ActionScript 3.0 :: Negative Score In Catching Game?

Dec 6, 2011

I'm trying to edit the actionscript of catching game in which a object fall from top to bottom and if the catcher fail to catch the object and the object hit the bottom, the score is subtracted. [code]In addition, how do I end the game after the catcher fail to catch at least 5 objects to go to "game over" screen with final score displayed?

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[Code].....

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[Code]...

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[code].....

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[Code]...

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I've been looking on the net for some time now (about 4 weeks on and off) and i've come across various ways of producing high score tables for both online and offline games. My query is:

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Dec 12, 2009

I'm trying to create a game where circles appear on the stage and when the user clicks on one it disappears and their score is updated. The circles appear for a short time then dissapear. If they dissapear before the user clicks the user looses points. The game is to last 20 seconds then the user will be shown their score and a little thanks for player message. This is what I have so far:
 
stop(); 
addEventListener(Event.ENTER_FRAME, playGame);
function playGame(Event):void    {

[code]....

Now what I'm having trouble with is all the timing. I need a way to turn the visibility off the circles after a few seconds of being created and I also need to set the duration of the game for 20 seconds.

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Actionscript 3 :: Make A Score Counter For A Small Game Where The User Clicks On A Button On The Stage?

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I have been trying to make a score counter for a small game where the user clicks on a button on the stage, each time the user presses the button the score increments by 10, however I cannot get the score to display on the dynamic text field.

var score:uint;
//scoreCounter is the instance name of the dynamic text box
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ActionScript 2.0 :: Store A Simple Cookie That Will Remember The Score For The Next Time The User Plays The Game?

May 6, 2007

I'm just trying to store a simple cookie that will remember the score for the next time the user plays the game (the score governs if an option is visible or not)It all works fine until I close browser/reload the page, at which point the shared object seems to disappear, any clues?

Write:

Code:
var rem_score:SharedObject = SharedObject.getLocal("score");
rem_score.data.score = new Number(score);
rem_score.flush();

The problem prolly lies in my write code but ill post the reading aswell just incase there is a problem with that too

Code:
var rem_score:SharedObject = SharedObject.getLocal("score");
if (rem_score.data.score != undefined) {
this.remdscore = rem_score.data.score;
if (rem_score.data.score >=30) {

[code]...

There is another point it is read but it is the same sort of thing as the above.

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ActionScript 2.0 :: Make A High Score Table For A Flash Game Where EVERYONE See's The Same High Scores?

Oct 11, 2003

how can i make a high score table for a flash game where EVERYONE see's the same high scores?

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ActionScript 2.0 :: Get Score Text Box To Gotoandplay Another Frame - Scene When It Hits A Certain Score?

Aug 10, 2004

Im designing my own game in flash, iv set up a score text box and it works fine. Except i just cant seem to get it to gotoandplay another frame,scene, when it hits a certain score??

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ActionScript 1/2 :: Copying Game Score From Scene To Scene?

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I've created a game that involves 10 questions. Each questionis in its own scene. I've been racking my small brain trying tofind a way to copy the user's score from scene to scene and add (ordeduct) points based on whether the user answers the questioncorrectly or incorrectly.

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ActionScript 2.0 :: Score - Movie Go To Frame 3 If The Score = 500?

Feb 17, 2004

i am building a shooting game and i was wondering if it is possible to have the movie go to frame 3 if the score = 500.I.E Score is displayed in a dynamic text box and everytime the enemy is hit the:

_root.score +=50
=============
on the first frame of the film i have the code

if (_root.score == 500) {
gotoAndPlay(3);
}

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