ActionScript 2.0 :: DrawingAPI An Ellipse Using A Function

May 17, 2005

I want to draw a ellipse using a function that looks like this :

[Code]...

This function creates a circle but I want to create an ellipse knowing just the center , right distance and down distance like in this figure : figure mcClip is the movie clip. the center and the distances I take from a input text.

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ActionScript 2.0 :: DrawingAPI An Ellipse?

May 17, 2005

I want to draw a ellipse using a function that looks like this :

Code:
function crearecerc(mcClip:MovieClip)
{

[code].....

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ActionScript 3.0 :: Convert Ellipse To Isometric?

Aug 15, 2010

how to convert an exact point on a 2d grid to an isometric grid with the following function:

code:
function convertToIso(pointSent:Point) {
var returnPoint:Point=new Point((pointSent.x- pointSent.y),(pointSent.x+pointSent.y )/2);

[Code].....

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Flash - Trig Equations To Create Ellipse

Feb 13, 2011

I am working with this function that moves an object around a center point in a perfect circle and am trying to modify it to move it in an oval shape that is 1/2 as high as it is wide?

Basically, I have a set speed
var myVelocity:Number = 0.25;
Then I calculate my Sine and Cosine based on the speed
var myCos:Number = Math.cos(myVelocity);
var mySin:Number = Math.sin(myVelocity);

Then I figure the distance of the the object from a fixed center points along each axis and
var x1:Number = myBall.x - centerX;
var y1:Number = myBall.y - centerY;
var x2:Number = myCos * x1 - mySin * y1;
var y2:Number = myCos * y1 + mySin * x1;
myBall.x = centerX + x2;
myBall.y = centerY + y2;

I have another function that figures x and y based upon myBall.x = centerX + cos(angle) * radius; that is easy enough to modify the radius to become an ellipse, but is there an easy way to mod the one above to become an ellipse? I want to do this to be more efficient with the code and reduce the number of math function calls

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ActionScript 2 :: Tween Around Ellipse From Different Start Points

Jun 14, 2011

I have 7 movieclips on stage I want to tween around an ellipse from different start points. I am having lots of trouble doing this. I used a circle formula at first and then divided the y value by the width of the ellipse over the height. This sort of worked but after every rotation the y value was a little of. That code is:

this._x += (Math.cos(angle * Math.PI/180) * radius);
this._y += (Math.sin(angle * Math.PI/180) *radius)/1.54;

I also have trouble finding the angle of the start point, if it is off they won't travel in the same ellipse but they all have different starting angles.

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Actionscript 3 :: Flex : Draw Ellipse On Image?

Jul 18, 2011

I have an Image object, and i wish to draw an elipse on it.

i have tried with

imageObj.graphics.beginFill( 0x0000FF, 0.5 );
imageObj.graphics.drawEllipse( position.x, position.y, 10, 10 );
imageObj.graphics.endFill();

but it doesnt draw anything at all.

how to draw graphic primitive on Image object ?

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ActionScript 3.0 :: Papervision Camera Orbit In Ellipse?

Oct 14, 2010

I'm in the final stages of my Papervision project and I need to have the camera orbit around its target in an ellipse rather than a circle on a mouse drag. The tricky part is I already am using some complicated logic to get it easing as well and I need them to work together.

ActionScript Code:
private function upHandler(event:Event):void {
isCameraRotating = false;
} private function downHandler(event:Event):void {
isCameraRotating = true;
previousMousePoint = new Point(mouseX, mouseY);
[Code] .....

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ActionScript 3.0 :: [papervision3d] Draw The Outine Of An Ellipse?

Sep 28, 2009

have been messing around with ppv3d for a small project whereby a ball orbits some text. I would like the path of the orbit to be a visible line with a glow effect on it.at the moment I have a sphere located on an invisible spinning cylinder, with the text in the middle so the sphere orbits it. I've tried drawing lines from one point to another on the cylinder but it's not working.

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Flex :: Actionscript - Rotating An Ellipse From The Bottom Instead Of Middle

Jun 18, 2011

got another little provlem with flex ... i've made a ellipse and i want to rotate it dynamicly. made a h:slider which change the rotate="" value of the ellipse. and it rotates fine. but the rotation point is in the middle of the ellipse.

i want it at the bottom (y) and middle (x).

there are some transformY and transformX arguments for the ellipse, but they have no effect?

my function

private function rotateRadius():void {
if(wind.selected) {
selected.radiusDisp.rotation = radiusRotate.value;

[Code]....

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Flex :: Access The Property Of An Ellipse Inside A Group?

