ActionScript 3.0 :: [papervision3d] Draw The Outine Of An Ellipse?

Sep 28, 2009

have been messing around with ppv3d for a small project whereby a ball orbits some text. I would like the path of the orbit to be a visible line with a glow effect on it.at the moment I have a sphere located on an invisible spinning cylinder, with the text in the middle so the sphere orbits it. I've tried drawing lines from one point to another on the cylinder but it's not working.

View 2 Replies


Similar Posts:


Actionscript 3 :: Flex : Draw Ellipse On Image?

Jul 18, 2011

I have an Image object, and i wish to draw an elipse on it.

i have tried with

imageObj.graphics.beginFill( 0x0000FF, 0.5 );
imageObj.graphics.drawEllipse( position.x, position.y, 10, 10 );
imageObj.graphics.endFill();

but it doesnt draw anything at all.

how to draw graphic primitive on Image object ?

View 1 Replies

ActionScript 3.0 :: Ellipse - Draw The Top Of A Screw Which Is At A Slight Angle As Its In Perspective

Nov 8, 2009

Trying to draw the top of a screw which is at a slight angle as its in perspective. I've tried doing this with the drawEllipse tool but its doesn't seem to be able to let me tell it I don't want it positioned straight, I want it rotated a little bit. I've tried doing it with curve To but it looks rubbish, but then I have only used 2 anchor points.

View 5 Replies

ActionScript 2.0 :: DrawingAPI An Ellipse?

May 17, 2005

I want to draw a ellipse using a function that looks like this :

Code:
function crearecerc(mcClip:MovieClip)
{

[code].....

View 1 Replies

ActionScript 3.0 :: Convert Ellipse To Isometric?

Aug 15, 2010

how to convert an exact point on a 2d grid to an isometric grid with the following function:

code:
function convertToIso(pointSent:Point) {
var returnPoint:Point=new Point((pointSent.x- pointSent.y),(pointSent.x+pointSent.y )/2);

[Code].....

View 1 Replies

ActionScript 2.0 :: DrawingAPI An Ellipse Using A Function

May 17, 2005

I want to draw a ellipse using a function that looks like this :

[Code]...

This function creates a circle but I want to create an ellipse knowing just the center , right distance and down distance like in this figure : figure mcClip is the movie clip. the center and the distances I take from a input text.

View 1 Replies

Flash - Trig Equations To Create Ellipse

Feb 13, 2011

I am working with this function that moves an object around a center point in a perfect circle and am trying to modify it to move it in an oval shape that is 1/2 as high as it is wide?

Basically, I have a set speed
var myVelocity:Number = 0.25;
Then I calculate my Sine and Cosine based on the speed
var myCos:Number = Math.cos(myVelocity);
var mySin:Number = Math.sin(myVelocity);

Then I figure the distance of the the object from a fixed center points along each axis and
var x1:Number = myBall.x - centerX;
var y1:Number = myBall.y - centerY;
var x2:Number = myCos * x1 - mySin * y1;
var y2:Number = myCos * y1 + mySin * x1;
myBall.x = centerX + x2;
myBall.y = centerY + y2;

I have another function that figures x and y based upon myBall.x = centerX + cos(angle) * radius; that is easy enough to modify the radius to become an ellipse, but is there an easy way to mod the one above to become an ellipse? I want to do this to be more efficient with the code and reduce the number of math function calls

View 1 Replies

ActionScript 2 :: Tween Around Ellipse From Different Start Points

Jun 14, 2011

I have 7 movieclips on stage I want to tween around an ellipse from different start points. I am having lots of trouble doing this. I used a circle formula at first and then divided the y value by the width of the ellipse over the height. This sort of worked but after every rotation the y value was a little of. That code is:

this._x += (Math.cos(angle * Math.PI/180) * radius);
this._y += (Math.sin(angle * Math.PI/180) *radius)/1.54;

I also have trouble finding the angle of the start point, if it is off they won't travel in the same ellipse but they all have different starting angles.

View 2 Replies

ActionScript 3.0 :: Papervision Camera Orbit In Ellipse?

Oct 14, 2010

I'm in the final stages of my Papervision project and I need to have the camera orbit around its target in an ellipse rather than a circle on a mouse drag. The tricky part is I already am using some complicated logic to get it easing as well and I need them to work together.

ActionScript Code:
private function upHandler(event:Event):void {
isCameraRotating = false;
} private function downHandler(event:Event):void {
isCameraRotating = true;
previousMousePoint = new Point(mouseX, mouseY);
[Code] .....

