ActionScript 2.0 :: Attach Movieclip To Stage And The Detph Level?
Sep 18, 2011
on my journey in creating a tile based grid. i came across on the second line and the 3rd argument. ( the depth leve of the movieclip.
++ d now i didnt think this was possible. I would like to know what the d stands for as does not appear in blue. so does not appear to be a inbuilt command. I mean i normally use this.getNexthighest depth.
[Code]...
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Jul 21, 2009
I'm working on a game. I want it to attach a different level to the stage depending on what value a 2 variables are, but I keep getting Type Mismatch, or it doesn't work.
Code:
_root.attachMovie(PROBLEM IS HERE,"map"+mapSwitch,_root.getNextHighestDepth());
The current linkages are 00 (0x, 0y), and -10 (-1x, 0y). They are comprised of 2 variables, the first one is xmap, and the second is ymap. I want to be able to combine the 2 variables and then attach the clip with that linkage to the stage.
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Jan 18, 2009
I am making a site and have a component on the stage that is put there dynamicly through AS 2.0. When I F5 or Ctrl F5 it seems that the actionscript is read allover again?Only the script that is situated in the specific label. What if I have script in that label that creates a news reader. I f12 and the news reader is there I jump to another label with the menu. when i jump back to the home label the news reader does not appear on the stage. after a f5 or ctrl f5 it does.Do I have to attach the movieClip in each label to assure a the dynm-movieClip script is on stage for the ctrl f5 issue?
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Apr 13, 2011
I dont know why it doesnt f'ing work?[code]And yes, the linkage/properties of the movieclip in the library are correct (linkage: bomb).
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Mar 22, 2008
I want to attach a movieclip to the stage every second which i can do but then it disapears. I would like it to stay so it builds up and covers the stage?
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Apr 10, 2010
How can i attach a movieClip into another movieClip that is already on the stage (using the attachMovie method) and randomly place them.
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Apr 9, 2011
I have attached a movieclip(linkage name newbox1) on stage dynamically to the main stage.When press a button, You can then drag the movieclip around to any position. When the button pressed the 2nd time i want a new movieclip. Howeer the movieclip dragged just returns back to were its attached .ii want to be able to dag unlimited movieclips not the same movieclip
ActionScript Code:
btn.onPress = function(){
[code].......
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Oct 10, 2005
How do i attach a movieclip to the stage without dragging it from the library.
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Aug 30, 2007
I've started trying to get into AS2 and all of a sudden, I don't know how to attach a movieclip from a document's library to the stage! The debugger's saying that attachMovie isn't a method. Just to clarify, I have an external as file which is defining a class and in that class, I want to attach a movie from the library to the stage.
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May 12, 2008
I wanted to attach movieclip(btn_select) from my library to the stage (movieclip:container) by XML so here's my code.. here's my loading of xml... Note: portXML.childNodes[0].childNodes.length; is 3
[Code]...
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Nov 14, 2003
When you attach a movieclip taken from the symbol library to the Stage, by using the attachMovie function and its Linkage name, do you have to - previously - place a dummy instance of the mc anywhere on that Stage to get it works ?
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Nov 17, 2003
I had a movieclip which contained a button in it exported as "mc". Then I attach this movie clip onto the stage using: _root.attachMovie("mc", "link1", 1); But i couldn't find it with AS. I mean, how can i refer to the button inside the movieclip after I attach it onto the stage using attachMovie?
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Aug 18, 2009
I've built a random image generator that places 6 different coloured movie clips randomly on the stage and at any quantity that I specify. So I can have say 100 black, 30 red, 50 blue clips scattered about the screen...lovely. My only problem is that the code goes through and does one colour clip at a time so it places the 100 black first on lower levels that the 30 red, which are on lower levels than the blue and so on. This creates the problem that the last colour always dominates as it's on the top most levels. Is there a simple way to randomise the levels as the movie clips are copied? Here's the code
[cODE].....
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Jun 4, 2009
My goal with this actionscript is to create a new movieclip for each top-level XML node and include in the movieclip two separate textfields, an image, extend the movieclips to two row if necessary, rotate each movieclip differently depending its parity and add a hover event based on the movieclips instance name. I have achieved each goal except for the hover bit. The reason I cant access the instance name outside of the for loop is because the instance name only lasts for duration of the loop. Here is my current code (at pastie address).
[URL]
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Aug 15, 2009
Im trying to create an inventory where when you click an object it will automaticly go into your inventory, the inventory is embedded in other movieclips.I have quite a few spaces(movieclips) in the inventory box when it is open but I just need it so when you click an object it attaches to a movieclip in the inventory.I also need it so that if you click a different item it attaches to the next space in the inventory rather than overlapping an item you have clicked before. I would only have only about 15 (or something similar) spaces so if I have clicked 16 items the 16th item cannot go into the inventory.
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Sep 9, 2005
A can't seem to get this creating movieclip thing, or attach movieclip. What I want is when a certain button is pressed, a MC in the library is created on the work area, at the mouse location and will continue to follow the mouse untill it is clicked. Once clicked, it stops dragging, but if clicked again, another MC on the screen will gotoAndStop(2); and so on. I have most of the script idea down. But I can't seem to get the create new MC to work.
