ActionScript 3.0 :: Is There Livedocs Like Reference Page For E4X XML Methods

Feb 18, 2009

Is there an all in one place that outlines all the opperands of XML in e4X similar to Adobe Livedocs or the MSDN library reference (for C# and MS frameworks)?I'd like a nice place to go and check out all the opperands, as I do not know them all, and there is quite a bit to it.I'm not referring to the methods available directly through the XML object in AS3.[code]my google searches just keep coming up with Blog entries and W3Schools tutorials but no place like livedocs or similar.

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ActionScript 3.0 :: Reference To Class Methods?

Mar 16, 2009

I need a way to reference to object (or the class methods inside). I have a button "Add box" and when it is pressed it creates a new instance of class "MyBox". The thing is everyone of these objects get the same name "box".Here's a hint of what it's like:

Code:
var arrBoxes:Array = new Array();
// var n:Number = 1;[code]...

Inside of the addBox function I can easily refer to the Object with just "box" (for example box.name = ..)but when in another function I cannot (and by then I might have created many "box"es).

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ActionScript 3.0 :: Reference Methods In Different Places?

Aug 26, 2009

how to reference methods in different places.I understand that I can reference a method of class that I pull into something, but how do I do it the other way around? Am I even supposed to? Let me explain more:

My Class:
[AS]
package com.selectBox{
import flash.display.Sprite;[code]....

My question lies in the onSubmenuClick function in my class. I want to update a function on the stage with the info contained in the item clicked on when the user click on that item.

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Actionscript 3 :: What Does 'calling Methods Directly Instead Of Through A Reference' Mean

Aug 18, 2011

I just went through a slideshow from Grant Skinner on improving performance of ActionScript. One tip he gave was written as, "Call methods directly instead of through a reference." I don't quite understand what this means.Does is mean to avoid making a function call to a variable referencing a function object?[code]Or do avoid making a function call to a variable referencing another object, which possesses that method?[code]

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Flash :: Methods To Objects Inside A Movieclip With Reference To Frame Label/number?

Mar 14, 2011

there is a movieclip named movie with instance name movie.Inside this movie there is a textbox in frame 1.I want to give properties and methods to that textbox.

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ActionScript 3.0 :: Error #1009: Null Object Reference Can Not Access The Properties Or Methods

Sep 3, 2009

Load external SWF file, an error: TypeError: Error #1009: Null object reference can not access the properties or methods.

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ActionScript 3.0 :: How To Use LiveDocs

Feb 14, 2009

i tried to use LiveDocs every time i start programing, some time i find the solustion, many times i fail.

here is an example.

currentLabel
currentLabel:String [read-only]
Language Version : ActionScript 3.0
Player Version : Flash Player 9

The current label in which the playhead is located in the timeline of the MovieClip instance. If the current frame has no label, currentLabel is set to the name of the previous frame that includes a label.If the current frame and previous frames do not include a label, currentLabel returns null.

[Code]...

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ActionScript 3.0 :: Why There Is A Color Class In The LiveDocs

Mar 29, 2010

If the old color class was gone, why in the online documentation it is still standing ?http:[url]....What does this class do?

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Media Server :: LiveDocs Haven't Loaded For The Last Few Weeks?

Sep 8, 2010

I'm I the only one that can't load [URL] It just loads forever.  I somehow found out I can just add "index.html" to get it to load, but my bookmarks, and the links

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ActionScript 3.0 :: Static Methods - Error "1119: Access Of Possibly Undefined Property Instance Through A Reference With Static Type Class"

May 4, 2009

I'm kind off oblivious as to what I'm doing wrong here... I have two classes: - Alley - AlleyCat

[Code]...

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ActionScript 3.0 :: Gallery Page With A Bunch Of Page Numbers - Click On A Page Number, The Over Script Should Stop Until Go To Another Page?

Jan 26, 2009

i'm trying to build a flash site and ran into a problem... i have a gallery page with a bunch of page numbers at the top. when you click on one, a movieclip loads of some images coming in.so the problem i'm having is that i made a little animation for when you roll the mouse over the page number (they scale up when the mouse is over, scale back when the cursor moves away)... what it's doing is when you roll over, it goes to a certain frame in the timeline and plays that animation.that's all working cool, but i need it to not do that once it's clicked on. so basically when you actually click on a page number, the over script should stop until you go to another page... here's the code i've written,

function over(event:MouseEvent):void {
this.gotoAndPlay(30);}
function out(event:MouseEvent):void {[code].....

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Actionscript 3 :: Remove The Word Button From The Reference To Reference The Actual Item

Apr 11, 2012

I need to remove the word Button from the reference to reference the actual item that will be tinted.

[Code]...

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ActionScript 3.0 :: Compiler Is Throwing That 1000: Ambiguous Reference Error For Any Reference ?

Sep 3, 2007

I'm having this frustrating error showing up and I have no idea why. Let me show you my classes and see if you can spot anything wrong.
First, here's my ILode interface:

ActionScript Code:
package com.schelterstudios.lodeSystem.flash.lodescode].....

