ActionScript 3.0 :: Object Moves With Scrollrect?

Aug 18, 2011

I have a scrolling background that is 1320 x 1000 big. I'm using a sprite as a container where my background canvas is placed inside of it. Additionally I add (via addChild) a score sprite inside of the background sprite (the one that holds the bg canvas so the score appears on top of the bg canvas).The goal is that when I add a score it shall be stuck to the background (even when the scrollrect moves; it shall have a fixed position on the background).The problem is that this doesn't work because when the score appears it moves with the scrollrect and this is not what I want. I already tried it with globalToLocal but had no success yet. Probably because I don't really understand globalToLocal (and vice versa)These are some code excerpts:

Code:
private var backgroundBitmapData:BitmapData = new BitmapData(1320, 1000, false, 0x000000);
private var canvasBitmapData:BitmapData = new BitmapData(1320, 1000, false, 0x000000);

[code].....

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ActionScript 3.0 :: Flash Object Moves With Scrollrect?

Aug 18, 2011

I have a scrolling background that is 1320 x 1000 big. I'm using a sprite as a container where my background canvas is placed inside of it. Additionally I add (via addChild) a score sprite inside of the background sprite (the one that holds the bg canvas so the score appears on top of the bg canvas).

The goal is that when I add a score it shall be stuck to the background (even when the scrollrect moves; it shall have a fixed position on the background).

The problem is that this doesn't work because when the score appears it moves with the scrollrect and this is not what I want. I already tried it with globalToLocal but had no success yet. Probably because I don't really understand globalToLocal (and vice versa).

These are some code excerpts:

Code:
private var backgroundBitmapData:BitmapData = new BitmapData(1320, 1000, false, 0x000000);
private var canvasBitmapData:BitmapData = new BitmapData(1320, 1000, false,

[Code].....

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I'm working on a school project. Below is an image of what I am working on. My cursor in this movie is the heart. When I move my mouse over Hello Kitty she jumps -- but only once. How can I get her to keep jumping when my mouse is over her, and make her stop jumping when I pull away?

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[Code]...

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Is it possible to use scrollRect without the flash.geom.Rectangle class?I know the scrollRect can be used like this:import flash.geom.Rectangle; myMC.scrollRect = new Rectangle(10,10,100,100);I need to make a flash which doesn't extends outside the stage (bacause loading it from another flash will expose anything outside the stage area). Using a mask is an option, but scrollRect seems very interesting because it would be easier and give greater performance.But I can not import the flash.geom.Rectangle class (and it seems overkill to import a class just to set x,y,width and height)How can use scrollRect without the flash.geom.Rectangle class?

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I'm trying to move a scrollRect up and down using the mousewheel. that part i've got fine but now i wanted to add easing and am not sure on the maths..

ActionScript Code:
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[code]....

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ActionScript 3.0 :: Bitmap Limits With ScrollRect In 3D?

Oct 19, 2009

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Code:
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[code]....

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I have some actionscript, and it scrolls the scrollRect, but there is a catch. It doesn't completely scroll it. It lets me scroll down until it's halfway and stops. I can still scroll up to the top, but the problem is unerving. I can't find a fix for it.

[Code]...

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There are two basic ways of panning a view in Flash. One is to move the display object (and use a mask if necessary). The other is to use scrollrect. Today I noticed a small, but annoying effect of scrollrect. Scrollrect's can't have true Numeric positions-- they are automatically snapped to the nearest pixel.

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package
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[code].....

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ActionScript Code: import flash.geom.Rectangle;   
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[Code]...

Currently the leftmost part of movieclip is visible. I want to make right most part of movieclip to be visible at first. What should i do ?

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ActionScript Code:
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[code].....

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I have two pieces of code, that won't work together.First: this makes a hitTest on an mc to make it run on rollover:

Code:
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[Code]...

Each work seperately, but they won't together. How do I get around this?

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Simply comment out this line in the first frame's actions to see the oval move across:

Code:
oval1.scrollRect = window;

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I'm trying to make a full browser webpage that utilizes the scrollRect type of class to pan around a movieclip that contains other movieclips and so on. The problem I run into is that when the browser window is resized that panning doesn't go with it. So panning to all the edges becomes impossible. I've tried a bunch of different stage resizing techniques but none of them give any good results. Here's the actionscript I'm currently working with:

[Code]....

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Code:
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[code]....

I think I need something like:

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[URL]

it's like panning. But only when you click on something in the menu..

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[Code]...

The thumbnail moves where it is supposed but does not get any larger. I have been working on this for 2 days now and have almost lost my mind!

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[Code]....

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[Code]...

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