ActionScript 3.0 :: Inverse Kinematics(IK) And Mouse Interaction/position?

Jan 2, 2011

For a site im working on I want an object to move thats hanging on a piece of wire made with the bone tool to move when my mouse is moved towards it so it would swing when the mouse is placed near.I thought using a simple code to move the movieclip attached to the bone would work but it just moves the movie clip and forgets about the kinematics. this is the code i used:

ActionScript Code:
stage.addEventListener(Event.ENTER_FRAME,followmouse);
function followmouse(event:Event):void {
var dx:int = box.x - mouseX;

[code]....

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