ActionScript 3.0 :: Flash Cannot AddChild On Stage After Image Loaded
May 21, 2010
I am trying to learn how to use EventDispatcher. I create xml gallery where I am loading content via xml. In this particular case, I am not loading a sequence of multiple images. I load just one image. I traced the path to the image location and it is correct. I have a very hard time placing the loaded item to stage. I can trace EventDispatcher functions from EventDispather Class. When I do that, the trace statements confirm that the image is loaded. I am wondering what I should do in order to place the image on stage. I definitely cannot do it from EventDispatcher class directly or I am missing something. Below is my EventDispatcher class. How to add the loaded item on stage after EventDispatcher was run. Below is the class of my EventDispatcher.
Code:
package net.EvtDisp {
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Loader;
import flash.display.PixelSnapping;
[Code] .....
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Similar Posts:
May 21, 2010
I am trying to learn how to use EventDispatcher. I create xml gallery where I am loading content via xml.In this particular case, I am not loading a sequence of multiple images. I load just one image. I traced the path to the image location and it is correct. I have a very hard time placing the loaded item to stage. I can trace EventDispatcher functions from EventDispather Class.When I do that, the trace statements confirm that the image is loaded. I am wondering what I should do in order to place the image on stage. I definitely cannot do it from EventDispatcher class directly or I am missing something.Below is my EventDispatcher class.find out about the correct technique to add the loaded item on stage after EventDispatcher was run. Below is the class of my EventDispatcher.
ActionScript Code:
package net.EvtDisp {
import flash.display.Bitmap;[code].....
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Feb 15, 2010
I have an .fla file with 1 image in the library and 1 .as file.I have linked the image up with the Class name of libraryImages and Base class is flash.display.BitmapData.This is my AS:
package {
import flash.display.Bitmap;
import flash.display.BitmapData;
[code].....
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May 20, 2011
I have a Movie Clip object with a timeline, and it has 3 layers: a layer to stop the timeline at the last frame, a layer with regular drawing with mask attribute and a layer containing a target movieclip with the instance named 'target', that is masked by the layer above.
The drawing is very simple, not even a movieclip, just vector drawing. It's supposed to show the target movieclip only on regions where the mask layer has some drawing, right?
So, I created the method to load an image, listen to the complete loaded event and add the image to the target masked movieclip, but it disappears after the first frame! If i delete the layer with the mask drawing, works fine.
Here's a smaller version of the code.
package
{
import flash.display.*
import flash.events.Event;
[Code].....
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Feb 21, 2011
I'm trying to figure out what's wrong with this code:
[Code]....
I have a sample XML file with two images. If I remove either of the items from the XML, it everything displays fine, but with 2 items in the XML, the first item doesn't show an image, but the second does (maybe the first is being attached in a position behind the second?)
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Jan 20, 2011
I have the followings:
_p:Player (which is a MC)
a1:Animation1 (which is a MC)
_p.addChild(a1); //doesn't display anything
_p.stage.addChild(a1); //displays a1
Why won't the MC display a child without using his stage?
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Jan 6, 2010
I'm having a very odd bug with ActionScript 3 in Flash CS4. I am adding movie clips to a stage in a for loop and then moving them out of view so that I can pull them in and remove them when I need them.
I've narrowed down the issue to a point that I know that every time one of the movie clips are added to the stage using addChild(), the stage shifts to the right by one pixel. I know that sounds odd, but it's literally true... the 0 line on the y axis is shifted to the right one pixel every time the movie clip is added.
Here's the code that is doing the work:
private function setupSlides():void
{
for(x = 0; x < TOTAL_SLIDES; x++)
{
[Code].....
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Oct 25, 2011
How do I make sure that a movie clip that starts on the stage has a higher zindex then when I addChild and add a linked movieClip from the library.
Really my code is pretty simple
background_image = new Sprite();
main_container.addChild (background_image);
But I have a movieClip "message_box" that I dragged onto the main timeline. When i add the background_image which is the full size of the stage it overlays the "message_box"
I know you can set the childs index but how do I set the "message_box" index?
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Mar 17, 2008
How do I center (on stage) a loaded image inside a createEmptyMovieClip ? I've read so many threads...can't seem to make it work. here's my script:
button1.onPress = function(){
_root.createEmptyMovieClip("imagecontainer", _root.imagecontainer.getNextHighestDepth());
_root.imagecontainer.loadMovie("image18.jpg");
}
I've tried to center everything on stage, I even tried to center it by the registration point.
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Mar 17, 2008
How do I center (on stage) a loaded image inside a createEmptyMovieClip ?I've read so many threads...can't make it work
here's my script:
button1.onPress = function(){
_root.createEmptyMovieClip("imagecontainer", _root.imagecontainer.getNextHighestDepth());
[code].....
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May 5, 2009
I have embedded a flv video onto the stage. I then have loaded in an image which is transparent enough to see the video through it. The problem is I cant now access the video player to control it. Is there anyway to bring the embedded video on the stage above the loaded in image so I can actually click play on the control bar and play the video?
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Aug 11, 2011
If im usin function to add a mc to the stage like so:var myChild:MC= new MC();
function somefunc()
{
stage.addChild(myMC)
[code].....
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Nov 8, 2009
I have a Flash CS4 Professional version installed in my machine. Here is my problem.