So the problem I'm having is the compiler is throwing that 1000: Ambiguous reference error for any reference to instance.priority or instance.label. Why??? Instance is typed to IFlexLodeInstance, and IFlexLodeInstance lists method signatures of priority and label getters, and it inherits ILode, which lists method signatures for priority and label setters. What can I do to get the compiler to stop complaining?

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Flash :: Reference The Default `this` Reference In Actionscript3 From An External Package?

Jul 7, 2011

My code is an external .as file. Google provides this code on their demo, which contains the this keyword:

[Code]...

Notice that I have 4 calls to console.log. The first 3 fire, but after the new GATracker statement, the 4th does not fire. I have a feeling that I'm overriding the entire package with the object created from new GATracker when I should be passing a different context. I believe the correct context I should pass is whatever this defaults to when not inside of a package/external file, I assume it references the main stage object.

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Flex :: Create Weak Reference And Strong Reference?

May 6, 2010

package uk.co.bigroom.utils
{
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[code]....

In this Class, how they denote one as Weak Reference and one as Strong reference.

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Flash :: IE And Mozilla For Asp.net Page With Master Page And Content Page?

Jul 1, 2010

I have a master page and a child page and have placed the javascript code inside the child page for flash movie.

The problem is the movie seems working when there is a alert on, without at least one alert msg, the code does not work, I am sure you people can solve, I can see that the following code works well in both Mozilla and IE, but only if the alert is ON, if I put it off, then the code does not work. Can anybody tell me what is the workaround :

[Code]...

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ActionScript 3.0 :: Using Methods From Another SWF

Jun 17, 2009

I am testing interaction between two swf's on one web page so that I can understand how it all works before starting development.

I have two classes: the actual program (called AdminTool) and a navigation swf (called Navigation).

Here is my code for the actual tool:

Code:
package {
import flash.display.MovieClip;
import flash.display.Sprite;

[Code]....

so this is executing the method's from the first swf based on the button pressed... or at least it is supposed to...

So when I load the page, both swf's appear and it looks like the buttons are taking the click event, but nothing is happening on the AdminTool swf.

Two questions:

What am I doing wrong?Is there a better way to test this sort of thing? (Where I can get trace messages, etc)

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IDE :: Using The New Filereference Methods?

Dec 6, 2009

I am trying to make a file upload program using as3 and amfphp. Instead of using the upload method I am instead calling an amfphp function and passing the filereference.data as one of the paramaters. This works well and good, however, i have no way to track the progress of the file upload, other then when it completely finishes uploading. I've decided to chunk up the bytearray in flash before i pass it so that i can get more progress information during the upload. The problem is when I try to take the data from filereference and put it into a bytearray it gives me an End of file was encountered error.

[Code]...

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ActionScript 3.0 :: Possible To Use Imported Methods?

Apr 29, 2009

I'm using the following code to import class functions the import is fine but my question is what are the diffrent ways to use it once imported right now the cam:CameraExample line throws the error TypeError: Error #1009: Cannot access a property or method of a null object reference.[code]...

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ActionScript 3.0 :: Shorthand Set & Get Methods?

Mar 11, 2011

I've built controllers for the application which are defined in the Document class while the get & set methods are in the appropriate class. I find they become very screen real-estate intensive once you have more than 10 methods so i was wondering if anyone could let me know a way for writing them which has one function and sets and gets all the properties. heres some of them which define all the height,width, color,stroke,fill,tint of a drawn rectangle.

[Code]...

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ActionScript 3.0 :: Various Methods To Unload And I Have Run?

Jun 17, 2011

I'm extremely new to Flash and AS3. I used code snippets in CS5.5 to load an external swf from a main swf.  Later I will have 10 swfs to load each with its own button in the main swf. It loads beautifully on top of the main swf.  In the external swf I made a button to close and return to the main swf, so the user can then select another button.  However I've tried various methods to unload and I have run into two problems.  First, the close button does not work, and second if I add code to the close button it screws up the external swfs code.  The stop at the first frame does not work and it plays through without the swfs other buttons working.  Here is the code to load from the main swf:

[Code]...

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ActionScript 3.0 :: Get And Set Methods Of Class?

Jul 15, 2011

I m new for OOP concept see this is my class, How this class will return values???

[Code]...

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Flash :: Asp.net - Consume AMF Methods Without Using .NET

Dec 30, 2009

I would like to know if it is possible to consume a AMF Service using .NET. I would like to consume a AMF service written in PHP using my ASP.NET Application, that is possible?

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Actionscript :: How To Synchronize Methods

Oct 29, 2010

The question is how could I stop a method being called twice, where the first call has not "completed" because its handler is waiting for a url to load for example?

I have written a flash client which interfaces with a java server using a binary encrypted protocol (I would love to not have had to re-invent the whole client/server object communcation stack, but I had to encrypt the data in such a way that simple tools like tamper data and charles proxy could not pick them up if using SSL).The API presents itself to flas as an actionscript swf file, and the API itself is a singleton. the api exposes some simple methods, including:

login()
getBalance()
startGame()
endGame()

Each method will call my HttpCommunicator class.HttpCommunicator.as (with error handling and stuff removed):

public class HttpCommunicator {
private var _externalHalder:function;
public function communicate(data:String, externalHandler:APIHandler):void {
// do encryption

[code]...

