movieclip after its pressed jumps to the top of the screen.
When creating some extended MovieClip to the stage using AS on Actions of some frame, on which layer this MovieClip is created? On layer where Actions were? If I wanna move it down, for example, can I simply move the Actions layer? And by the way, one more question, what if I would not create Actions layer and write all the code on some used one?
I have a movieclip with about 50 other movieclips inside it and I want to set all their visibility to false (I can't do this to the parent because I will need to eventually just show one of the movieclips at a time). Is there any type of method I can use to apply, something like mymc.allchildmcs.visibility = false or mymc.mychildmc[i].visibility = false;
I've got a movieclip with an rollover function. The movieclip has buttons inside, but they don't work. The action applied to the movieclip is the the scale (I'm using Tweener to make the scale action).
Whenever I add a drag action to a movieclip and add constraints it doesn't work properly and the movieclip after its pressed jumps to the top of the screen.
If I wanted to change an action from a button click to a frame-based action, what do I use instead of onPress? The hints from the AS editor are all click-based.
I have a slideshow that is looped ... it contains 5 slides.I am using a gotoandPlay action to control the slide show.
on (release) { this._parent.gotoAndPlay("98"); }
There is a fade transition between slides.When a button is released ... I want to gotoandPlay (frame 98) ... and then have it stop 10 frames later on (frame 108). Frame 98 includes the transition ... if I just gotoandStop on frame 108 ... I loose the transition.Is there any way to incorporate a stop action, after a gotoandPlay action on my button ... without naming instances etc.I.E.
on (release) { this._parent.gotoAndPlay("98"); STOP ON FRAME 108 INTEGRATED HERE }
I just want to make a simple button action using actionscript 2 but I can't get it to work! I'm sorry for even asking but I've been at this for too long now for it to not work I'm using Adobe Flash CS4 and I do the following --
File -> New Flash File (ActionScript 2.0) Insert -> New Symbol Name - test Type - button Export for ActionScript Identifier - test
And then draw it in using the keyframes and add the code to 'Actions - Button' for my button
Code: on(release) { trace("trace"); }
I click on the button and it animates but no action event in the trace?
How can i make a MovieClip object drag able by the mouse? If i have two MovieClip instances, is it possible to make a new shape/MovieClip objects in that looks like a line and which will connect then? I have functions checking if the 'nodes' movie clip instances collide with the 'line' movie clip instances, now these all are different functions and conditional, but is it possible to check if ALL of them are true?
How can I get an action to follow another action when a button is clicked? When a button is clicked, I want the timeline to go to a certain frame and play and when it's done playing, to go to another frame and play. I basically want two actions in one function.
1. I make a simple movie (call it movieClip) first frame has stop(); action, second frame has label playMovie, last frame has action gotoAndPlay(2); (so that movie not stop anymore2. Now I place movieClip on stage3. Question... what is code to make movieClip play frame label playMovie?
I already try to put many different type action in frame one of stage this.movieClip.gotoAndPlay("2"); //NOT WORK this.movieClip.gotoAndPlay(2); //NOT WORK
I couldn't come up with a good title for this question but basically the problem is this - I've got a series of thumbnails and clicking on a thumbnail loads a larger picture into a holder movieclip on the main stage. However, if you click another thumbnail while the first picture is still loading, then both pictures load and it goes on from there. How can I make my code so that clicking a new thumbnail cancels any actions from previous clicks?
when publish the iphone os ,if the the *.actionscript file should be added in the contain files? and if the action "touch" in iphone os is the "click" action?
I am new to Flash and I can find out how to make something happen when a selection is made in a combo box. All I want to do is go to the next frame when a selection is made, but I can't use on(release), because I keep getting "this is not a button" errors.
I'm very new to flash and working with action script 2.0, and I need to know if it is possible for a button to have more than one action. More specifically a first and second action. I want (when button is pressed) to zoom into my stage and then change to scene 2. This doesn't seem difficult to do but I don't know the code in which to do it.
I have (4) buttons with a play action that all play the same series of frames labeled:"1out"(19 frames long), when they get to the (19th) frame the action at that frame tells it to goto frame label "begin". I want only one of those buttions to have a different action when it gets to frame 19, instead of going to frame label"begin" I want it to goto frame label "2in" I thought I set up the code right for the single button, and frame 19 but it wont work,