ActionScript 3.0 :: Optimizing Bitmapdata Using Netstream?
May 29, 2010
you can see my project here:
[URL]
It uses bitmap data to draw each frame of the video, which is streamed using the netstream class. My question is - how can I optimise the speed at which it plays? It plays fine when the stage is small, but when on full screen it starts to get jerky.
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Feb 25, 2010
I am working on an app that will take a snapshot of an rtmp stream of an archived video, save it to a file, and ExternalInterface the file name to the hosting page to javascript it up for display.
I actually have all pieces working great. The only time an error is thrown is when I pause the video, seek to somewhere, and then try to take a snapshot. Then there is a runtime error of:
SecurityError: Error #2123: Security sandbox violation: BitmapData.draw: mySwf.swf cannot access rtmp://myFlashServer/myApp. No policy files granted access.I've seen post after post of suggestions and have tried them, but without success.
I have the crossdomain.xml and my FlashMediaServer security setup fine (it is actually working, except for this one glitch). It just seems to be the pause-then-seek-then-BitMapData.draw() combination which is creating issues.
Another weird thing: after the error is thrown, if I resume the stream and take a snapshot, it works flawlessly again.
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Oct 28, 2011
A webcam feed is published to a Flash Media Server. Now I want the Augmented Reality layer to be a part of this video capture, rendered into one NetStream.
Has anyone done something like adding a watermark to a NetStream before?
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Apr 9, 2011
I am using NetStream.appendBytes() to play a local video (no server involved) in Adobe AIR. I would like to use BitmapData.draw() to take a picture of the video output, but I am getting this error:
Error #2123: Security sandbox violation: BitmapData.draw: cannot access null. No policy files granted access.
Here is some sample code:
package
{
import flash.display.Sprite;
import flash.filesystem.File;
[Code].....
This is only sample code use for an explanation. The error would happen when calling the getImage method while the video is playing. The error mentions a policy file not found. Since the file is loaded locally there isn't really a place to put a policy file. Is there a policy setting somewhere that needs to be set or is the BitmapData.draw feature just not available when using appendBytes?
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Nov 14, 2011
the tips: Error #2123: Security sandbox violation: BitmapData.draw: cannot access null. No policy files granted access.
Here is some sample code
[Code]...
This is only sample code use for an explanation. The error would happen when calling the getImage method while the video is playing. The error mentions a policy file not found. Since the file is loaded locally there isn't really a place to put a policy file. Is there a policy setting somewhere that needs to be set or is the BitmapData.draw feature just not available when using appendBytes? It is a local flv file, not an ramp stream from a server.
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Jul 6, 2011
I'm making a small video players in AS3, and I've found that after calling NetStream.pause() or NetStream.togglePause(), no status messages are being fired any more.If I click the "pause" button while the video is buffering, I never get the Buffer.Full message.Here is some code:
_connection = new NetConnection();
_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
_connection.connect(null);[code].....
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Jan 31, 2007
I'm using Flash 8, with this code in the first frame:
import flash.display.BitmapData;
rissa._x=Stage.width/2;
rissa._y=Stage.height/2;[code].....
When I publish the file, I'm getting the following error message in the Output panel:
**Error** Scene=Scene 1, layer=Layer 2, frame=1:Line 7: The class or interface 'BitmapData.loadBitmap' could not be loaded.
var plaid:BitmapData.loadBitmap("plaid");
Total ActionScript Errors: 1 Reported Errors: 1
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Oct 14, 2009
I am trying to use the reflect class from "http://pixelfumes.blogspot.com/2007/03/reflection-class-v3-with-source .html" but I keep getting this error:
ArgumentError: Error #2015: Invalid BitmapData.
at flash.display::BitmapData()
at Reflect()
at Site_fla::GalleryPage_29/loadThumbs()
at Site_fla::GalleryPage_29/sortXML()
[Code]...
btw, first I used assigned thumbContainer as the mc argument (outside the loadThumbs() function) and it worked but not exactly what I wanted... because I thought it is supposed to update when the movieclip is animated but it actually didn't... when I use a scroller, only the thumbs that are first loaded to the stage get the reflection..
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Dec 29, 2011
I've been using BitmapData.copyPixels() to draw graphics onto a canvas (Bitmap).I need to rotate the resulting graphics without the use of draw() because it's vastly slower.How can I rotate the target graphic? I'm assuming that there might be a formula or library that I can use which will first reorganize the pixels that make up a graphic based on an origin (point) and radians.I'm pretty certain that I'm not capable of creating such logic, so if there are any known libraries that do this, that would be awesome.I'd like to achieve something similar to XNA's SpriteBatch.Draw() method, which accepts rotation as its 5th argument.