Jan 3, 2012

Let's say I have the following MXML:

<s:Group id="b01">
<s:Ellipse x="267" y="96" width="30" height="28">
<s:stroke>[code]....

And that I have a dozen more of these groups with different ID's. How can I modify the fill color of each Ellipse using ActionScript? I know I can do something like this:

b01.getElementAt(0).width;

And that will give me the width of the Ellipse. But how can I access the SolidColorStroke color or the SolidColor fill?

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ActionScript 3.0 :: Connect My Text Box Edges As A Circle Or Ellipse?

Sep 7, 2009

In my application i am having one input field and the text fields edges are connected,that means with in one ellipse[movie clip] the input field will appear,if i increase the width and height of the field then ellipse should be increase as per the size of input field.

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ActionScript 3.0 :: Ellipse - Draw The Top Of A Screw Which Is At A Slight Angle As Its In Perspective

Nov 8, 2009

Trying to draw the top of a screw which is at a slight angle as its in perspective. I've tried doing this with the drawEllipse tool but its doesn't seem to be able to let me tell it I don't want it positioned straight, I want it rotated a little bit. I've tried doing it with curve To but it looks rubbish, but then I have only used 2 anchor points.

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ActionScript 2.0 :: Make A Dynamically Drawn Ellipse Rotate Around Its Axis?

Feb 23, 2005

I want to make a dynamically (using Drawing API) drawn ellipse rotate around its axis. It involves a lot of trigonometry which I'm not very good in .

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ActionScript 2.0 :: Make A Dynamically (using Drawing API) Drawn Ellipse Rotate Around Its Axis

Feb 23, 2005

I want to make a dynamically (using Drawing API) drawn ellipse rotate around its axis. It involves a lot of trigonometry which I'm not very good in .

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ActionScript 3.0 :: DrawRoundRect - Corners Of A Rectangle Are Not Very Consistent When The Curve/ellipse Values Are Very Low?

Jun 1, 2009

The corners of a rectangle drawn with drawRoundRect are not very consistent when the curve/ellipse values are very low (2-5px or so), most visibly when there's a border added.Even with hinting turned on, there's still a pretty ugly difference. When set to 3px (horizontal and vertical), the right-side corners look pretty close at around 3px, but the left-side corners are very off, and both look to be maybe 1px curved.

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Actionscript 3 :: Find A Tight-fitting, Axis-aligned, Bounding Box Of A Rotated Ellipse?

Jan 16, 2010

The AS3 getBounds function returns a rectangle that is not fitting tightly to a rotated ellipse. Instead it returns an axis-aligned rectangle based on the bounds of a rectangle whose width/height corresponds to the max/min diameter of the ellipse and follows its rotation.

Stack Overflow Q/A about the math of ellipses and bounding boxes

Based on this I took a stab at coding a solution in AS3. So far I have been able to produce a rectangle that fits perfectly along the x-axis, but as I rotate my ellipse it acts very weird along the y-axis. Rather than alternating between 2*r_min and 2*r_max while rotating, it alternates between 2*r_min and 0. My best guess is that I have done something wrong when solving the differentiated t for gradient -> infinity...

Here is an example from my code:

var r_max:uint = 45;
var r_min:uint = 20;
var rot:Number = ellipse.rotation * (Math.PI / 180);
var t_nil:Number = Math.atan( -r_min * Math.tan(rot) / r_max);

[Code].....

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Actionscript 3 :: Creating A Flash Drag And Drop Jeweler Game - Rotating The Ellipse?

Nov 22, 2011

I'm trying to design a child's bracelet game, where they can drag and drop beads onto a string (circle) but I'm having trouble snapping the object onto my ellipse (circle), Currently the ball (bead) is stuck rotating around the ellipse, but I need it and multiples to be dragged from the bottom of the screen and then be able to snap to the ellipse once its closer, basically so that the child can choose a bead and drag it onto a string, to create their very own bracelet,

[Code]...

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Flash :: Delegate Function (Function).toString() Prints Function Function() {}?

Nov 1, 2010

I've got a Vector of ViewToActionMap objects, which have following constructor:

public function ViewToActionMap(_forModule:eModule,
_forAction:eViewAction,
_toFunction:Function,

[code].....

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ActionScript 2.0 :: CS3 A Function Calling A Function In A Function?

Oct 9, 2010

I'm trying to get this one function to be able to call many functions (not at once, but call many possible ones)In other words, I'm trying to get this variable to be named as a function. That way, this one variable can create multiple functions.example:

actionscript Code:
class Thing extends MovieClip{  var funcvar;  var othervar; function onLoad()  funcvar = "YYY";  othervar = "ZZZ"; function onEnterFrame()

[code].....

