ActionScript 3.0 :: Import The Video Source Flie Inside Flash ?
May 17, 2011
i want the source of the video imported inside the flash, not link.i can covert my swf to exe easily ,do any one know how to imported the video source flie inside flash ?
I have the source folder from a friend's Android app and I am going to do all of the design for the app. If I could import the folder that he gave me from Eclipse, it would be easier to create a nice UI for the app.
Is this possible? If not, can I load the XML files into Flash Builder to make the UI? EDIT: To clarify, I have a project file that I can open in Eclipse. I want to edit the appearance of the project using Flash Builder without interfering with the application's functionality.
Reading "Building the realtime user experience" by Ted Roden, I was wondering how to go further and get some video chat web app up and running without the use of flash.
So, in terms of feasibility:
client-side: how can one access to cam and mic local streams not using flash ? server-side: are there any existing frameworks or open source servers (something like red5) that focus on this kind of use cases ? If not, what do I need to build my own (lightweight) visio chat server ?
how to load an external .swf flies with a load bar? from the main.swf i have a main.swf fle and i have a button on the main stage containing the code :
PHP Code:
on (release) { loadMovieNum("pics.swf", 2); }
which takes some sec to load the external pics.swf movie from the main swf.Situation offered :you can say put a loading bar on the pics.swf flie , so that when it loads it shows the loading bar.Ans to the offered situationWell i completely denied the idea of loading pics.swf file with containing the load bar inside the pics.swf movie.i want to load the pics.swf (external file) from main.swf file with having the loading bar inside the main.swf file.
I`m using flash cs3 for my works , but i have one problem!when i use File=> Import=> Import to Library... or Import to Stage...the flash environment becomes terminated.I changed my flash version to CS4 and I have this problem again.
Is it possible to import a video into Flash, then choose a color in that video to remove (chroma key type function)?I want to take a video against a green background, then remove the green so that the subject of the video can be superimposed onto another scene in Flash.
CS4, AS2 or AS3 (haven't decided which on to use) I have text stored in a Sql Server 2005 database, and this text I want displayed inside a textfield in flash movie.
I'm having trouble with a simple AS3 (CS5.5) project I have imported a video encoded through Adobe media encoder as a FLV file and have added a Navigation Cue Point at the end of the video as I would like the video to simply go to a frame number when the video has ended so it doesn't stop on that video.
I have used a code I have used on many occasions in AS2 which I put on a keyframe at the top where the video runs under and give the video an instance name of vid:
[Code]..
Ideally I just want the code go to a frame number when the video finishes instead of staying on the video.
can i have a transparent vedio file ( for example avi ) or any other accepted formats into flash ??? I'm using 3d studio to make some antimations and i need to add them on my flash movie and of course they should be transparent. if there is any way other than using a sequence of png image files (( which is a too stupid way because of the large number of frames )).
I'm trying to have a jsfl script import a video into my .fla project and export the entire thing as a .swf automatically Is it possible to disable the video wizard when importing videos? I'd hate to have to manually confirm all the options every single time. The video is in .flv format if that makes any difference
I want to import a .mp4 video into my Flash application. The player is Flash Lite 3.1, using ActionScript 2.0. I tried the code like this:
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video_mc.play(videoname.mp4);
But it's running very slow in the divice. It takes very long time to start playing, and the video pictures are jerky. How can I improve it to make the video runing more faster and fluent? Should I add more code to the AS2?
I am trying to capture video from my webcam to a video display. I created a button on my main application and it gets my webcam just fine. When I try to use the same code inside a class I created it does not work. Does anyone know what could be the problem? Here is my code to capture the webcam.
I have imported a flv video in to a flash8 page and want to get the video to stop on load?when importing the video there are no option other that to included the skinning play/stop/pause etc buttons but no option to stop the video on load!
