I'm not new to Flash or AS3 but I've never really made anything too complex. I'm making a Flash game and getting to know Variables for the first time. The tutorials online confuse me because they're mostly geared towards AS2 and I bought this book (which is awesome) Game Design with Flash, but it only covers variables involving numbers and a guessing game.
All I want right now is a field to enter your name and below, whatever the user has entered, will show up in a Dynamic text field that will go, "Oh, so your name is (whatever)?" I understand that the information that the user types into the Input Text Field has to be entered in somehow, so do I need to make a function to make it work with a button? Right now I can type in the Input but nothing shows up in the Dynamic text field. I borrowed an AS3 example from elsewhere on this forum and added my own Instance names. I also wanted to know, how can I call up the user's name throughout the game? Just calling that same variable up?
Setting variables. Have a look at the file. Current height and width are both set at 200. I dont think i got the scripting right, or it may be in the wrong place.
I have an input textfield where the user can enter a long string of numbers, seperated by spaces. Example of this is "2 4 10 20". I made the textbox and made sure it only numbers and spaces can be entered. However, I am looking all over google for a way to split these numbers and save them in a different var when a space is encountered. I don't really know how to even start doing this.
saving in vars does not have to happen in runtime, but only when a button is pressed.
is there also a way to prevent the user from entering a space right after another space?
Setting variables. Have a look at the file. Current height and width are both set at 200. I dont think i got the scripting right, or it may be in the wrong place.
I am designing a roulette wheel type game. I am using a variable, "_global.myMoney = 0; " to keep track of the total money the player has. When I built the prototype, I used a dynamic text field on the stage with an instance name of "myMoney_text" and a variable of "_root.myMoney"
Now, I need to move this text box into a movie clip with an instance name of "winnings_mc"
When I test the movie, it looks like it showing the style sheet (font size, font, etc...) inside the dynamic text box. If I change the variable of the box to "_root.winnings_mc.myMoney" it seems to track initially, but now my updateMoney function in my main script does not work. The function is called like this:
im trying to load an swf into another swf that has a variable in the text input field. Im a designer and not a programmer but I am using this tutorial to get started in loading a form with a variables in it.[URL]..
What im doing is trying to duplicate is the text box so that when i want to load new_box.swf (with a variable name "company") into main.swf into a movieclip with an instant name "loader." using this:
on (release) { loadMovie ("new_box.swf", "_root.form.loader");}
I can get the movie to load but it loses the variable "company" in the process and when i send the form it doesnt work. If i just keep it in the main timeline it works but not when i loadMovie.
I've had a site running for a few months that takes fourinput text boxes (name, e-mail, subject and message) and posts thevalues to an ASP page which composes an e-mail with a CDO.Messagecommand. For some reason (nothing has been changed in the files or onthe server), it stopped working and I've traced it down to Flashpassing Input Text Box Formatting information along WITH theariable.Can anyone explain what's happened and how to correct it?For example, in my form I've set all the name, e-mail andmessage to static text and let the Subject variable be passed andin the e-mail subject line, I get this:
Is there any way (besides clicking on all the input text fields and checking) to find all variables in the timeline? I cant seem to get all of my variables loaded into php. I'm 100% sure my php script is correct. Only 3 of my variables are being sent and the others are not. I think the problem is that I have duplicate variable names and can't find the duplicate in my timeline.
I've created a form-like input to receive user input in the form of text in a frame. Now, I would like to pass that input into an external text file. I hope to get help to implement this. Let's assume that this app will be only used locally and not over the web.
I�m currently doing work for a local cinema that wants session times to be displayed as .swf's on a few monitors in the foyer, but I�m having difficulties writing the script for it, here's the situation:The session times are generated daily as a text file by the ticketing software, it looks like this:
12 1 0950 101 0 330 0 M MADE OF HONOUR 1 1 1000 95 0 400 0 M WHAT HAPPENS IN 6 1 1000 95 0 154 0 M SMART PEOPLE 9 1 1010 92 0 300 0 PG MISS PETTIGREW
[code]...
