Flash :: - Xml - As3 - Can't Get Loaded Image To Attach To The Proper Location On The Stage
Feb 21, 2011
I'm trying to figure out what's wrong with this code:
[Code]....
I have a sample XML file with two images. If I remove either of the items from the XML, it everything displays fine, but with 2 items in the XML, the first item doesn't show an image, but the second does (maybe the first is being attached in a position behind the second?)
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...
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Dec 21, 2005
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[AS]
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May 21, 2010
I am trying to learn how to use EventDispatcher. I create xml gallery where I am loading content via xml. In this particular case, I am not loading a sequence of multiple images. I load just one image. I traced the path to the image location and it is correct. I have a very hard time placing the loaded item to stage. I can trace EventDispatcher functions from EventDispather Class. When I do that, the trace statements confirm that the image is loaded. I am wondering what I should do in order to place the image on stage. I definitely cannot do it from EventDispatcher class directly or I am missing something. Below is my EventDispatcher class. How to add the loaded item on stage after EventDispatcher was run. Below is the class of my EventDispatcher.
Code:
package net.EvtDisp {
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Loader;
import flash.display.PixelSnapping;
[Code] .....
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Sep 2, 2011
Say I've got a utility class in which I would like to access the stage (in order to get the frameRate).
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[Code]....
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Ive tried looking in a whole bunch of threads for a solution to this probably common issue but to no avail.I have a bunch of objects of same type on the stage which are generated through code.Inside these objects which are generally at x=300 on the stage.
Code:
this.x+=2.3;
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button1.onPress = function(){
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May 21, 2010
I am trying to learn how to use EventDispatcher. I create xml gallery where I am loading content via xml.In this particular case, I am not loading a sequence of multiple images. I load just one image. I traced the path to the image location and it is correct. I have a very hard time placing the loaded item to stage. I can trace EventDispatcher functions from EventDispather Class.When I do that, the trace statements confirm that the image is loaded. I am wondering what I should do in order to place the image on stage. I definitely cannot do it from EventDispatcher class directly or I am missing something.Below is my EventDispatcher class.find out about the correct technique to add the loaded item on stage after EventDispatcher was run. Below is the class of my EventDispatcher.
ActionScript Code:
package net.EvtDisp {
import flash.display.Bitmap;[code].....
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Mar 17, 2008
How do I center (on stage) a loaded image inside a createEmptyMovieClip ?I've read so many threads...can't make it work
here's my script:
button1.onPress = function(){
_root.createEmptyMovieClip("imagecontainer", _root.imagecontainer.getNextHighestDepth());
[code].....
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I'm doing a flash site and it is now in it's critical stage. I have a main movie where i have links to different different sections wich have been loaded usind loadMovie concept. Now i have one requiremnt to access to attach a movieclip from a externally loaded .swf . My problem also will be solved if i can access a purticular scene of a external swf or purticular frame( level) of the loaded .swf.
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ActionScript Code:
btn.onPress = function(){
[code].......
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May 14, 2008
Long time since i've done this and i'm a little rusty. How do I attach a library item to the Stage using AS2??
[AS]
Stage.attachMovie("myLogo", "myLogo", 1);
[/AS]
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