1st - I'm importing an image to stage and set the width and height to match the image. (everything is good, no problem) 2nd - I am using the FLVPlayback components build-in from Flash CS4. It does load the video and everything. (everything seems good) 3rd - Publish the video to my local drive (everything seems good) 4th - I could play the video from my local pc and it loads fine and fast 5th - Upload everthing from my local folder to the Web server, it does display the background image but not the video. It has a white blank screen. What is going on? I copy the exact folder from local to server. What have I missed? How could I make the video to load?
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Nov 22, 2010
I can't access a loaded swfs library and add children from it. My mainContainer.swf loads in index.swf, within index.swf I have a movieclip in my library named page_mc that exports with it.
I want to add page_mc to the index.swf stage from an AS file that I import within my document class of mainContainer.
ActionScript Code:
Actionscript Code:
var x = new page_mc(); //page_mc is the class for the mc in index.swfvar mc = path.addChild(x);
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Nov 22, 2010
I get
ActionScript Code:
TypeError: Error #1007: Instantiation attempted on a non-constructor.
at com::index/openWindow()
My mainContainer.swf loads in index.swf, within index.swf I have a movieclip in my library named page_mc that exports with it.
I want to add page_mc to the index.swf stage from a AS file that I import within my document class of mainContainer.
ActionScript Code:
public function openWindow(e:Event)
{
var page_mc = new page_mc();
path.addChild(page_mc);
}
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Jul 7, 2009
I am just starting out new with AS3 and I have a question about this block of code I have. i have checked this against I don't know how many examples and it looks fine, yet... when it's run, I get nothing. Traces on everything came out OK.
Code:
var sheep:mcsheep;
var xpos:int;
var ypos:int;
[Code].....
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May 31, 2011
I am trying to add an object to my main stage via the addChild() method. Normally, when working within the FLA itself, using addChild(myObject) works just fine. However, it does not work within an external AS class.
All of the other tutorials I have found showed me how to do something like this, which is not what I need:
var myMovieClip:MovieClip = new MovieClip();
myMovieClip.addChild(myObject); // Works great, but not what I need
how to add an object to my main stage via an external AS class.
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Oct 4, 2011
I just tried to add the movieclip "box" to the "container.holder". Both movieclips are on stage. Nothing happends with this script.
container.holder.addChild(box);
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Oct 1, 2010
I've created a function that works on the main stage and I am trying to transfer it to an external class to make it an easily reusable function.When I run it however, everything works except for the fact that it doesn't put anything on the stage as it should. All the info it needs is there it's just not putting it there.Therefore I conclude that I am using the addChild(); incorrectlyhere is some of my code if needed:
ActionScript Code:
public function drawBoard(i:int, j:int, tiles:Tile, boardArr:Array, stageBoardArr:Array):void {
[code]....
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May 29, 2010
I CAN add something to the stage using the Addchild... What i am trying is to add to the stage but in a PARTICULAR frame, lets say frame 50. Should i create a "container" on frame 50 and add my movie to that container?
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Apr 11, 2011
var boaty:boat = new boat();
boxy.addChild(boaty);
How do I refer to the stage position (what we see on screen (might be called something else)) of a object added like this (boaty
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Jan 21, 2011
When I add an object from the library to the stage in the timeline (by putting the script in the timeline) it works but when I try to add it from this .as file nothing happens.
[Code]...
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Jul 18, 2011
I just wanna add an image from my library on the stage and have an event listener on it so when i click on it, it will do something. imgFromMyLib is already set to the image i want from my library.
import flash.display.Bitmap;
import flash.events.*;
import flash.display.Sprite;[code].....
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Jan 25, 2010
I have a movieclip with 8 frames and i would like to add each of the frames to the stage with addChild and with a different X, how can i do it? I was looking for something like addChild(nameMC[2]); //for frame nr 2 but i can't found any info related to this..
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Mar 5, 2011
Ok what i want to do is to put MORE than one instance of a MC on stageFor that i try to create a name to the MC inside a (FOR) loop (working)what dident work is to put multiple instance of it on stage.Seem preety basic but i can figure it out
function generateHex(e:MouseEvent)
{
tileSet.x = tileSize;
[code]......
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Aug 13, 2007
Does anyone know how to addChild(aMovieClip) to stage by using a static function, like:
public static var player
public static function LoadPlayer()
{
GameEngine.player = new Player
stage.addChild(player)
}
(Or better yet tell me how to run functions in different class without creating instances of them or using static function )
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May 5, 2009
I have a function for shooting at the stage/baddies using the code below. This has two problems, one, when I click somewhere it fires their, but when I click a second time, it fires at 0,0 coordinates on the screen, then if I move the mouse and fire, it doesn't track accurately.
Code:
package{
import flash.display.*;
import flash.events.*;
[Code].....
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Jun 8, 2009
I have a class that adds to the main stage fine, but not inside an MC
var SliderTestClass = new SliderTestClass;
mContent01.addChild(issSlider); //trace says undefined
addChild(issSlider);//trace says [object SliderTestClass]
Why would it refused to be added to mContent01 which is a visible MC on the stage?
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Oct 13, 2009
I have a MC that I add to the stage multiple times using addChild. My adding code is:
Code:
function executeAddChild():void {
for (var j:int = 0; j < picturesList.length; j++) {
var MC:MovieClip = new box();
[Code]....
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Jul 30, 2010
I have a movie on stage that acts as a button using the code. person_mc.buttonMode = true;
I load an image onto the stage from my library using addChild(holiday);
What happens is that the person_mc button I have on stage will not function anymore, because I am presuming it is underneath the holiday pic when I loaded it using addChild.
How do I load the holiday pic, so that it is underneath the person_mc?
I know I could do what I did with holiday using addChild for the person_mc, but I do not want to do it that way.
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