ActionScript 3.0 :: Loading .swfs Into A Movieclip, Same Level?
Nov 24, 2010
My problem is on my stage i have a loader_mc invisible movieclip that i want to load .swfs into using addchild
Problem is, everytime i click on a button that addchild the .swf keeps adding ontop like layers, therefore in my function button i tried to removechild before addchild but i will keep getting error #1009
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at bla_fla::MainTimeline/frame1()
I was wondering if anyone can teach me any other better ways how to load movies like in as2, on the same level when the button is clicked, the previous .swf is kicked aside and the new one will load.
View 2 Replies
Similar Posts:
Jan 15, 2010
Im trying to load series of external Swfs into a Movieclip on stage. The swf are 800 x 600 in dimension whereas as the container is 400 X 400.
Whenever i try to load the external swf in the container,the container takes the size of the loaded swf instead of 400 x 400 .How can i overcome this? I want to any swf loaded into the container to be 400 x 400
I'm using the following code :
var movLoad:MovieClipLoader = new MovieClipLoader();
var myListener:Object = new Object();
myListener.onLoadInit = function(thisMc:MovieClip) {
[Code].....
View 1 Replies
May 16, 2010
Here's what i'm trying to do:
I have 3 different movieclips that acts as buttons. These 3 buttons are called mc_projekt1, mc_projekt2 and mc_projekt3.
When one of the buttons are clicked, they will load an external swf.
Here's my code for doing this with the first button (mc_projekt1):
Code:
// Projekt1
content.mc_projekt1.addEventListener(MouseEvent.CLICK, projekt1);
function projekt1(e:Event):void{
[Code].....
This works fine and all, but what I'm doing right now is repeating the code above for each of the 3 buttons (mc_projekt1, mc_projekt2, mc_projekt3) and just simply add a "2" after each function instead. So for mc_projekt2, it's imageLoader2 and loadImage2 etc. This also works fine, but I know I'll be adding more buttons over time and in the end I'll end up with a lot of the same code that way.
So I was wondering if by adding mc_projekt1, mc_projekt2 and mc_projekt3 and any future "mc_projekt" to an array this could all be done much simpler, I'm just not sure what to do ...
View 7 Replies
Jun 4, 2006
I basically made movie clip buttons to navigate through my site, has sounds and all...now all i need those buttons to do is to call out a .swf file from a certain directory. I know how to do this with the traditional button, but not with a movie clip button since it requires a function. This is what I have tried and failed with so far:
// PROFILE SECTION BUTTON //
this.profile_mc.onRollOver = function(){
profile_mc.gotoAndPlay("_over");
[code]....
View 3 Replies
Aug 7, 2010
I have a FLA that needs to randomly load 5 different SWFs at level 10.
View 5 Replies
Mar 2, 2006
I'm sort of re-discovering Flash. As such, I'm a bit rusty with all the ActionScript and general techniques. I have a site that loads swfs on higher levels with loadMovieNum (i.e., a pop-up photo gallery). The only problem lies in lower level buttons still remaining active; apart from the aesthetic issue, I don't want the user to be able to "accidentally" click something on level0. Is there a general method for keeping the "focus" on the highest level, or making any interactive elements below inactive?
View 4 Replies
Sep 11, 2009
I have a main fla file which loads an external swf into an empty movieclip on the main timeline which works fine but I want a button in the external swf to load another external swf into another empty movie clip on the main timeline.eg. start.swf loads UKEIAMap.swf into (empty movie clip within start.swf) MapLoader_mc then a button havant_b within UKEIAMap.swf needs to load HavantProjectSheet.swf into (empty movie clip within start.swf) ProjectSheetLoader_mc without unloading UKEIAMap.swf
View 3 Replies
Feb 3, 2010
I've got to (quickly!) add an intro to an existing flash masthead on a site that I've inherited. I don't have access to the source .fla's, so I approached the problem by putting the intro in a wrapper swf and loading the current masthead and adding it to the display list on Event.INIT. So far, so good. (Incidentally, the swfs are built for flash player 9 and use AS3.)
The problem I'm having is that although the intro plays fine and loads / displays the beginning of the masthead swf, which is a loading animation, the masthead itself never actually plays. Essentially, my question is: what would cause an actionscript 3-based swf to behave differently when it's the child of another swf as opposed to at the top level of the embedded swf?
