ActionScript 3.0 :: Populating A Single TextFeild With Array Elements?
Oct 4, 2010
Specifically Im trying to make good use of some error messages by populating them to a TextField.
What I've done is to collect all the error messages in an array. I've been working on this for the better part of a day but I can't seem to get it to post as I'd like it. Im seeing the results but each result is in its own TextField. I really want them in one TextField that expands as they get added, each line being separated by a return ''.
I feel like Im close. here is what I've got:
Code:
var errorHolder:Sprite;
var errorArray:Array = ["Errors: "];
function extSoundError(e:IOErrorEvent):void {
I have 6 buttons [btn0, btn1 ... btn5] I want to redirect the user that clicks on one of the buttons [btn4]. I want to send them to nextFrame(); when they click on btn4.
where the component before / represents parent and the children of the corresponding parent are separated by , Can anyone provide me the logic to create a array collection for this hierarchy to set as dataprovider to my tree.
I'd like to populate a datagrid from an array I created from an external text file. The array looks like this: 422239;24H.SE;20100507;1;1;0.00,I'd like to use the second to sixth item to populate the grid, but I have no clue how to get into a datagrid since it has the array data has no colums or names
Okay so I am new to using txt files, and not too great with arrays, but I think I should have this right. But when I try to trace the array, I get undefined!I found this on another thread, and changed it accordingly.
Code: _root.textArray = new Array(); _root.text_lv = new LoadVars();
I'm trying to create 4 MC's, mc1, mc2, mc3 and mc4. Populate the arrray testArray with then and then trace testArrays' contents so that that the output is:mc1mc2mc3mc4do i have to treat mc like a string in order to concatenate it with the var i in the loop?that isn't working.
Code: var testArray:Array = new Array; for(var i = 1; i < 4; i++){
I recently learned how to populate a component list, using an array like this:
Code: var colours:Array = [ {label:"Blue", data:0},[code]....
Now I want to take it a step further, and populate the component list using values from an XML file. I have loaded up the XML file correctly, but I'm not sure about the syntax to use it, as I'm not really familiar with arrays that use curly braces to provide properties. My XML file contains data like this:
using txt files, and not too great with arrays, but I think I should have this right. But when I try to trace the array, I get undefined!I found this on another thread, and changed it accordingly.
Code: _root.textArray = new Array(); _root.text_lv = new LoadVars();
I suppose this is an easy question but I can't seem to get it to work. How does one create and populate a 2d array in flash? I am first defining the array with:
[Code]....
that this code exists in another for loop which loops i also please assume that 5 is my total list of entries in the xml file i simplified my code for posting. i just want to know what the proper synax is for populating this 2d array. also how do i access it? array [i,c]? right now whats happening is the array does fill up but only with the last values.
I've got some xml that I want to use to populate the labels on an array of buttons that I'm putting in with attachMovie. the button(s) load (well, the first one does) and I've got a trace statement that shows the exact data I want in the button labels. But the numbers just refuse to appear in the button labels.the labeling is correct; I've been looking at this for three days and checked the path and naming at least a dozen times.
Code: for(i=0; i<total; i++){ patMenuHolder_mc.attachMovie("patentBtn", "patentBtn"+i, i, {_x:xPos, _y:yPos})
i was just wondering how to do this. I want my table from the database in an array in flash.What is the concept of this, should i send a string with each variable/object and have flash sort it out into a array or can you just let php make the array and send that over?
In ActionScript I have string as str="subject,r1,r2:a,b:1,2:3,4"; Dynamically I have split this string and build array collection as given below arraycoll.addItem({subject:a ,r1:1,r2:3}); This example of one set. The array collection should be built dynamic. I have tried but not successful.
I have 25 dynamic text fields. If I could, I'd just assign their text by calling the array in the text property var, but that doesn't work.My text field variables are simply B1, B2, B3, B4, B5, I1, I2, I3, I4. . . (I'm populating a bingo card)I'm using 5 Arrays to get the 25 numbers. bArray, iArray. . . and so on.Now, obviously I can fill in my text fields by assigning each variable separately, however, I'd like a shorter solution.Instead of coding B1=bArray[0], B2 =bArray[1] I was looking for a way to assign all the variables in a for loop... or something...
i'm attempting to populate an array with random numbers, but the random numbers must be a certain, minimum distance apart from each other.i've populated an array with 5 random numbers between 0 - 100:[code]after populating and sorting let's assume that myArray now contains these values:26, 27, 42, 92, 97 now i would like some ore all of the array values to be reset, if they need to be, so that they are at least a certain percentage (let's say 10%) of the maximum value (100) apart from each other.the first 2 values (26 and 27) are not at least 10% apart and neither are the last 2 values (92 and 97). however, if i simply moved the value 27 10% away from 26, so that 27 changes to 37, 37 now conflicts with the next value of 42.what is the best approach for populating an array of random numbers who's values will be at least a certain percentage apart from one another but still random.it may go without saying, but i'm looking for a solution that is portable, where maximum values and minimum distribution percentages can be anything, not just for my example above.
I am creating an option in my application to create a PDF report based on the results from the application.The results are represented as an ArrayCollection of XMLList objects, which I am using to populate a BarChart.To create a screenshot of each result (as a PNG), I am loading the Results Window (a Title Window) and hiding it (visible = false). I am using AlivePDF to add the capture to a PDF report.
I have been using a Timer to iterate through the results, load each result to the chart, create a delay, and then capture the image and add it to the report.
UPDATE.Currently, I am able to iterate through the results (using the Timer), but the chart does not refresh properly before capturing the screenshot and saving as PNG.Essentially,I am trying to see if there is any other possible solutions for iterating through the results and creating a delay so that I may be able to load a result to the chart, capture the screenshot, and add it to a PDF.Is there any other way to do this in Flex?Initially, I was thinking of iterating through the results array using a for loop,but this was not working due to the fact that the results were not loading in time before capturing the screenshot of the chart.
I've been trying to move array elements from one array to another using the push method. The problem is that the element pushed should any longer be on the first array where it was taken from. That's where i'm stuck..
If I am a subclass of an Array, how do I access an element?
class ArrayOfFoo extends Array { public function getFooAt(anIndex : int) : Foo { return this[anIndex] as Foo; // <---- looks for an object attribute (named "0", for example) } }
I could wrap an array instead of subclassing it, however lacking a universal IArray interface, that is less than useful for standard and custom functions expecting an Array.
again I have this textfield being generated in a loop, so there are many textfields created.I've added a format to the textfield, but on a click I want to change the colour of a specific textfield. I tried adding a new format to the object, but it won't work.
It used to be simple to access an object you put on the stage like a mc or dynamic text field by simply using _root.instanceName ect. Now I see references to making references to the Stage and such like:
private var stage:Stage; stage = stageRef; and I am still confused.
What I have going on is, I have placed a movieclip on the stage in Flash and gave it an instance name of Cell_mc.I have a cusom class that extends MovieClip with the following imports
How do you empty an array. I want the array complete empty, so the array length =0. I have tried this code, but that doesn�t take away all elements in an array, just a few.
for (i=0; i<myArray.length; i++) { myArray.pop(); }
In a fla file (flash8) I added an "Input-text" naming the var: "varInput", and selected "Numeral [0..9]" from "Character Embedding".I added another input object, this time of "Dynamic -text" text type naming the var:"varOutput". I also added a button naming its' instance name:"btnDisplay".In "actions" panel I wrote the following [code]....