ActionScript 3.0 :: Make A Mc Tween To Import Another Swf?
Jun 10, 2010
I'm importing swf files to each button from my site. The problem is they're making a heavy entry and i would like to make them softer with fade in/out code. Didn't find the mc tween code for AS3.
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Nov 11, 2011
I will have three seperate pages for the motion tween, mask effect and shape tween... would you make the seperately, in a different scene, as a symbol or on the same scene with the website.
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Sep 20, 2011
I'm making a "master movie" for an assignment and I'm stuck right now. What I've got is an Intro page that will serve at the Parent.swf to load 4 other child swf's upon a mouse click. The problem is I have a theater stage where I tweened an animation to make it appear the curtain on the stage is going up but once it reaches it maximum height....the tween abruptly stops. I want it to HOLD there until a user clicks a button.
How would I make this happen? Here is the page in question: [URL]...
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Mar 22, 2010
Keep in mind I'm using AS2 in Macromeida flash professional 8 Okay here is what I have:
[Code]...
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May 14, 2011
I'm running Flash Builder 4 that came with my Adobe Master Suite CS5 group of software. I'm trying to implement a flip animation that uses the following packages:
fl.transitions.Tween
fl.transitions.TweenEvent
fl.transitions.easing.Strong
but I'm getting compiler errors for each of those lines:
1172: Definition fl.transitions:Tween could not be found.
1172: Definition fl.transitions:TweenEvent could not be found.
1172: Definition fl.transitions.eashing:Strong could not be found.
I found some references other people discussed regarding CS3, but I'm on cs5 (and this machine never had cs3 installed, I started with cs4 and upgraded to cs5).
Do I need to explicitely tell Flash Builder where to find these packages? Are they not standard to the Flash Builder 4.0 Standard build?
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May 24, 2011
I have the tween objects imported, but I am getting an error which I am unsure of here is my code I have written so far...
// Game Tweening Import Statementsimport fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
function createEnemy(event:TimerEvent):void {
var enemyAppear = new MovieClip;
[Code] .....
So I want the object to move from the left but I am getting an error where the debugger cant read some code. Well I mean in the output of the compiler.
UnloadSWF] C:UsersCaseyDesktopSliding Duck ShooterSlidingDuckShooter.swf[[DYNAMIC]]1ReferenceError: Error #1056: Cannot create property x on Number.
at fl.transitions::Tween/setPosition()......
Timer/tick()Cannot display source code at this location.
The game pretty much freezes/locks-up after clicking the button to start game.
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Mar 7, 2006
I am using the tween class on my first key frame of my mc. It looks like this;
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
var myTween:Tween = new Tween(main_mc, "_x", mx.transitions.easing.Elastic.easeOut,590, 0, 3, true);
However my question is if I have multiple mcs that will use the same code how do i reference it? Currently I have the above code duplicated on two key frames, one of the first and another after a stop keyframe.
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Aug 18, 2009
I`m using flash cs3 for my works , but i have one problem!when i use File=> Import=> Import to Library... or Import to Stage...the flash environment becomes terminated.I changed my flash version to CS4 and I have this problem again.
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Jun 25, 2010
I am having one of those 'self doubt sanity' moments. Entering melt down here ! I want to make a movieclip from a graphic map background, and some existing movieClips that reside in another .fla
In this other .fla file the movieclips are in the wrong layer so by starting over I wish to tidy things up.
How do I create a movie clip from such ?
Then I start thinking, how does one create a movie clip, then bring it into another file ?
I even did a test that went:-
1) create new AS3 file
2) draw a box
3) select box and hit F8 Convert to symbol, select movieclip and name it box_movieclip
4) d/click box and made a classic tween and had box moving across stage.
5) save as and named file MovieClip_Boxtest.fla
6) open new file AS3 and import to library the BoxTween.fla and got a message saying One or more files not imported as problems reading them.
So having done the above stages 1 to 5 which made a movieclip, how do I get that into another fla file ?
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Jun 30, 2011
I have a 30 minute mp3 I need to embed in an .fla so I can export as .mov for conversion to .fla.I tried adding frames, but you can only add so many at a time. At 30 minutes, I had added the max frames (going to the rigth) about 15 times and it wasn't enough.Is there a trick to automatically adding enough frames to cover the entire imported mp3 on the timeline?
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Nov 8, 2010
I have a bunch of MovieClip Symbols in Library. They all need to import the same classes for timeline code. I don't want to add the import statements to every MovieClip's timeline.
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Feb 11, 2010
How much of an impact does import flash.display.* over individual loading make? I'm using FlashDevlop so its auto created but the list is getting huge. Is there a significant savings by not adding all of them. Or better question if its imported but not used will it be added at compile time?
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Jan 20, 2004
On a few rather cliche'd flash sites, the loading process is preceded by a scrolling bar in which the percentage of loaded bytes or frames is shown. instead of making a new % scroller for every file/movie I make (and want to display separately), could I make a scroller as it's own movie and simply import it from a library? (Dumb question, I know, but I'm the kinda guy who'd prefer Perl over PHP.)