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ActionScript 2.0 :: Write A Function To Move An Object And Then Call That Function On A Clip Event?

Jan 29, 2003

is it possible to write a function to move an object and then call that function on a clip event for instance

function (bounce){
script;
script;
}

and then call it by saying

on(mouseOver){
this.bounce;
}

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ActionScript 3.0 :: Store A List Of Parameters Needed For A Function In An Array And Then Use That In A Function Call?

Jun 23, 2009

is it possible to store a list of params needed for a function in an array and then use that in a funciton call?

[Code]...

or something like that?? Prob have to iterate the array but how do i get the params into the function call? Is this even possible?

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ActionScript 3.0 :: Execute Callback Functions Dynamically By Passing A Function In As An Argument To Another Function?

Apr 21, 2010

How do I execute callback functions dynamically by passing a function in as an argument to another function?

Look at this example:

Code:
package {
public class myClass extends MovieClip {
public function myClass(callback) {

[code]....

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ActionScript 3.0 :: Declaring A Variable In A Function: Either The Function Or The EventListener - Doesn't Work

Nov 27, 2009

I have a set of Cue Points in an FLV I'm playing. It's an interactive quiz, so the idea is that flash will change a variable, theAnswer, to a different letter depending on which question it is. The answer to question 1 is B, question 2 is D, etc. Either the cue point event listener isn't working, or else it is working and Flash isn't declaring the variables. 1120: Access of undefined property theAnswer. I literally can't find a single problem with my code. I have an almost identical Event Listener further down which works.

[Code]...

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Actionscript :: Switching Back Into Previous Function From Event Handler Function?

May 13, 2010

I need to return to my original function after capturing an event (downloading something) with another function. The original function needs to return a value, which depends on the downloaded data. So, I'd like to pause original function for the time needed for the download and the eventhandler function to complete it's work, and resume it afterwards.

The obvious way is to set a flag value (both the original function and the eventhandler are within the same class) and make the original function check it until the eventhandler function changes the flag. But that would be wasteful, and my AS is slow enough already:) [other parts of the application utilise some heavy graphics]. Is there another way? Like an event that gets captured "in the middle" of the function? Or some other form of flow control?

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Flex :: Require A Function Parameter To Be A Static Constant Of The Function's Class?

May 22, 2009

Let's say I have a Custom Event Class, and it has several Event types stored in static Constant:

[Code]...

Is there an easy way to validate that the type passed to the Constructor is one of the Static Constants of the Class, without having to check it against each value?

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ActionScript 3.0 :: Function Returning Array And Declaring A Function With Event And Variable?

Jul 27, 2009

is it possible to declare function this way

ActionScript Code:
function startShake(e:MouseEvent, num1, num2):void

what i mean is it possible to send to the function not only en event but also a variable and a second question how can i access

ActionScript Code:
function stopShake(e:MouseEvent):Array

this array that function return.

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ActionScript 2.0 :: Create Base Url Function And Button Link To Call That Function?

Jun 16, 2010

How create baseurl function in flash and how i call that function in button script

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ActionScript 2.0 :: Filling Function Arguments With Array Items, Function.call()?

Feb 28, 2008

I have this code but I cannot work out how to fill in function parameters based on an array and it's length, see line 7

[AS]
import com.robertpenner.easing.Cubic;
MovieClip.prototype.framesTimeout = function(func:Function, frames:Number, args:Array) {

[code]....

Is it possible to call a function and fill in the parameters based on an array and it's length?

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ActionScript 2.0 :: Apply A Function To All Movie Clips Without Applying The Function To All Manually?

Feb 18, 2004

is there a way to refer to all movie clips on the stage or apply a function to all movie clips without applying the function to all manually?

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ActionScript 3.0 :: Compiler Bug - Var Declaration Function Definition Postcedes External Called Function Execution

Jun 29, 2010

Use Flash CS5 (and AIR, though this does not seem like it would be AIR related) in Win XP 64 I have a MovieClip symbol in my library with the identifier 'Puzzle10Piece10' with the following actionscript attached to frame 1 of the only layer with the following actionscript:

[Code]...

This runs contrary to my understanding of the pre-compiler and code execution order. In my way of thinking, any reference creation and related memory allocation is made when the object is instantiated, and indeed that allocation, unlike C depends not on code order (declaration before use), though this is an order that would satisfy even the C pre-compiler. If I understand the Flash compiler at all, it's not even a question of 'code order'... the symbol is pre-compiled such that for it to exist... for it to be instantiated, the variable would exist before the function would even be 'available' to be called internally or externally. Is my thinking way off, or is this a bug?

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