ActionScript 3.0 :: Loading Variables To A Batch File And Then Executing It?
Sep 18, 2009
I know you can run a .bat file through flash , but can you "load" a variable from a text box in flash ( for example a URL ) to a .bat , and then run the batch file ? have an input box in flash , enter a URL , and then , through a batch file , open this URL in multiple browsers.
How to pass or get variables through AS3 and Batch files?
Actually My main app is in Flash CS5. I want to search root folder (Which is not possible only with AS3 alone) for number of directories and pass them to a batch file.
trying to combine animation and scripting together to try to make a stop motion based on pictures in my library...I had taken loads of pictures and had drawn on them to provide the frame by frame animation, and what's left now is getting them on to flash... What I used to do is to just put the images in one by one, but this time, this method is not really feasible, as I have a little more than 900 images to load this time...
My question: Is there any way to create a while loop to get each of my images into a new key frame? Like, for each image I have, an empty key frame is created, and then my image is loaded into it?
I have been asking a fair number of questions here recently and have been very pleased with the responses, so here is one more for you. Hopefully I can get another solution. :]
I have a flash project acting like a menu and being published as an .exe (projector). In this file, I have a button with the following code:button1.onRelease=function(){fscommand("exec", "openfiles.bat");}
I have an fscommand folder (in the same directory as my flash file) which contains the openfiles.bat, with one line: start myfile.txt
myfile.txt is also located in the fscommand folder. When I simply click on this batch file and run it, the text file opens as it should. However, when I click the button in my flash file, a command prompt window flashes too quickly to see with some sort of error message. It says something about not finding a certain directory and defaulting to the windows directory. I'm assuming it cannot find either my batch file or my text file. I am under the impression that as long as everything is in the fscommand folder it should work properly.
I created a simple interface for our laptop users to use to call files to change internet settings. Most of the files are batch files but I have one .exe and two registry setting files that change proxy settings. I want buttons that will call each file when clicked. Seems simple but I have been trying to figure this out and I'm getting no where. I'm attaching my flash file. It's a flash cs4 file. Can I not attach the script to each button? For some reason I thought I used to do it this way but when I highlight it it says I cannot attach script to the object.
I am currently helping make a project which needs to load variables from a PHP file into Flash. What I want is the flash movie to go to a frame if the PHP variable in the PHP file equals some text, say "hello".For my PHP file I have this:
I have tried several bits of actionscript, but with no luck. Basically, I want the movie to go to a frame if the variable in PHP equals "hello". Which it currently does, I have tried using the if statement in several ways but with no luck.
I'm trying to load some variables dynamically from a text file, when a button is pressed. They will not load on first press , but on second or subsequent presses they will.
I'm new to AS3 and dealt with AS2 before (just getting the grasp when the change it). Is it possible in AS3 to load an excel .csv file into Flash using the URLLoader (or ???) and the data as variables?I can get the .csv to load and trace the values (cell1,cell2,cell3 but I'm not sure how to collect the data and place it into variables. Can I just create an array and access it like so.... myArray[0], myArray[1]? If so, I'm not sure why it's not working.
I must be on the completely wrong path. Here's what I have so far..
the variables from the text file are loaded in swf and in dreamweaver the swf throws an error
Error: Error #2101: The String passed to URLVariables.decode() must be a URL-encoded query string containing name/value pairs. at Error$/throwError() at flash.net::URLVariables/decode() at flash.net::URLVariables() at flash.net::URLLoader/onComplete()
I understands this is because of flash player security and need to place crossdomain.xml file. but the my doubt is where to post my crossdomain.xml file in the local machine(to check the swf) and also in my website for the rest.
I want to get some leaders name from text file as variables using URLLoader.load() the application is working fine while testing TestMovie from flash but it's not working in html page and throws the following error even i read articles about crossdomain policies.;[code]
Is there a way to execute code (like a preloader) before loading the embedded assets? I'm using the [embed] tag with CS5, and I'd like to avoid using an external preloader.
I need a AS that will load n number of variables from a txt file, which will have string values assign to them, and then in fla, it will fade in - wait - fade out in a dynamic textbox all of them one by one, and at the end it will loop it. I know how to do certain parts of this code, but I am not really good with array's yet.
I am trying to load two variables from a text file testi.txt Heres my file (test1=here is some text&test2=OK)I have no problems loading test1 -part to dynamic text field but the second variable (test2) is giving me troubles.
I have a Flash movie that loads variables from an external plain text file, that a client updates themselves (from a web site which generates the file). A problem occurred when they used an ampersand symbol in the text field. Is there a way around this? I haven't seen a way to escape it that works.
Iam trying to execute a SWF file which has its actionscriptwritten in AS3. When i execute this, I am getting an error messagewhich is as followsVerify Error 1030# Stack Depth unbalanced 1 != 0..
I'm loading 6 variables from a text file to populate an array, then using setInterval to populate two textfields every 5 seconds. IE7 gives me the "A script in this file is causing Flash Player 10 to run slowly do you want to abort this script?" It runs fine locally, but when I upload it, it won't work. Files are in the same folder in each case. Here is the entire script.
I'm making a game and the main functions are close to finishing. But I'm having problems with my start screen. I'm working entirely in Flash Builder.My users should be able to click a button to start the game. Right now I don't have a functioning start screen yet, but initially the game started immediately with Game.as. But I now decided I want a start screen. So I made a new class file with the graphics and buttons for the start screen in the constructor function, and I added a Mouse click event listener to the button.The game itself is in Game.as, that runs perfectly.In the function for the mouse click event I added:
Code: removeChild(startscherm); var startgame:Game = new Game;
I am creating a Flex application for intranet use.I need the application to execute files, with different file types (txt, emails, etc.) at specific known locations on the clients computer.Is it possible to give permissions to the Flex application to execute local files? (I have administrative rights on the clients computer)
I've got about 7000 eps files that I need to batch convert to swf. The catch is that I need to dynamically load these swfs through actionscript 3. Most of the solutions I tried (illustrator) created avm1 swfs, which cannot be dynamically loaded through as3 as a displayobject.
Is there any way to do this? Maybe a batch job in flash itself? The only solution I've found is to open the eps files individually and export them as as3 movies, but I obviously can't do this for every file. The other option is to somehow bypass the avm1 limitation in as3, but I haven't been able to find any info on that.
I have a whole bunch of WAV files, and for each of them I am to create a SWF file, which will contain this WAV (of course compressed as MP3) on the first frame, and then on a separate leyer there will be a stop action on the last frame, corresponding to length of this WAV. The SWF is supposed to have the same name as WAV. I s there any way to automate this process?
I have 290 transparent .png image files that i would like to be quickly added to a movie-clip so that i can use it as an animation. (As2 or 3 either way).
The pictures are all the same height/width and format. Is there a quick way i could import them to a movieclip quickly, as manually drag and drop into the movieclip is tiring?
I am working on a flash project that has many fla files associated with it. Is there a plug-in that will allow me to publish many flash files without me having to manually open and publish them myself. I know in Photoshop there is a batch processing of actions but was unaware if there was one for Flash.