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Sep 1, 2011
how to use the bitmapData collision method. Now I'm trying to figure out if there is a way to see at what angle or coordinate of the bitmapData the collision happens? I need it in order to figure the accurate bounce angle after the collision occurs.
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Jan 7, 2010
I am using NetStream, NetConnection and Video object to play an mp4 file which is hosted over a web server using http.This is an AIR application and the relevant code is pasted below:
var url:String = <some http url>;
connect_nc = new NetConnection();
connect_nc.connect(null);
[code]........
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Jul 15, 2009
I'm currently working on a flash game and I need to know how to addChild a BitmapData or draw a BitmapData to screen. If I can't than how can I give a DisplayObject my BitmapData?
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Mar 20, 2012
In my application I have a video playing from a NetStream. Every second on timer I update a text label with statistics like stream.info.currentBytesPerSecond. The problem occurs when the NetConnection associated with this NetStream closes: the getter for stream.info throws
[Code]...
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Dec 22, 2011
I've made a mobile version of my software, with low-res images and such, and I can now fully buffer all my content (including a 360 frame animation which is buffered to memory). Problem is, that everytime I update the view, more memory is used.When I write image = new BitmapData();, does it store the previously created BitmapData's in memory? Do I have to flush the memory somehow before I draw my second picture in BitmapData?Example:
ActionScript Code:
// In this example I draw using the same bitmapData several times, also
//overwriting the first image. Do I have to somehow delete the data first, to
[code].....
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Jan 9, 2012
I am having an issue with using BitmapData.draw(stage). I am getting the following error:
SecurityError: Error #2123: Security sandbox violation: BitmapData.draw: file:///C|/Documents%20and%20Settings/bla...bla...bla.swf cannot access null. No policy files granted access. Here is a portion of my code:
var bd:BitmapData = new BitmapData(2800, 2100); bd.draw(stage);//this is where the error happens All of the files referenced (.xml/.jpg/.swf) are located in the same local folder as the main .swf. How do I get around this error? The main objective is to print the stage using PrintJob(). I am using Flash Professional CS5.5 and publishing to Flash 10.0/10.1. Let me know if I need to supply any more info.
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May 15, 2010
i want to create some crazy sites with Flash i created the site in Photoshop and then i imported the psd into flash but i come in one post that i should optimizing the content before publishing on internet but how and why should i do that??
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Dec 8, 2011
I have an as3 app which utilises an sqlite db to save metrics data. It is well known that as3 is single threaded, so when I save to this db, the Stage Video I am playing becomes jumpy! I have heard that saving db data in batches can speed up this process so I save in a loop:
for (var i:int=0; i < metricsObject.metricsComponentData.length; i++){
switch (metricsObject.metricsComponentData[i].mouseType) {
case MetricsCollator.MOUSE_OVER:
this._query_txt = "INSERT INTO " + this._tablePath[0] + " VALUES (null, " + this._sessionID +
[code]...
I have looked into pseudo threading examples but they all require a sprite or stage instance, the class I am executing this code in, is not a display class, I don't really want to pass an instance of the stage into this class.
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Jun 13, 2009
It seems to me everytime I export a PSD design into flash the images come out a little pixelated. Granted I do use 72 dpi though I thought that was the webstandard. By using flash can I use higher dpi images? Or is there another method I should be using instead of the direct import to lirbary?
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I have created a X-mas card for my company. When the card opens, the 3 circles are buttons to different scenes within Flash. The text in the bottom left is a button to the final scene.
The card can be viewed here: [URL]
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Here is a link to view the .FLA file: [URL]
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Jun 25, 2009
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Feb 1, 2010
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Mar 16, 2012
This question was posted in response to the following article: [URL]..
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Dec 23, 2009
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Everything works, its just incredibly slow when you throw 800 terms at it to search through.I was wondering if anyone could either optimize my search somehow, show me another way of doing it.Here is the code pulled from the whole GUI.
ActionScript Code:
var glossary_xml:XML;
var xmlReq:URLRequest = new URLRequest("glossary.xml");[code].........
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Jul 27, 2010
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//Frame 1 Code - create 20 objects of varying scale, x/y position and alpha.
dcount = 1;
dupcount = 20;
while (dcount<=dupcount) {[code]......
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