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Nov 1, 2009
import fl.transitions.Tween;
import fl.transitions.easing.*;
var homemanTween:Tween = new Tween(homeman_mc, "x", Elastic.easeOut, 1000, 50, 3, true);//frist tween
var adobeTween:Tween = new Tween(adobe_mc, "alpha", Regular.easeOut, 0, 1, 3, true);//second tween
how can I animate the 2nd tween after 3 seconds when 1st tween stops.
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Jun 8, 2009
Is it possible to make a motion tween (or something) where as the page would start blank and then writing would just start to be laid down..... affectively, scribbling onto the page?
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Oct 23, 2009
flashCs4I have an owl in 3 parts, body & 2 wings all are symbols (movie clips)I have the bird flapping from making motion tweens of the wingsI would like to connect the bird....make it fly across the stage & increase in size (free transform)
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Jan 31, 2011
I'm trying to make an animation and it seems like an impossible task. I'm not a beginner, and this is harder than it first seems to be.So this is what I need: to make a tween between a partial small circle to a big circle. What I mean is I want to use the Oval Primitive tool and on frame 1 I'll have a circle (radius 100px) with Start Angle: 0 and End Angle: 230 and on frame 50 I'll need the same 100px circle with Start Angle: 0 and End Angle: 300.
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Feb 24, 2011
I've set a hover on and hover off tween to a certain element in flash, where you hover over an element, and an informational window slides in off the bottom, and when you hover off it slides back. Hover, when I hover off before the hover on animation is over, the given object jumps to the end of the first animation and back. How do I make the animation ease in and out when someone hovers over something?
function initialPlacement() {
block1.x = (-814);
block1.y = (stage.stageHeight - 100);
} initialPlacement();
tension.addEventListener(MouseEvent.ROLL_OVER,hover1);
[Code] .....
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Nov 11, 2011
How can I make a tween such as [code]...
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Sep 5, 2010
how to make your own custom tween. Generally we can make tween from a specific point to another specific point, but in my tutorial you can make tween from your current place to a new place.
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Aug 20, 2009
I'm using the native Tween class and have a several tweens which make a button, when clicked, fly up into the corner of the screen. Then some time later yoyo() that tween to bring the button back to where it started.
The problem is that we have a replay button that replays from certain points on the timeline.
I want that if on the "screen" (not flash screens just our term for the range of frames that correspond to the timeline between those certain replay points) the user clicks replay that the button will always play the tween backward, i.e., flyout from the upper corner back to the "start" point.
Since there is no reverse() method or playInReverse() the only choice seems to be yoyo(). And one would think that fforward() followed by a yoyo() would make it always play backward. But I can't make it seem to work.
"Is there a way to ensure that a tween, regardless of how it last player or is still playing, can be made to go to the end and then play backwards?"
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Mar 5, 2011
I have made this animation, please click here to see it.
Username is hitenkajal.co.uk
password is sairam11
However am not happy with it because its not very smooth. I will like my animation like this [URL].
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Sep 4, 2009
I'm trying to make a tween to a picture so that it zooms out and back in to the center and back. There appears an error of placement depending on z coordinate: the picture moves a little bit towards top-left corner of the stage. How can I make it move to the center of the stage?
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Jun 4, 2009
i am trying to do is make a simple text animation, i need the text to go from small to large and fade. I figured how to make the text move with a tween and fade with the alpha, but i cannot get it to go from small to large and back to small.Here is an example of what i mean...
http:[url]....
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Jun 9, 2009
I wanted to make my My text tween to a different color upon rollover. I *think* i understand the code I should use to do this, but I'm stuck on what to call the class... I was going to set it up like this...
var Bcolor:Tween = new Tween(b_logo, "???", Strong.easeOut, ?, ?, ?, true);
So as you can see I'm not sure what i would put in the quotes to affect color, or what values I would use?
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Nov 18, 2009
I'm brand new to Flash, and I have a motion tween of a wheel that spins 360 degrees and I need it to play when it is clicked on. This is probably something that's really easy to do, but I just can't figure it out.
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Jul 3, 2010
I have imported a jpg and turned it into a symbol, and made it rotate. But how do make the back solid as it turns?
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Aug 9, 2009
I currently got a movieclip. On the timeline of the movieclip i've put a keyframe on frame 100, so that my movieclip is 100 frames long.On the stage I got a 100px wide red square as BG and on top of that a copy of the 100px square just in blue (my shape tween).What im basically trying to do is having the 100px blue square act as a percentagebar. So when I do something like:
ActionScript Code:
percentagebar.gotoAndStop(50);
The shape tweener should tween from frame 1 to frame 50 (with 50 representing 50%).
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Jul 1, 2005
I need to make a radial animation tween like a pie chart. I want it to start as a full pie and as the animation plays the pie gets smaller. It seems simple but I think I have to use actionscript to accomplish. Though I have no idea of how? I guess it has to do with a lot of math and using the actionscript drawing api.
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Jan 25, 2007
Greetings from the Flash newby! I've got a tiny test.fla with a movieclip that just moves across the stage. Using a MovieClipLoader to load the clip into myclip_mc it works fine. If I then add some scaling or resizing in onLoadInit() it just sits there. Any way to do what I'm trying to do?
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