Actionscript 3 :: What Does 'calling Methods Directly Instead Of Through A Reference' Mean

Aug 18, 2011

I just went through a slideshow from Grant Skinner on improving performance of ActionScript. One tip he gave was written as, "Call methods directly instead of through a reference." I don't quite understand what this means.Does is mean to avoid making a function call to a variable referencing a function object?[code]Or do avoid making a function call to a variable referencing another object, which possesses that method?[code]

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Code:
package
{
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[Code].....

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ActionScript 3.0 :: Calling MVC Inherited Methods ?

Jul 7, 2009

I'm having a hard time calling a method from a particular class within a MVC design pattern. I'm successful at calling the methods from the base (Model) class but haven't been able to call methods from it's subclass (PhotoModel).

My Objective From within the Controller subclass (PhotoController) call a method from my the Model subclass (PhotoModel).

In my document class file I have the following code which connects the two classes together.

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ActionScript Code:
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[Code]....

I thought that defining the model class in this way would declare the PhotoModel class as the model for the PhotoController class, therefore letting me call it's methods and any inherited methods with syntax similar to this; model.method();. Using this syntax I can call the methods in the base Model class but not in the subclass where I've defined additional methods the base Model class does not have.

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Media Server :: Calling Client Methods From (FMS 3.5)?

Jul 10, 2009

- Flash Media Server 3.5 (using ActionScript 3 for server-side code)

- Flex application (built in Flex Builder 3, using ActionScript 3)
 
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...
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...but that doesn't seem to fire at all.  I know the Flex has "sealed" the NetConnection class itself, so I can't just "extend" it as I do the "client" property.I've als tried some more AS 3-oriented stuff, like trying to make the "client" property reference a separate class that handles callbacks, but that doesn't work easily for me as I need access to properties in the class that contains the NetConnection.

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Dec 13, 2010

Seems like sometimes when Selenium should call a certain method, it instead calls another, as pointed out by the following log

[Code]...

I've tried both Selenium server 1.0.3 and the 2.0 alpha 7 versions, they both display this behaviour. FlashSelenium is involved so I'm not sure where along the way lies the bug. Furthermore it's hard to reproduce as it doesn't happen only for some methods, and doesn't always happen.

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Hypothetically, I have a movieclip menu that's created using a class menu.as at runtime. When I instantiate that class on the stage of the main swf, how would I go about telling that stage what to do on a specific click? For instance, if I click button1 on the menu, how do I tell the stage to turn random_object's alpha down to 0?

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ActionScript 3.0 :: Reference To Class Methods?

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Code:
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ActionScript 3.0 :: Reference Methods In Different Places?

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how to reference methods in different places.I understand that I can reference a method of class that I pull into something, but how do I do it the other way around? Am I even supposed to? Let me explain more:

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[AS]
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ActionScript 3.0 :: Flash Class Object Calling Methods

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I have a class file named Main.as and another class called icon.as

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ActionScript 3.0 :: Calling Methods Of A Class That Extends MovieClip?

Jan 31, 2010

I've got a class (say ButtonBase) that extends MovieClip. ButtonBase has a method that names it ((this.)name = 'bb1') and adds it to the MainTimeline. Now I can see my extended ButtonBase MC on the MainTimeline. And if from a frame I write trace(this['bb1']), it returns an instance. The problem is that the instance is not recognized as an instance of ButtonBase. Suppose ButtonBase has another method, say testMethod(). Well, if I trace(this['bb1'].testMethod) from a frame on the mainTimeline, it returns undefined. If I trace(this['bb1'] is ButtonBase), > false I can attach a fla if you need it.

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Is there an all in one place that outlines all the opperands of XML in e4X similar to Adobe Livedocs or the MSDN library reference (for C# and MS frameworks)?I'd like a nice place to go and check out all the opperands, as I do not know them all, and there is quite a bit to it.I'm not referring to the methods available directly through the XML object in AS3.[code]my google searches just keep coming up with Blog entries and W3Schools tutorials but no place like livedocs or similar.

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ActionScript Code:
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That I'd like to be able to do is this:

ActionScript Code:
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Load external SWF file, an error: TypeError: Error #1009: Null object reference can not access the properties or methods.

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I'm working on a Flash MX application which involves a Parent movie and a Child movie.

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Feb 5, 2011

What's an example of calling a function through a reference (as opposed to directly)?

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Javascript :: Reference The Html Object That Made The Call To SomeFunction Directly Using The ExternalInterface.call Call?

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i have some actionscript that makes a

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call.is it possible to reference the html object that made the call to someFunction directly using the ExternalInterface.call call?

Assume that the object that makes the call also has some Callbacks (via ExternalInterface.addCallback) that are accessible via javascript.

Currently:

Actionscript source
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[code]....

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I've basically got an MC (menu_mc) that is on the first frame of the main timeline. I want menu_mc to call functions on the main timeline depending on its status. When the function is successfully called, I want to move menu_mc, however I get a null object reference despite the object menu_mc being visible on the stage.

here is the menu.as code

Code:

package {
import flash.display.MovieClip;
import com.greensock.*;
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[code]...

As you can see from the commented out lines, I've tried doing the same thing with eventDispatcher, but have been unable to listen to the event from the main timeline.It seems as if the function is being called before menu_mc is placed on the stage, despite the ADDED_TO_STAGE eventListener.

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I'm kind off oblivious as to what I'm doing wrong here... I have two classes: - Alley - AlleyCat

[Code]...

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TypeError: Error #1009: Cannot access a property or method of a null object reference.
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[code]....

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ActionScript Code:
package com.schelterstudios.lodeSystem.flash.lodescode].....

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[Code]...

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[code]....

In this Class, how they denote one as Weak Reference and one as Strong reference.

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