ActionScript 3.0 :: Point Burst - Mc That Appears In Games When Click And +100 Appears?
Aug 10, 2011
Maybe the title is not self explanatory but in most iphone games eg you click the correct example and you see a +100 points mc appear and rise and alpha out. I did this with a png done in photoshop BUT not all goes well - it doesn't work.
[Code]...
It seens perfct but I can't see it work. The funny thing is that the custom currentBubble - with a dot after you see the code hints but a dot after pb100 - you see no code hints. Well not normal.
my preloader bar isn't growing smoothly. it appears to jump from point to point -- and i want to make it smooth. you can see the example here at: [URL] would anyone mind taking a quick look at the file i've attached,
I want to create a button which in a press state shows an image and removes it when its unpressed.Now the problem im facing is whenever i click the button the image appears but it soon dissapears as i lose the click.
I'm having a problem changing the right click menu that appears on my website. I just want to add a "copyright company name"and if possible take all the rest of the menu items out.
I'm building an image gallery in Flash, and I've struck a problem.Here's what I have so far: A series of movie clip buttons which animate quite nicely.I want to make it so that when you click on one of the buttons, a series of thumbnails appears (I would put them all in a movieclip). Here's my code for one of the buttons:
on (rollOver) { gotoAndPlay("over"); }[code]....
When I click on that button, the thumbnails appear, but they are inside the button mc. I want to either make the "india_thumbs" mc appear in a blank mc, or make it appear in its own layer.
Okay so our current assignment in class is to create our own version of the jeremy levine design website. But I am currently stuck and have not gotten anywhere for the last 3 days that I have worked on it.
The problem is when I click on the box to go into the wood grain texture, I want to be able to click on the X box that appears in order to go back to frame 42 in the main timeline. (the x is currently only on the box with the 1 on it.)
When I click on a field to edit, the | symbol that allows you to type new text (for example, a timeline folder's name) disappears as quickly as it appears, therefore no way to edit anything.
I was looking at this thread [URL] and Im doing something wrong because when I clic a button, in this case "servicios", it appears the intro and the info for services, and when I clic "portafolio" appears the same intro and info of services. The same happens when I clic "portafolio" the first time, appears the info of portafolio and if I click then "servicios" appears the portafolio info.
The menu is like this http:[url]... (the site is in portuguese but it doesnt matter), when I click in on menu the actual menu does an alpha to 0 and the next menu appears using the alpha from 0 to 100 (and some animations like the cellphone going up).Now, how can I do a menu like that, whatever the menu I choose, it does that alpha animation ?
I made a photo gallery website. Now I built a simple preloader in the first frame. When getBytesTotal=getBytesLoaded, then gotoAndPlay(2). There are NO library items exported in first frame (but there are items exported for Actionscript), BUT the preloader only appears when already 60% is loaded!Anyone any ideas what the MC does load before entering the first frame?
I added a simple preloader to my website in the 1st frame. When all is loaded, the movie continues to the 2nd frame. I had a few library items exported as actionscript and exported in first frame. I unchecked ALL export in first frame checkboxes. BUT (although my movie now misses a few MCs), my preloader still only appears when already over 60% of the movie is loaded. What is still being loaded before the movie enters 1st frame?
I've concluded that I have to use several Loaders. At first I was thinking "oh well I just use sixteen loaders", but do I have to? Maybe I should create only eigth of them? Then I found this tutorial. If I'm correct I just have to create eight Loaders, then addChild to correct img1/img2?
So I created an animation with a preloader and a button. Whenever I view the animation in CS4, I get some null object reference errors- however, I couldn't for the life of me figure out why.
I decided to open the document in CS5.5 on my school computer- the animation worked perfectly! No errors anywhere. I exported the .swf file and opened it again on my laptop with CS4.
I have a project of slideshow of images, it this with some defects, example, I have 10 pulled images being, but in the first time that I bring up to date one f5 in the HTML or Ctrl+enter in the flash, it alone he shows to 9 images it to me does not show the second image, and he finishes it is blank, does not appear nothing, but if I to leave it twirling, in the second time it shows the second image but he finishes it continues blank, acontence always, exactly if in param of the HTML I to only place 3 images, happens the same thing, follows the action.
imagem = new Array (_root.i1, _root.i2, _root.i3, _root.i4, _root.i5, _root.i6, _root.i7, _root.i8, _root.i9, _root.i10); var QtdImagens = 0;
I'm just wondering if it's possible to have a page of text that is 'invisible' (for want of a better word) and when you move your mouse over the page, the text appears in a circle (of whatever radius) around the mouse point.The text would be clearest and darkest at the mouse point, and fade out towards the outer circle, and 'appear' smoothly as the mouse is dragged around the white page.
Any work-arounds to what appears to be a bogus error message?Multiple buttons to control a movie and one (defined with the exact same process/steps as the others) results in the 1120 error.[code]No syntax error, but test run results in 1120 error on the P_button event.Instances are established for both and the names are spelled correctly. Is there some undocumented feature about what characters can't be used in instances and button/movie definitions?
Im really stumped here the test site is at[URL]..where when you go to services, then the second button in the dropdown when you click on it loads an empty movie clip, but then for the "services" dropdown its behind the empty clip now and I cannot access anything else within that dropdown.
I have everything on my index in layers with the navigation bar section on layer 3 then the picture with the bird on layer 2. The navigation bar(layer 3) is a set of dropdowns which are movie clips, "services, logistics, etc" with buttons within each for the dropdown selections. I have the actionscript for each dropdown on the 20th fram of the movie clip(it goes from frame 1 to frame 20 on rollover of each movie clip). The script then is this on frame 20
I'm building a portfolio section of our website where we have several sections for example: TVC, DigiFX, Audio, etc.I have one xml file controlling that part which works a treat. The script reads the xml and places (depending on how many nodes are in the xml) x number of tv screens in a carousel style layout where the user can select a category. Now this is where things go pearshaped... When a user selects a 'TV' a variable is set to tell which category was selected and loads the appropate xml for that section.
I have a few traces which gives me this output:
SelectedTV = _level0.TV0 Current XML playlist= portfolio/TVC_playlist.xml videos Array = videos Array 0 = undefined flvTitle 0 = undefined
[code]....
...and I have 7 <video url="" flvtitle="" desc="" client=""/>
P.S. This was done with CS3 but using AS2, since i first started the project with F8 and don't have the time at the moment to convert it to AS3.
these are dynamic textfields, and everything is tweened from alpha 0 to 1 at inital loadand this screenshot is taken like one second before second one; look at the first picture, the text is all nice and crisp:now look at the second one, when it tweens to alpha 1, it looks like there is a "second pass" of text over the inital one it looks like it doubled itself:
i want that a MC appears randomly on the stage but with the time...like 1 second, and then after 1 second, it randomly appears somewhere else on the stage (800x600).
I get another instance of the same movie appearing over top of the original on the specified depth of 2. Both are visible.Is this the way its supposed to work or is there a way to get rid of the old instance on its original depth?
I've noticed if I use initialize="myfunction()". Once "myfunction" has ran it will never be ran again if i use initialize. I need to reset a form basically. Or anything else I can use instead of initialize that will run the function every time.