I want to import a video for optional playback into a flash animation. Now, the animation is a loop and replays after 120 frames or so. I noticed when I exported my moviemaker video and imported it into flash, it automatically asked me if i wanted it to arrange it to fit or not. the thing is, i don't want the video to automatically play like flash does for default. What i want is to be able to have it look like how a video looks in youtube 'before' you play it..you know how it has that 'arrow' sitting on it with a black screen showing
you that it's ready to be played if you want it to? well, that's what i want. so, if someone stumbles upon my animation loop on the web, they will see a little video in the upper corner that has the ability to play but it doesn't start
playing right when they get to the page.Also, when they play the video, the length is obviously longer than the loop of my animation, but I obviously don't want it cutting off when my loops ends and restarts, so is there a way to code where it will keep playing on it's own timeline apart from what the flash animation loop is doing? (it should be able to play all the way through, end, and be able to be played again no matter how many loops the animation goes through)second thing i want, is the video to be small..like maybe 220 X 180 in size.
when i exported in Moviemaker, I actually got a video size that I liked but the quality looked poor and sounded poor (I went with the Pocket PC export 148kbps or something like that). Now, was the quality poor just because Flash had to cut it off because of the animation loop restarting or is it going to be poor just cuz PocketPC export is a bad choice? In other words, what export choice should I go with in Moviemaker to get the desired results i want (with the desired width + height I want as well)?
Do you have to code to make it be a video that's got the arrow/blk bkgrd i.e. not playable til a user clicks...or do you just have to export it a certain way in Moviemaker to make it's format that way?
So for the first time I imported a video clip into Flash 8, used the wizard and even found a tutorial that basically walked me through the steps of the flash wizard.I imported a clip from my computer, progressive download from web server, tried both encodings of flash 7 and 8 medium,SteelOverAll skinning,the let flash do its thing, set my publish settings, published, tried it out and played SWF, looked fine, then uploaded the SWF, FLA, HTML and FLV on my web site but all it does is "waiting for .... .com", my website.I double checked in different browsers, Internetexplorer, Mozialla, Chrome, all having Flash Player 10 latest version and the FLV file is only 1.2MB big, yet after 10 minutes still nothing playing back online........did I overlook something here?
I need pointing in the right direction with a random question.I need to change my Flash player to take on adverts at the beginning or end of playing the desired video.Is there anyway to do this by supplying the player with 2 separate videos?For example, at the moment I use this within my player:
<script type="text/javascript"> var s1 = new SWFObject( "/flash/FLVClipEditor.swf?" + new Date(). getTime(),
i would like to learn can Flash Media Encoder or other Adobe's product encode video then sent to FMS for streaming by combining two different sources (for example: from two cams).
I'm basically looking for something that can play/stream a variety of formats if possible (or if not, to have an easy way for non-technies to convert them to the desired format). I'm also looking for something easy to setup - like including a javascript tag at the top of the page and then perhaps using a div, or just 1 line of script code to make it work. If it's flash, then have to be simple to setup too.
I am stuck in custom video player for a long time. The original example of the thumbnail buttons are jpg image. They work. However, instead of stable place of the thumbs, I changed the thumbs to swf file with motion.
I got the error. Select allVideoError: 1004: Invalid source at fl.video::NCManager/connectToURL() at fl.video::VideoPlayer/[URL]::_load() at fl.video::VideoPlayer/play() at fl.video::FLVPlayback/doContentPathConnect() at fl.video::FLVPlayback/set source() at MyVideoPlayer_fla::MainTimeline/playVideo()
Here is my AS3 code Code: Select allimport fl.video.*; var thumb_width:Number; var thumb_height:Number; var thumbs_x:Number; var thumbs_y:Number; var video_x:Number; var video_y:Number; [Code] .....
I'm very new to FMS and I have been experimenting around with it as a part of my job. I already have the encoder, FMS, and my AIR application all talking, so that portion is going well.The problem that I want to tackle next though is to have the FMS server record the live stream to it's hard drive. All of the guides that I've found talk about how to make a DVR stream, but that's not what I want. I want to be able to have the live stream, and then separately I would like to have it recorded.