ActionScript 3.0 :: Looping Movie Clips?

Apr 23, 2009

I want to loop 5 movie clips so that one clip moves onto the stage, stays there for a certain time, then moves off the stage, then the next one.Here's what I've got so far: 

var m1_mc = new m1();
var m2_mc = new m2();
var m3_mc = new m3();[code]......

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I am having a problem with a looping set of movie clips. The first pass, works as expected, but the second pass only shows the static (original) movieclip that all others were duplicated from.

myArrayXML.load("params.xml");

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dup_insert = _root.magazine_env.duplicateMovieClip("Mag_insert_ "+i, getNextHighestDepth());
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Works as long as it passes through the array one time. Once the array starts over and is calling for Mag_insert_1 it presents the original movie clip (everytime it's called). The trace shows the that the name is correctly incrementing, but it still does not show the proper image.Here is a url http:[url].....after the "soul food" image passes by it gets stuck on that image.I want to know what I need to do to get this to work (as in continuously loop).

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In AS2 I could assign events for a ton of movieclips like this:

Code:
for (var i in mcMap) {
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[Code]....

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Part of the code (or basic idea of code; see comments for extra details

code:
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[Code].....

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[Code]....

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After the dublication of an movie clip,

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[Code]...

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[Code]...

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[code]...

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Code: Select allstop();
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[code]....

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onClipEvent (enterFrame) {
play();
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also if you want to see what the problem is, here's the website in it's infancy (700k)

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[Code]...

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