View 8 Replies

Flex :: Actionscript - Rotating An Ellipse From The Bottom Instead Of Middle

Jun 18, 2011

got another little provlem with flex ... i've made a ellipse and i want to rotate it dynamicly. made a h:slider which change the rotate="" value of the ellipse. and it rotates fine. but the rotation point is in the middle of the ellipse.

i want it at the bottom (y) and middle (x).

there are some transformY and transformX arguments for the ellipse, but they have no effect?

my function

private function rotateRadius():void {
if(wind.selected) {
selected.radiusDisp.rotation = radiusRotate.value;

[Code]....

View 2 Replies

Flex :: Access The Property Of An Ellipse Inside A Group?

Jan 3, 2012

Let's say I have the following MXML:

<s:Group id="b01">
<s:Ellipse x="267" y="96" width="30" height="28">
<s:stroke>[code]....

And that I have a dozen more of these groups with different ID's. How can I modify the fill color of each Ellipse using ActionScript? I know I can do something like this:

b01.getElementAt(0).width;

And that will give me the width of the Ellipse. But how can I access the SolidColorStroke color or the SolidColor fill?

View 2 Replies

ActionScript 3.0 :: Connect My Text Box Edges As A Circle Or Ellipse?

Sep 7, 2009

In my application i am having one input field and the text fields edges are connected,that means with in one ellipse[movie clip] the input field will appear,if i increase the width and height of the field then ellipse should be increase as per the size of input field.

View 1 Replies

ActionScript 2.0 :: Make A Dynamically Drawn Ellipse Rotate Around Its Axis?

Feb 23, 2005

I want to make a dynamically (using Drawing API) drawn ellipse rotate around its axis. It involves a lot of trigonometry which I'm not very good in .

View 7 Replies

ActionScript 2.0 :: Make A Dynamically (using Drawing API) Drawn Ellipse Rotate Around Its Axis

Feb 23, 2005

I want to make a dynamically (using Drawing API) drawn ellipse rotate around its axis. It involves a lot of trigonometry which I'm not very good in .

View 7 Replies

ActionScript 3.0 :: DrawRoundRect - Corners Of A Rectangle Are Not Very Consistent When The Curve/ellipse Values Are Very Low?

Jun 1, 2009

The corners of a rectangle drawn with drawRoundRect are not very consistent when the curve/ellipse values are very low (2-5px or so), most visibly when there's a border added.Even with hinting turned on, there's still a pretty ugly difference. When set to 3px (horizontal and vertical), the right-side corners look pretty close at around 3px, but the left-side corners are very off, and both look to be maybe 1px curved.

View 1 Replies

Actionscript 3 :: Find A Tight-fitting, Axis-aligned, Bounding Box Of A Rotated Ellipse?

Jan 16, 2010

The AS3 getBounds function returns a rectangle that is not fitting tightly to a rotated ellipse. Instead it returns an axis-aligned rectangle based on the bounds of a rectangle whose width/height corresponds to the max/min diameter of the ellipse and follows its rotation.

Stack Overflow Q/A about the math of ellipses and bounding boxes

Based on this I took a stab at coding a solution in AS3. So far I have been able to produce a rectangle that fits perfectly along the x-axis, but as I rotate my ellipse it acts very weird along the y-axis. Rather than alternating between 2*r_min and 2*r_max while rotating, it alternates between 2*r_min and 0. My best guess is that I have done something wrong when solving the differentiated t for gradient -> infinity...

Here is an example from my code:

var r_max:uint = 45;
var r_min:uint = 20;
var rot:Number = ellipse.rotation * (Math.PI / 180);
var t_nil:Number = Math.atan( -r_min * Math.tan(rot) / r_max);

[Code].....

View 1 Replies

Actionscript 3 :: Creating A Flash Drag And Drop Jeweler Game - Rotating The Ellipse?

Nov 22, 2011

I'm trying to design a child's bracelet game, where they can drag and drop beads onto a string (circle) but I'm having trouble snapping the object onto my ellipse (circle), Currently the ball (bead) is stuck rotating around the ellipse, but I need it and multiples to be dragged from the bottom of the screen and then be able to snap to the ellipse once its closer, basically so that the child can choose a bead and drag it onto a string, to create their very own bracelet,

[Code]...

View 1 Replies

ActionScript 3.0 :: BitmapData Draw() Method - Draw The Bitmap On The Stage At Design Time?

Mar 18, 2009

I am using the draw() method of the BitmapData to encode a jpeg of part of the image. Now this should be easy enough given the object I want to draw to the bitmap is on the stage at design time so I know its location and dimetions exactly! Heres the code I have in place.

