Event Handling :: Flash Object Moves When Click On Button?
Mar 18, 2012
Possible Duplicate:ActionScript 2 Moving an object I am new to AC. I have a button and a object. Is there a way for the object to move horizontally if i press down on the button in Action Script 2
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Dec 8, 2011
Possible Duplicate: ActionScript 2 Moving an object I am new to AC. I have a button and a object. Is there a way for the object to move horizontally if i press down on the button in Action Script 2
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May 19, 2011
on clicking the Search Icon , a search bar will be visible (ON) if user click anywhere on the stage the search bar will be NO visible(OFF) OR user click on ICON again the search bar will be OFF but it Stage CLICK is triggered without clicking
[Code]...
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May 19, 2011
on clicking the Search Icon , a search bar will be visible (ON) if user click anywhere on the stage the search bar will be NO visible(OFF) OR user click on ICON again the search bar will be OFF but it Stage CLICK is triggered without clicking
Code:
searchIcon.addEventListener(MouseEvent.CLICK, showSearch);
var srchBox:Boolean = true;
function showSearch(event:MouseEvent):void
[code]...
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May 19, 2011
On clicking the Search Icon , a search bar will be visible (ON). If user click anywhere on the stage the search bar will be NO visible(OFF) OR user click on ICON again the search bar will be OFF. But it Stage click is triggered without clicking
Code:
searchIcon.addEventListener(MouseEvent.CLICK, showSearch);
var srchBox:Boolean = true;
function showSearch(event:MouseEvent):void {
if(srchBox) {
srch.visible = true;
[Code] .....
As I click on ICON , stage Icon triggerd, and search bar > OFF
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Jun 13, 2011
I am new in actionscript 3.0, currently facing a problem about the mouseClick event handling. I have 3x3 of object also can named it as cells.
Code:
//myObject class
for(var x=0; x<3;x++) {
[code].....
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Sep 20, 2007
i am creating a simple set of a few rectangles stacked on top of eachother (going to be like a stack of postcards) and i want to have the user click on the top rectangle and it moves to reveal the one underneath it. i have it all set up to work except i can't think of a way to stop it from being clickable after it's been moved to the side and the 2nd rectangle is revealed. does this make any sense? here is my code:
[Code]...
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Jun 29, 2011
I'm just trying to understand a difference between IE, Chrome and Firefox. I have the following code on a page:
$('object').live('click', function(){
alert('Fired');
});
I then populate the page with some Flash controls (in my case, I'm using Uploadify). When I click on the Flash control, I see the alert in Firefox 4. However, I do not see the alert in IE8 or Chrome (I havent tested any other browsers).
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Sep 26, 2011
I'm playing around with a gallery. I want to add some more functionality.
HERE's the initial code:
import flash.events.Event;
import flash.events.MouseEvent;
import flash.display.MovieClip;
[Code].....
I added two buttons for navigation.
goFWD that would have a code imgFwd.addEventListener(MouseEvent.CLICK, go_out);
but by adding this event to the button, button itself does the tween, and now the mc:MovieClip.
I don't know why it does that? maybe any ideas?
I thought, if there's such a thing in AS3.0 - a click on this button makes AS think that mc:MovieClip is clicked?? is there anything like that?
how to make it go forward with a button...
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May 31, 2010
What's the correct way to detect, from Flash, when someone has started a drag within the browser (eg, a MOUSE_DOWN event), dragged the mouse outside the browser window, released the button, then moved the mouse back over the browser?For example (assuming StackOverflow was a Flash application):I've tried the "obvious" thing, checking event.buttonDown in the MOUSE_MOVE handler, but even though the mouse button is up, event.buttonDown is true in step 2 (above).So, is there any other way to check the "real" status of the mouse button? Or any other way to handle this situation?
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Jun 5, 2009
I'd like to delay the handling for some captured events in ActionScript until a certain time. Right now, I stick them in an Array when captured and go through it when needed, but this seems inefficient.
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Jul 28, 2010
i am not an action script developer nor flash designer, i just want to have a small action script sample that i will edit a little to make it interact with my javascript code. By the way, i want to have a button and a label on a flash form, when the user clicks on this button the onclick event will call another function 'setText for example' this setText() function will change the label text. So i think the code will be something like this:
[Code]....
I managed to put the button and the label i want just the code i will write to make this work.
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Jul 21, 2011
Our testing department found that my flash menu sometimes doesnt work after going back to a page by clicking Back button in browser (Firefox).
It happens rarely and randomly, yet still it happens.
i cant see any pattern in its behavior and any reason in it.
[URL]
i've tested this in every way i could think of,
it gets ROLL_OVER event, but not CLICK event.
ive also tested it with hasEventListener and it always has. its just not triggering function.
BUT clicking anywhere on page outside flash makes it work again.
Question: whose fault is this? Flash? Drupal? Firefox? God?
UPDATE: it looks like its caused by <param name="wmode" value="transparent"/>.
Firefox seem to have problem with that.
[URL]
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Sep 22, 2009
I need to perform an event when the mouse moves AND when the mouse button is down, how can I do that? What will happen is that when I click and drag the mouse, the width of an object will change. Here is what I have so far:
[Code]...
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Jan 2, 2012
I want to separate event handling from a container and it child. So as you can see, my source code is very simple :
[Code]...
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Jun 17, 2011
I want to be able to trigger a click on the "Upload" button in Uploadify - the reason being I'd like to be able to choose to upload a file from a dropdown menu and hence need to call "Upload" somehow using javascript - unless anyone has another clever idea?
The following DOES NOT work:
$('#file_uploadUploader').trigger('click');
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Jan 3, 2010
The app I want to build is an interactive map for a site I'm designing. In a nut shell, students looking to enter an exchange program should be able to use the map-image (as in, an actual 'map of the world') to preview possible destinations (I've attached an image of the two basic states to clarify).