Will the second call trounce the first calls communicator variable? i.e. will it behave as if its static, as there is onlyone copy of the API object?If say there was a button on the GUI which had "update balance", and the user kept clicking on it, at the same time as say a URLLoader complete event hander being called which also cals the apis getBalance() function (i.e. flash being multithreaded).

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Xml :: ToXMLString() And Other Methods Not Recognized?

Apr 30, 2011

In Flash CS4, I've got a project that's working with a lot of XML. Previously, it's all been working fine, but recently I'm getting warnings like this when trying to compile:

Warning: 3594: toXMLString is not a recognized method of the dynamic class XML.

Warning: 3594: appendChild is not a recognized method of the dynamic class XML.

The lines of code that these errors refer to are:

stream.writeUTFBytes(currentXML.toXMLString());

and

currentXML.appendChild(marker.getXML());

"stream" is a FileStream object and "currentXML" is an XML object. "marker" is an instance of my own class, which I have imported, but I'm pretty sure that's not related.As I've said it's only happening now. I don't see anything in my code that could have changed it. Even if I turn the changes into comments, I still get errors.In addition to these two I am also getting other warnings, although all of them concern a method "not being recognized" in the XML class.I am using Flash Pro CS4 and am coding on the first frame of the timeline, as opposed to in a Document Class. Oh, and I'm making an AIR app, not a Flash Player one.

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AS3 :: Accessing Methods In Loaded Swf

May 20, 2011

I'm loading an external AS3 SWF using the Loader class but i need to access a method inside the loaded SWF. how can i do this?

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ActionScript 3.0 :: Using Methods From Another Class

Feb 22, 2011

I'm new to AS3. I've got two classes.
damnMoles.as and startBtn.as

The damnMoles class uses a method called randomPlay();
ActionScript Code:
public function randomPlay():void {
this.gotoAndPlay("moleLabel"+randomNumber(1, 18));
}

Which basically allows the looped mole animation to start from various points in its timeline. I could probably use a different method to do this using an interval variable, but I originally coded this in AS2.0 and I want to update it, to see how this are different.
damnMoles class is attached to 6 mrMole# instances on the timeline.

Originally I used code on the main stage timeline to start the animation of the moles.
ActionScript Code:
startBtn.addEventListener(MouseEvent.CLICK, startClick);
function startClick(event:MouseEvent):void {
mrMole1.randomPlay();
}

This works fine, however, I would like to refrain from timeline code and use .as files. My startBtn class looks like this, but I get the error:
1120: Access of undefined property mrMole1.

ActionScript Code:
package com{
import flash.display.SimpleButton;
import flash.display.MovieClip;
import flash.display.Stage;
[Code] .....

So, how does this work? When I want to use a method from another class that has multiple instances on the stage?

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ActionScript 3.0 :: Using External SWF Methods?

Aug 1, 2011

there is an SWF file where we used its methods using JavaScript as an reference in HTML.now we want to make an FLASH app & have an SWF as an component where use all that methods in.since Im new here, I need ur comments how can I do it step-by-step.i know JavaScript but new in ActionScript.I use SWF in my JavaScript asCode:

Code:
<script type="text/javascript">
var so = new SWFObject("movie.swf", "mymovie", "200", "100", "8", "#336699");

[code]......

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ActionScript 3.0 :: Call Methods Of A Loaded SWF?

Feb 13, 2008

I've written a pre-loader for my game, it uses Loader, URIRequest and LoaderInfo to display a bytes left/total counter as the main game SWF loads - this all works fine.

However what then happens is that the main SWF constructor is called, so the game starts running "in the background" while the pre-loader finishes off.

I moved the 'start game' code from the constructor into a different function but I'm now left with the issue of how can I actually tell the main game SWF to start?

You can't do loader.content.go() (where go() is the function I want to call).

How can I access methods of a loaded SWF? Or is there another way? I tried dispatching a custom Event from the pre-loader, but the game SWF just never heard it - but is this the right way to go about things?

I really want to pass some bits of data from the pre-loader into the main game SWF too, but until I can figure out how to make them both talk I'm totally stuck! Is there a way the game SWF could reference any variables set by the preloader?

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ActionScript 3.0 :: Interface Methods Not Implemented?

Apr 14, 2009

I have an object in the library that is linked with class Myclass, I define MyClass in its own AS file and everything runs ok, but as soon as I remove the linkage of the object with the class the compiler generates an error with a seemingly totally different class, that class is part of an open source data structure library for AS3, unrelated to that library object or class MyClass.

The error code is 1044: Interface method ****** in namespace ******* not implemented by class ********.And of course I checked and the class implements the interface methods, all of them so there should be no errors.The library I'm using is a [URL] and the class reporting errors is HashMap and HashTable.

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