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Oct 28, 2009
I'm trying to use attachMovie to attach a movieclip to another movieclip. Both the movieclips are set up as buttons (ie. they have _up, _over, _down, _hit states). The problem is if I define event handlers for both mcs, only the event handler on the parent clip works.
myBtn is already on the stage:
myBtn.onRollOver = function():Void { this.attachMovie("pageButton","chldBtn",1); this.onPress = function():Void { trace("parent"); //works }; this.chldBtn.onRelease = function():Void { trace("attached Movie"); // doesn't work };};
I've tried 'delete this.onPress' for the parent mc but this makes no difference.
How can I get the attached mc event handler to work?
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Feb 23, 2012
How do I attach a Movieclip to another movieclip then use it as a hitzone?
I want to attach mEnemyIdle to a movieclip from a class which I am call this. I want the movieclip to update its _x _y _rotation based of its parent and I want to use it as a hitzone for this.
I am trying this code but I am getting errors?
cName = this+'_ha';
this.attachMovie('mEnemyIdle', cName, this.getNextHighestDepth());
this[cName]._x = _x;
this[cName]._y = _y;
this[cName]._rotation = _rotation;
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May 14, 2008
Long time since i've done this and i'm a little rusty. How do I attach a library item to the Stage using AS2??
[AS]
Stage.attachMovie("myLogo", "myLogo", 1);
[/AS]
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Dec 29, 2009
I'm trying to clear the stage of all objects on there, so that I can show the next part of the game (albeit in a new frame, or by adding new MCs onto the stage).Basically, I have a loop checking to see whether or not the player has reached the end of the current level, as well as checking if the stage has been cleared yet:
Code:
else if((stop_all == true)&&(empty_stage == false)){
cleanup();
[code].....
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Apr 7, 2009
As part of a very large project, I want the ability to set stage level event Listeners.
This works very easily with MouseEvent s but I can not seem to get it to run properly with KeyboardEvents. Having google'd this issue I have found very little on the subject. Mostly noobish type questions of syntax and so forth, but I have seen comment of people claiming to have it work for them.
To ensure no issues with any other code, I have made a blank project and blank .as file, with only the event listener code:
[Code]....
Click events are always captured and traced correctly, without fail. Pressing keys appears to do nothing. If however you mash the keyboards very very quickly, one or two key events will trigger sporadically.
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Nov 12, 2009
how to attach a movie clip to the stage or root. I have created a movie clip called movClip and have checked export for actionscript and have chosen "movClip" as its class.I have used this script:
ActionScript Code:
function button1(evt:MouseEvent):void {
var mc1:movClip=new movClip();
mc1.x=0;
[code]....
This attaches the movie clip. Great! Problem is it doesn't attach the movie to the root or stage, but rather as a child of this function?? weird! so when I want to use removeChild(mc1) from a different function from a different button or even from an action set on a different timeline it can't target mc1?So how do I make this work. Basically I want one function from button 1 to attach the movie clip and I want a second function from a second button to remove the movie clip.
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Jun 6, 2009
I have been following the samples code of Foundation ActionScript 3.0.
I have imported a jpeg into Flash CS3 IDE Library and Exported(Linkage) it to be used in action script by giving a class name 'Image'. And when I am trying to compile the file its showing error: 1136: Incorrect number of arguments. Expected 2. and 1067: Implicit coercion of a value of type Image to an unrelated type flash.display:Bitmap.
How to attach the jpeg to the stage as a Bitmap datatype using as3..
package
{
import flash.display.Sprite;
import flash.display.Bitmap;
[Code]....
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Dec 31, 2002
ok so heres the problem: i have some buttons that are suppose to attach a movie clip on stage after you press it. This works perfectly, but after i mask it, the masking box blocks it so i can't click on anything.
i hope you understood what i'm saying, and i've tried using the 'setmask' code, but that doesn't work either.
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Feb 8, 2004
I'm trying to attach a movie clip to the main stage using:
[AS]
this.attachMovie("movieObj", mc1, 1);
[/AS]
However, it ain't showing up. Trace said the movieclip of that name is undefined, despite having the correct linkage and instance name. Anyone know why a movieclip might be MIA?
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Dec 30, 2010
Is there any way to set the depth level for a movie clip that is dragged to the stage, rather than created in Action Script.
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Jan 23, 2009
I have a child that I added during run time. I would like it to access a variable that was defined on the stage. npFurn:Number.[code]...
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Oct 20, 2010
For a game where I have a different level on a screen how do I do this? Do I need to erase the stage and place a new level on it or is there a wat to have another stage?
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Feb 21, 2011
I'm trying to figure out what's wrong with this code:
[Code]....
I have a sample XML file with two images. If I remove either of the items from the XML, it everything displays fine, but with 2 items in the XML, the first item doesn't show an image, but the second does (maybe the first is being attached in a position behind the second?)
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Aug 5, 2009
I am trying to attach a movie clip at a specific location on the stage using the following code:attachMovie("plane_mc", "mc", 1, {x:50} );The statement above does attach my MC called plane_mc onto the stage but it won't attach it at the location where I want it to. The x parameter doesn't seem to have any effect whatsovever on the stage location.
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