ActionScript 3 :: Level Of MovieClip - Moving Action Layers?

Aug 9, 2011

When creating some extended MovieClip to the stage using AS on Actions of some frame, on which layer this MovieClip is created? On layer where Actions were? If I wanna move it down, for example, can I simply move the Actions layer? And by the way, one more question, what if I would not create Actions layer and write all the code on some used one?

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ActionScript 2.0 :: Targeting Clips On Layers - Change The Level Dynamically?

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[URL] Theres the example to work with....anyway....as you can see, im loading in movies externally...each on its OWN different level....what i want to do is make it so that when i click a menu option on the left, the current swf loaded on the stage closes and the new one comes up (to avoid the clutter of 10 differnt windows all scattered).....here are my thoughts:

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[Code]....

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Flash8 :: Add Variables To A MC From The Action Layers, Using The MC Instance Name

Sep 11, 2009

I've read on the net that actionscripting from the action layer will result in a more readable file once published, as apposed to attaching onClipEvent functions which slow down readability.

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[Code].....

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ActionScript 3.0 :: Possible To Have At Least Two Action Layers To Separate Global And Local Actions?

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I wonder if a keyframe on an actions layer that has an action in it will work like a keyframe on other layers, meaning it will make all actions on the previous action frame inactive and only the actions on its corresponding action sheet available.If that is the case, is it possible to have at least two action layers to separate global and local actions?

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Moving Multiple Layers To Top Of The Stage?

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Flash :: Moving Layers In X & Y Direction With Depth By Mouse

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ActionScript 2.0 :: Moving Activated Movies To Top Level When Played?

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I have a one key frame movie with 20 square symbols over the page, each one is a movie clip, that when clicked plays a movie clip. The movies all function and do what they are suppose to, but the issue I have is that when the movies play are obscured but some of the other movies.

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MX04 Moving An Action Frame

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ActionScript 2.0 :: Flash CS3 - Sam_MC Stops Moving And No Other Action Is Taken When The If Statement Containing GotoAndPlay Becomes True

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The gotoAndPlay option isn't kicking in here. The object "sam_MC" proceeds along the specified root. But when the if statement containing gotoAndPlay becomes true, sam_MC simply stops moving and no other action is taken. When sam_MC's x coordinate becomes less or greater than a specified amount, I want the flash movie to restart. My code is located on the first frame of a layer I have named "actions." Here it is.

[CODE]....

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ActionScript 3.0 :: Create A New Movieclip For Each Top-level XML Node And Include In The Movieclip Two Separate Textfields?

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[URL]

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Actionscript 3 :: Why Moving A Symbol's Class File From Top-level Directory To Deeper Directory Break

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ActionScript 3.0 :: Hiding A Movieclip On Stage From Inside A Movieclip Frame Action

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I have the scenario below. I have a movieclip on the stage (root). Inside this movieclip I have a frame with the action below:

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IDE :: Movieclip HitTests On Particular Layers Of A Movieclip?

Mar 19, 2010

I'm working on a game project for school and I'd like to cut down the amount of library items I'm going to have to make for each level (I have a clip for unwalkable areas, places where shots can impact and so on.) Is there a way I can just draw one movieclip per level and cut up its parts into different layers, then call hittests on just specific layers instead of the whole movieclip?

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Professional :: Copy Layers Into A New Movieclip ?

Jun 17, 2010

How does one select layers then bring them into a new MovieClip with their artwork and functionality etc intact.
 
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Change Order Of Layers In Flash MovieClip

Oct 5, 2010

Is it possible to change the order of layers in a Flash MovieClip timeline using ActionScript 3?

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Flash - Drawing Sprites Between Layers On MovieClip

Aug 10, 2011

Is it possible to draw a sprite, on a movieclip, on a specific layer? I have a MC I created in the Flash designer, and it has 3 layers on it, background, some layout stuff, and then some text. In actionscript i've created a Sprite object in code, drawn a rectangle on it, and added it to the stage with addChild (called from within the MC). The problem is, the sprite is always being drawn above all the layout stuff I added in the designer. Is there any way to add the sprite to the MC at a specific layer? In this case the background layer. I tried changing the z on the sprite and no effect.