Potentially important details: Embedding is being handled with swfobject, and no flashvars are being passed in. There are two params, which are base: "/flash/" and wmode: "opaque". All the swfs and flash data live in /flash/. The flash elements (minus the intro I built) were constructed using the Inky flash framework, with which I'm not familiar.
UPDATE: I've reconsidered my approach to the problem and gotten it working by using ExternalInterface; I'm having the intro swf call a js function when it finishes playing, which swaps out the intro swf and replaces it with the current masthead (the approach is outlined here). I'd still like to know why I was witnessing the behavior I was seeing earlier, though, so any ideas and suggestions would be welcome.
View 1 Replies
Aug 2, 2006
Flash - 8 : Above is an example of what I would like to do/have done. I've gotten as far as loading the "loaded.swf" into the "start.swf" but my problem is I'd love to use that little loading action I made earlier without copying and pasting into the new movie the same actions for a different link. So, how do I load "loaded2.swf" into "loaded.swf" via the link in "loaded.swf"?
View 1 Replies
Jun 4, 2009
My goal with this actionscript is to create a new movieclip for each top-level XML node and include in the movieclip two separate textfields, an image, extend the movieclips to two row if necessary, rotate each movieclip differently depending its parity and add a hover event based on the movieclips instance name. I have achieved each goal except for the hover bit. The reason I cant access the instance name outside of the for loop is because the instance name only lasts for duration of the loop. Here is my current code (at pastie address).
[URL]
View 3 Replies
Sep 3, 2005
loading var into different swf in different level.
I got the index.html to hold navigation.swf, navigation.swf loads login.swf in level 10 then I got an var coming from the database but login.swf cant receive it (it shows nothing). So I try to use index.html to hold the login.swf then it works, does anyone know why login.swf can't receive the var? If I load into different swf in different leve, does it mean I have to specify the level for the var?
View 1 Replies
Jan 30, 2005
Top level = main.swf bottom level = pagexx.swf (xx = 1,2,3,etc)
Problem: When loading another swf from the main.swf into main.swf, it works fine. But now I have a problem of loading page2.swf from page1.swf which is now opened in main.swf. I've tried using loadmovienum but they overlap each other instead of page1.swf disappearing. Hope I explained the situation well enough. Here's the script from main.swf used to load page5.swf (where all the 5 = page5).
on(rollOver) {
if(_root.link<>5) {
gotoAndPlay("s1");
}
[Code]....
View 6 Replies
May 1, 2010
Code:
thumb03.onRelease = function(){
image_holder.loadMovie("images/03.jpg");
submenu01_holder.attachMovie( "submenu01", "submenu01_new",this.getNextHighestDepth());
getURL("./htm/03.html", "tracker");
};
So I'm working on a portfolio and I'm trying to load an image with a submenu on top of it that will let you click through a couple different related images. However, right now the submenu keeps loading underneath the image, so the buttons are there and you can see it a split second before the other image loads over the top. I tried manually putting in levels for the image and submenu and no luck.
View 4 Replies
Oct 19, 2005
Im having trouble with this script again. I need to load a movie on the 2nd leve this is the script here.
// Time value, in milliseconds, after which, failing any mouse movement, an action is to occur.
numMouseTimeoutMS = 30000;
// Define what is to happen should the mouse be moved.
[Code]....
View 2 Replies
Dec 26, 2005
The trouble is that when I click in the button in the first film, the "main.swf", the "album.swf" is loaded into level 10, but the images and description does not load. Seems to be here some parsing problem between flash and xml, but I can't solve it.
View 8 Replies
Nov 5, 2002
I am loading a swf into a level, but need to use actionscript to manipulate its location in the root movie. This is my code:
stop ();
loadMovieNum ("logo_sm.swf", 1);
_level1._x = 300;
// whatever you want for upperleft x
_level1._y = 300;
// whatever you want for upperleft y
yet the loaded swf continues to load in its native position, rather than at any coordinate which I specify. It is riding in the upper left hand corner, even tho here I am indicating a much different position.
View 5 Replies
Jan 10, 2009
Does anyone know how I can load a movie into level1 that has sounds embeded in it and be able to play them? I would like to load the sounds using code on the timeline. I don't understand why my method is not working.Here is what I tried.I have a movie that I am loading into level 1.My sounds are inside the movie that I load into level1.So I ran a test and if I load the movie into level0 the following code works fine and plays the sound.[code]But then when I load the move into level1 and change the code to the following, it deosn't work.[code]
View 3 Replies
Jan 15, 2009
I am using levels for this project to allow transparency transitions between swf files as they load. I created two variables:levelvar=5;removevar=(levelvar - 2)The external swf files load into _level0.levelvar and removevar prevent the root file from unloading. All is well except on one button I want it to load the swf at a particular frame. I tried this:
button.onRelease = function() {
loadMovieNum("contact.swf", _level0.levelvar);
gotoAndPlay ("_level0.levelvar" 52);
[code].....
