ActionScript 3.0 :: Movieclips, Parenting And Armatures?

Jun 19, 2011

I'm currently experimenting with adding things to armatures.how to attach a DisplayObject to an armature, to allow it to move properly with that armature. For instance, putting a gun in a figure's hand.

1. How do I convert an instance into a new library object, within flash? This is only somewhat related, but I'm experimenting with manually adding a gun movieclip as a child of one of the hands (which I could later modify by script) and because my hands are instances of a generic circle symbol, the gun appears on all instances of it.

2. General issues with relating an armature and movieclips.See my thread here for info: http:url...What I'm generally having an issue with, is figuring out which armature is inside which movieclip, as the armature class doesn't seem to support the parent property.

A solution I can think of so far, is using appropriate names of the armature and the movieclip, and comparing those to link them together. But I'm not seeing how well this would work with multiple instances of a movieclip and it's contained armature.

3. Issues with referencing nested movieclips. Something I haven't quite figured out. I have a thread about it here: http:[url]...Been having problems accessing movieclips which are only present on a specific frame of another movieclip.

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