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ActionScript 3.0 :: Let Array Access All Layers Of Movieclip?

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I have a movieclip and in it/on it I have a few layers. 1 layer is for buildings and 1 layer is for props. When i add/sort specific objects to an array from this main movieclip only objects in the top layer are added. What is up with that? How do I let the array access all layers of the movieclip?

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ActionScript 2.0 :: Only 255 Layers Per Movieclip In Which To Put Movie Clips?

Mar 26, 2005

I have a game that im making and i was wonder if i wanted to attach 1000 bullets to a movie clip would it work?

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Professional :: Copy And Pasting Mutliple Layers (with Objects) From One Movieclip To Another?

Dec 14, 2010

I am trying to copy frames from 6 different layers along with the objects (action script, tween motions, buttons, graphic elements) from one movieclip to another. But once I do that, everyhting seems to be shifted and if I try to reposition the items in the new clip, it seems like I would have to repeat after every keyframe for each layer.

So my question is A. Is there a way to duplicate a movie clip but give it a instance name (an entirely new movieclip with the same frames and layers in the same position as the previous)?

B. How can I move mutliple objects across layers and keyframes?

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ActionScript 2.0 :: Accessing A Movieclip On Another Level?

May 20, 2003

i made this code to dynamically create a menubackground of square tiles. I had no problem here...but then when i try to access them i dont seem to succeed...dont know how too.heres the first code creating the tilepattern...

amount = 0;
row = 0;
horiz = 0;

[code]....

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ActionScript 2.0 :: Which Movieclip Is At A Higher Level

Dec 23, 2006

If I have 2 movieclips, how can I know through actionscript which one is at a higher level?

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ActionScript 2.0 :: Possible To Change Target Level Of MovieClip?

Feb 9, 2007

is it possible to change the target level of a MovieClip? So I have two instances of the same MovieClip, both on level0.[code]Basically, now btn2 will disappear, and btn1 will remain visible.

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ActionScript 3.0 :: Loading .swfs Into A Movieclip, Same Level?

Nov 24, 2010

My problem is on my stage i have a loader_mc invisible movieclip that i want to load .swfs into using addchild

Problem is, everytime i click on a button that addchild the .swf keeps adding ontop like layers, therefore in my function button i tried to removechild before addchild but i will keep getting error #1009

TypeError: Error #1009: Cannot access a property or method of a null object reference.
at bla_fla::MainTimeline/frame1()

I was wondering if anyone can teach me any other better ways how to load movies like in as2, on the same level when the button is clicked, the previous .swf is kicked aside and the new one will load.

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ActionScript 2.0 :: Create A Level Select Screen So The Buttons Unlock Complete A Level?

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im trying to create a level select screen so the buttons unlock as you complete a level, so far i have this on each button:

on(release){
if(this.number <= currentItem){
gotoAndPlay(3);
}
}

[Code]...

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ActionScript 3.0 :: Mouseover MovieClip - How To Change Alpha Level

Sep 15, 2011

When I mouse over a movieclip, I want its alpha level to change. Here's what I have:

ActionScript Code:
object.addEventListener(MouseEvent.MOUSE_OVER, mouseOverObject);
object.addEventListener(MouseEvent.MOUSE_OUT, mouseOutObject);
function mouseOverObject(e:MouseEvent){
if(!inventoryOpen){ e.currentTarget.alpha = 100; }
} function mouseOutObject(e:MouseEvent){
if(!inventoryOpen){ e.currentTarget.alpha = 50; }
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It does work, but the mouseover only registers when the cursor is over certain areas of the movieclip.

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ActionScript 2.0 :: Attach Movieclip To Stage And The Detph Level?

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on my journey in creating a tile based grid. i came across on the second line and the 3rd argument. ( the depth leve of the movieclip.

++ d now i didnt think this was possible. I would like to know what the d stands for as does not appear in blue. so does not appear to be a inbuilt command. I mean i normally use this.getNexthighest depth.

[Code]...

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