After an introductory animation, I want a mouse-over to trigger a function that populates the map-image with a series of buttons. I need the buttons to be distributed according to information in an XML file (ie. x/y coords, some information text, and an animation to load upon being clicked). I want each button to call a mouse-over function that loads info data from an XML field and place it in a dynamic text field at the top. Then, I want each button, when clicked, to call a function that animates replacing the map-image with an image of the corresponding travel destination. Finally, I want a button on each image that will clear that image from the stage and call the function that populates the map so the process can start again.
I'm working out of a couple of books on AS3, but I'm a little hazy on how I ought to be constructing this thing. So here's the first place I've run aground: After the intro animation, I want the user to mouse-over the stage and have a second animation play (clearing away the introductory text), and I want the conclusion of the clearing animation to immediately call the map-populate function; but I don't want a mouse-over to have any effect until the introductory animation is finished. Is there an event dispatched automatically at the end of an animation? What is the event listener class?
I'm not sure if I should be storing each of these animations in an independent .fla file or if I should create them on all one timeline and have the program redirect to specific frames.
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Aug 18, 2011
I have a scrolling background that is 1320 x 1000 big. I'm using a sprite as a container where my background canvas is placed inside of it. Additionally I add (via addChild) a score sprite inside of the background sprite (the one that holds the bg canvas so the score appears on top of the bg canvas).
The goal is that when I add a score it shall be stuck to the background (even when the scrollrect moves; it shall have a fixed position on the background).
The problem is that this doesn't work because when the score appears it moves with the scrollrect and this is not what I want. I already tried it with globalToLocal but had no success yet. Probably because I don't really understand globalToLocal (and vice versa).
These are some code excerpts:
Code:
private var backgroundBitmapData:BitmapData = new BitmapData(1320, 1000, false, 0x000000);
private var canvasBitmapData:BitmapData = new BitmapData(1320, 1000, false,
[Code].....
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Nov 8, 2011
I have a game where "targets" hide behind trees and when they pop out from behind, you click them and they are destroyed. For some reason though, when you click the tree they are hiding behind, they still get destroyed. I want them to be safe from the user clicks when hiding. Here is a sample of the code I am using:
Code:
stage.addEventListener(MouseEvent.CLICK, onClickHandler, false, 0, true);
function onClickHandler(event:MouseEvent):void
{
[code]....
I tried adding an else if statement like so:
Code:
else if(bullet.hitTestObject(backtrees)) {
poof.x = bullet.x;
poof.y = bullet.y;
[code]....
but that did nothing as well. As you can see, it is not the click of the user that causes the target to disappear, but the hittestobject that causes it to disappear.
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Feb 23, 2009
I'm trying to add an event listener inside an object but it doesn't seem to work. other OO languages it makes sense for an object to be able to attach events etc itself rather than have some external action do it.Here's an example of what I'm trying to do:
ActionScript Code:
package {
import flash.display.MovieClip;
public class Player extends MovieClip {
[CODE]....
This gives an error "1120: Access of undefined property MouseEvent." suggesting that I don't have access to MouseEvent from within the instansiated object.What I can do is create an instance of the class from the Document Class for example and then do the following:
ActionScript Code:
newInstance.addEventListener(MouseEvent.CLICK, newInstance.mouseClick);
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May 18, 2009
MouseEvent.target will return the target object... but how do I access the specific object type? I know it's probably simple... but it's late and I'm fried. The code below obviously doesn't work. I just need someone to tell me what to put instead of [object MovieClip] and [object SimpleButton]
Code:
stage.addEventListener(MouseEvent.CLICK, fOnClick);
function fOnClick(e:MouseEvent):void {
[code].....
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Mar 4, 2010
Is it possible to do something similar to this pseudo code?
var oMouseListener:Object = new Object();
oMouseListener.onMouseUp = function() {
if (Mouse.clickTarget is a MovieClip) {
[code]....
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Apr 18, 2004
Is it possible to do something similar to this pseudo code?
var oMouseListener:Object = new Object();
oMouseListener.onMouseUp = function() {
if (Mouse.clickTarget is a MovieClip) {
[code].....
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Sep 30, 2009
I have attached a sample fla file of what i am talking about. I am trying to get a button to do two different functions with one CLICK event. depending were you are on the time line a window should open on close when button is clicked. The problem is it dose it once, opens then closes. I would like it to work every time the button is clicked either open or close depending on the state.
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Feb 3, 2011
can i define a flash event as double click or single click
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Oct 13, 2010
I've been working on this for an hour -Googled it - etc. Still can't do something simple.
I have created text on the stage, then converted it to a button. I want it to return to the first frame, so I added this to the button:
Code:
on(release) {
gotoAndPlay(1);
}
[Code]....
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Aug 19, 2011
I have screen in which I have a button which sets the clip to lower quality, and I also have to have the mouse event in which when the mouse is clicked (anywhere on the screen), this sends you to a different frame (gotoAndStop). The problem is, when I click on the button, not only it does its function, but the mouse event also does. What I want to do basically is to disable the mouse event while pressing the button.
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Mar 6, 2012
I'm trying to disable the button click event on a button with no luck.I did some searching but it would always display an error.
button_1.addEventListener(MouseEvent.CLICK,mouseUp Handler);
function mouseUpHandler(evt:MouseEvent):void {
gotoAndPlay(2);
[code].....
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Jan 7, 2009
[URL]
it's like panning. But only when you click on something in the menu..
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Jan 23, 2010
I've got 20 images and I used this script in each of the frame where it loads the image. Is there a simpler way to load images in to a MC with a button click event?) How do I add a removeChild command here? the images keepon overlapping.
[Code]...
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