View 0 Replies
Sep 30, 2009
I have a swf file ("myfile.swf") which i want to load using preloader.
I referred many tutorials for preloader but problem is I want to load "myfile.swf" at _root level as I have referenced many movieclips in it as for example _root.mc1.mc2
I tried following but may be i am mistaking somewhere...
1) I used preloader in frame 1 and frame 2 and swf content in frame 3 but the file is so huge that the preloading almost starts at around 69% or so
2) I kept preloader in scene 1 and swf content in scene 2. But i cannot see the preloader or i can see at 98% or 99%
3) I used preloader in "pre.swf" and used loadMovie() to load "myfile.swf" at _root. But as i m loading "myfile.swf" at _root so preloader's code is overwritten and so i m not able to see preloader
My "myfile.swf" is very complicated file and so i cannot change all the movieclips which i have referenced as "_root.mc1.mc2".
View 9 Replies
Jan 10, 2003
how do I load an external .swf files in order for them always to load on top of the one loaded previously. I've tried to put all of them in the same level but the transition is abrubt. I want the transition to be smooth and each .swf file to load on top most level.
View 3 Replies
Jul 19, 2004
I have figured out how to randomly load and fade in poems from text files. Only, after trying to add additional functionality, namely, an index from which visitors may choose a poem to load, I have run into problems. To put it simply, I can't figure out how to modify the code he provided to load text onto lvl0 so far. Here's some sample code I placed on the first button, which is an mc inside an mc (and that mc is placed on the stage, which is a separate swf loaded on an upper level by lvl0):
Code:
on (release){
var poem = new LoadVars();
poem.onLoad = function(ok) {
[code]....
Here's the url for the files [URL] Main.swf is the main site, which provides a button labeled "INDEX". PoemIndex.fla is the source for the swf loaded when the user clicks the INDEX button. "mcButtons" holds all the buttons for each individual poem (wish I didn't have to hard code all of it), and I've also provided "poem1.txt", for testing purposes.
View 2 Replies
Apr 19, 2004
I have a button that is a few levels down in movie clips. When It is pressed, it is supposed to load diamonds.swf. It does this, but not on the first press. On the first press the _root time line goes to and plays "fade," but doesn't execute the rest of the script.
[Code]...
View 2 Replies
Sep 3, 2004
Is there a way to clear a loaded swf from a level without loading something in its place? I just want to be able to clear out levels that aren't in use anymore.
View 4 Replies
Nov 12, 2010
How could I make a preloader with multiple levels in as2? Should I use loadMovieNum or the MovieClipLoader class?
I want to make a main progress bar, that represents the loading of all the levels, not a progress bar for each level.
View 7 Replies
Nov 10, 2011
I've got main time line as Main.swf (level 0) and few external swf files: Message_01, Message_02, Message_03 etc.By the end of the main time line there is a key frame with the script (AS2).The script should call randomly one of the external swf and load it to level 2.
View 5 Replies
Sep 3, 2004
Is there a way to clear a loaded swf from a level without loading something in its place?
View 4 Replies
Nov 2, 2009
I am loading objects in a paper-vision gallery through xml. I have a footer with some links in them, but the problem is the XML stuff is being loaded on top, how do I get the links and such to be on top so they are not underneath?
View 4 Replies
May 20, 2003
i made this code to dynamically create a menubackground of square tiles. I had no problem here...but then when i try to access them i dont seem to succeed...dont know how too.heres the first code creating the tilepattern...
amount = 0;
row = 0;
horiz = 0;
[code]....
View 1 Replies
Dec 23, 2006
If I have 2 movieclips, how can I know through actionscript which one is at a higher level?
View 2 Replies
Aug 13, 2010
I am loading multiple .swfs into multiple .swfs, but the .swf are never being properly unloaded. I thought they were unloading until I started monitoring my Page File Usage and seeing it increase everytime I loaded another external swf.
In using this function to load my content, what would be the proper way/function to unload the content?
[Code]...
View 2 Replies