Additional requirements are the times disappearing after the session has started as well as session times 13-16 being displayed as a separate .swf (first class seating)So i guess my main question is "can i dynamically load text from a multi-line txt file without editing the txt file to include variable assignment? ('content=' etc)" the txt file generated is intended for an led display and is apparently a Texas Instruments standard.
do i have to use some other server-side code to save a text file to the flash folder?just want to convert some meaningless text from an input dynamic text to a file...
now how do i make the movie clip to first go from frame 1 to 10( last frame in teh movieclip) with the text time and then when the movie clip starts again it should say place and so on and so forth.. depending on how many textline variables i define in the text file?
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
How do you dynamically save an input text to a .txt file which can be read to another file in Flash CS3? And how do i retrieve the data from the txt file if i want to call it from another file?
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
I've googled a lot, but i can't find a solution to auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
I'm trying to extend the text input that comes in flex to support an icon, just like mac os x search text input has a grey circle aligned to the right, the text input has a addChild method, but it didn't work for me.
the last of many problems, is that at the very end of the test, you're shown your score, and you have the option to type your name in a text box and click "save". Doing so will apply you score data (time elapsed, date, correct answers and percentage) along with the name you typed in, and output in a form, that you can save or print off, or whatever. The problem is, the input text box will not let you type in it. If you mouse over it, the mouse stays a pointer, you don't get the text tool. If you click on it, the cursor appears for a split second after you release the mouse button, but you cannot type anything in it.This is the actionscript for the output form:
Code: // function saveRecord(record:String, field:String, now:Object, score:Object):Void {
I have this problem.When I publish my Flash file to html, input text would't recive @.Instead it paste whatever is in my clipboard.I tried with diferent encodings, fonts,....
I am working in a AI project: a Chatterbot and it works fine. I work in webdesign, video, 3D and illustration and this personal project eats my free time You should set the answers and questions in the XML file called "bdenglish.xml", it contains a basic example. The bot will understand the new nodes. Actionscript(FLA) processes the user input text and search for an answer in the XML file. The bot can understand several ways to make a question. Also it can memorise the conversation subject if you use XML propierties (It is unfinished) The user can use ENTER key or the SEND button. The bot can know the genre of the user because it is male like default, but it search in a female names list. The output field answer is HTML text, also it support images, animations or sounds. The bot can chat in several languages. You can synchronize video with the answers (bot expression), I am woking in a basic function with video.
I am workin in a alternative answer motor, it would work with the XML. I want to use lipsync in the future for a talking version. How it works? - The bot converts the XML database to an multidimensional array.- The user writes a question - This input is processed in the AS code - The bot searchs in the multidimensional array - The first word must be found - The bot answer the question or it responds something if the question is not found I am not programmer and the AS3 bot was hard for me, but it works. I was trying get a good code and I am work in a better search function. I hope some criticism and comment from Kirupa masters! It is in my personal site:[URL]
I have a text file that holds names. I want to import the variables from the text file.I can do that, but I also want to create a loop that will iterate through the text file and create the variables. The number of variables in the text file will vary.I simply don't know what I'm doing and need a hand.Here is an example of my variables in my text file.
Code: name1=Anna&name2=Joe&name3=Carmen&name4=Susie Here is my URLLoader[code].........
I have variables named name1, name2 in my text file and want the same names in my flash file. I know my onDataLoad function is incomplete but I left some fragments so you can see my failed attempts.
I currently have a file set up that imports and external text file and displays the parameters in the text file in separate dynamic text fields. No problem there. the text file reads: param1 = 300¶m2 = 450¶m3 = 500 However, what I want to be able to do, is set parameters that rather than defining text strings, define numeric values. I want to be able to use those numeric values to set the x position of an instance of an animated MC on the stage (animated with actionscript). I need to be able to pass the values from the text file to the actionscript. I tried using the code below and it doesn't work..,
the variables from the text file are loaded in swf and in dreamweaver the swf throws an error
Error: Error #2101: The String passed to URLVariables.decode() must be a URL-encoded query string containing name/value pairs. at Error$/throwError() at flash.net::URLVariables/decode() at flash.net::URLVariables() at flash.net::URLLoader/onComplete()
I understands this is because of flash player security and need to place crossdomain.xml file. but the my doubt is where to post my crossdomain.xml file in the local machine(to check the swf) and also in my website for the rest.
im trying to use the following code to load variables from a text file (and later a php file). The code is meant to put a movie clip called mcLoading to show that the text is on the way, and then fade the text in and show it on the stage. The whole code block is inside the constructor of a class.