Code:
var myBitmapSource:BitmapData = new BitmapData ( street.width, street.height, false, 0x333333);
myBitmapSource.draw(street, null, null, null, new Rectangle( 96, 5, 571, 450 ), true );

I know for a FACT that no part of the street clip I am drawing out is in negative space, and it's registration is (0,0). However, it cuts off A lot of the top of my image. y=5 in the above rectangle is where I need the top to be, but it cuts the top off of the image... even if I change it to 0, it has no effect.

View 2 Replies

ActionScript 3.0 :: Youtube Api Draw - Error #2121: Security Sandbox Violation: BitmapData.draw

Jun 30, 2011

I'm making something that requires me to draw() the youtubeplayer Giving me this pretty error:

[Code]...

View 4 Replies

ActionScript 3.0 :: BitmapData.draw() Failing To Draw Entire MovieClip?

Dec 15, 2009

I'm trying to do some lean blitting for an object that rotates by rotating it once at startup and capturing a BitmapData snapshot of each 5 degrees. The problem I'm having is that the draw() method of the BitmapData object is only picking up pixels in the MovieClip that are below and to the right of the registration point. If I change the MC so that the registration point is in the top left corner, I sometimes get what looks like most of the pixels, but the entire object rotates into and out of the frame, since it's rotating around the corner and not the center.

View 5 Replies

ActionScript 3.0 :: Papervision3D With CS5?

Jan 9, 2011

I'm having some problems with Papervision and Flash CS5. Basically, it doesn't seem to work ... I successfully installed Papervision once before on Flash CS3 using the same technique.. which leaves me asking if Papervision is even compatible with CS5 ? I've searched high and low but I can't seem to find anything concerning CS5 in the FAQs or on the forums.

View 3 Replies

IDE :: PaperVision3D - Add A Material To A DAE?

Mar 12, 2009

I've successfully loaded a DAE model with its own bitmap texture material. Now I want to layer an environment map over that to give it a shiny look. I'm about ready to go out of my mind---nothing seems to work. I've created my environment map material, and added it to the DAE model, but it fails to appear at all. I've cut some holes in the original bitmap material, so that I'd be able to see if the reflection was covered over, but nothing appears to be hiding underneath

View 1 Replies

Actionscript 3 :: Movieclip - Draw Line Without Using The Draw API?

Apr 5, 2012

I need to be able to draw a thick patterend line between 2 points in AS3, I can't use the draw API because it doesn't all me to actually put detail (pattern etc) into the thickness of the line, I thought about perhaps using the line to create a bitmap version and then using that as a mask, but I remember many years ago seeing some examples that use a movieclip as a source for a line.

View 1 Replies

ActionScript 3.0 :: Papervision3D Loading SWF's?

Jun 28, 2009

This is a theoretical question, and I'm asking it because I don't have to knowledge to articulate it in keywords: I want to know if there is currently a way to load .swf'swith all functionalitynto some sort of 3d dome/vortex/vector(?) that lets you see all the .swfs from the inside. In other words: Imagine yourself inside a huge sphere broadcasting several functional .swf's 'embedded' to its surface, a la Silverligt

View 2 Replies

Actionscript 3 :: PaperVision3D And Flash CS4?

Jun 26, 2010

I need to develop a cube that contain 10 little cubes and manipulate everyone like an object.

View 1 Replies

ActionScript 3.0 :: UV Coordinates In Papervision3D?

Sep 29, 2009

How to find uv coordinates while making custom primitive in papervision3D?

View 0 Replies

IDE :: Utter Frustration With Papervision3D?

Feb 2, 2009

I followed all the tutorials I could find for Papervision3D, both for Flash and Flex, and I always get compilation errors. I followed all the instructions from the very beginning, and nothing ever works.The examples given in as3 runkexamplesFlashCS3 don't publish correctly if I open the SWF and try to compile them either. For example, helloMouse3D gives me:

1046: Type was not found or was not a compile-time constant: InteractiveScene3DEvent.

1046: Type was not found or was not a compile-time constant: InteractiveScene3DEvent.

And I didn't change a single line of code. The as2 examples still compile correctly,

View 5 Replies

ActionScript 2.0 :: IDE - How To Use Papervision3D Class

Apr 17, 2009

I Want Papervision3D Class and how to use it in ActionScript 2.0

View 4 Replies

Flash :: Papervision3D Coordinate Axes?

May 25, 2011

I have a flash application and I use papervision3d library. I put my objects to the scene, no problem but I also want to show the coordinate axes (x,y and z) to user. Is there any way to show these axes?

View 2 Replies

ActionScript 3.0 :: Remove Papervision3d From Repeating?

Nov 28, 2010

The problem I am having is that once I click back button on my scene to go back to home page, the animation of papervision3d kick-starts on top of already existing papervision3d animation. It doubles each time.

Is there a way to remove it? something like removeChild(); or it's nothing similar to that?

View 0 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved