ActionScript 3.0 :: "link" The Two Circles Programatically?
Feb 17, 2009
I am making a "sport the difference" type game in AS3.Basically, I put two images on the stage and position corresponding circles over the differences. What I need to figure out is the best way to "link" the two circles programatically, so that clicking either one will fire the same event, that I can watch for.
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May 12, 2005
how to randomly animate circles moving around inside a bigger circles? the small circles will have a collision effect on each other and on rollover of each individual circle, the name of it will come out in the bottom.. so the big circle will act as a wall preventing them from coming out..
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May 12, 2005
anyone know of any tutorials or any codes on how to randomly animate circles moving around inside a bigger circles? the small circles will have a collision effect on each other and on rollover of each individual circle, the name of it will come out in the bottom.. so the big circle will act as a wall preventing them from coming out.. yeah, by the way i have attched the file so more or less u will understand wat im saying.
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{
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[code]....
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[Code]...
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Aug 8, 2010
I need to create an object in code which can then be imported to the stage. Specifically it's a circle with an ellipse cut out of it. The size and position of the ellipse masked out need to be parameterized by sliders, and the size of the circle as a whole is also a parameter which might be dragged out on the stage.
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Aug 5, 2011
I found this example [URL].. which works great but only if you have the focussable elements in a VGroup.
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Nov 29, 2010
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Nov 4, 2003
im so lost in how to make the circles go from down to up instead of going left to right.
Tutorail: Creating Continuous Movement
[URL]
Specifically i'd like to know the actionscript code.
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Dec 2, 2011
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[Code]....
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Feb 14, 2011
I want to use semi transparent circles to show the intensity of the effect by altering the radius of the circle and animate it while placing them. for example it appears as a dot and then grows to the intended size in fraction of a sec.
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May 9, 2011
import flash.display.Sprite;
var bin:Sprite = new Sprite();
var cir:Sprite = new Sprite();
cir.graphics.beginFill(0x00ff00,1);
cir.graphics.drawCircle(0,0,30);
cir.graphics.endFill();
bin.graphics.beginFill(0xff0000,1);
bin.graphics.drawRoundRect(40,40,100,100,5,5);
bin.graphics.endFill();
addChild(bin);
bin.addChild(cir);
Here why do the circle added outside the square box?
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Oct 15, 2011
I can make images transparrent and tween etc. I want to create an animation (like this one), if someone can please help put me in the correct direction? I am not sure how to get the circles animated to get the next image to display.
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Oct 22, 2011
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Jan 19, 2010
I've got the code for circle on an image (mask). I've got it in my first frame and I need do something else in 2nd frame but after the movie in 1st frame is finished.
Code:
//This container contains all the circles that act as a mask for the picture
var container:Sprite = new Sprite();
//Assign the container to be the image's mask
picture.mask = container;
//Add the container to the stage
addChild (container);
/*
This timer is responsible for creating a circle every 0.05 seconds. A total of 20 circles will be created.
*/
var timer = new Timer(50,20);
timer.addEventListener (TimerEvent.TIMER, createMaskBall);
timer.start ();
//The timer calls this function every 0.05 seconds
function createMaskBall (e:Event):void {
[Code] .....
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Jan 31, 2010
I have been working on a drawing "game" in my spare time (which is limited). This is probably a common question, if so I appologize. By the way, I do not have the code here, it is on my other computer. Anyway, I was using the lineTo method and a timer listener to fire the addition of each new line segment, if that makes sense. The problem is that when you try to draw an arc quickly, it looks terrible. It draws straight lines. I tried adjusting the timer, which helps a bit but still not great. I looked at the curveTo but could not figure out a logical way to get the achor coordinates. I did some research online and found some that use addChild with bitmaps. I would rather use lines. Has anyone tackled this before?
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Apr 4, 2011
I am looking for a way to draw circles using the mouse using the lineTo method, but need a way to find when collision occurs between the line that you're drawing and the line that's already on the screen.
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