ActionScript 3.0 :: Position Graphics In A Circular Pattern ?

Jan 13, 2010

how to position graphics in a circular pattern and they space out evenly depending on how many graphics are in a given array.So now, I want to be able to rotate the graphics in a clockwise or counter-clockwise pattern (not a sprite container that holds all of the graphics, but the graphics themselves.)

Code:
private function weaponChange(e:KeyboardEvent):void {
if(e.keyCode == LEFT_KEY1 || e.keyCode == LEFT_KEY2 || e.keyCode == DOWN_KEY1 || e.keyCode == DOWN_KEY2) {
for(var i:uint = 0; i < _weaponSymbols.length; i++) {[code]....

So this gets each graphic to the next location just fine. Now notice what I have in red... I want the graphics to animate along the parameter of the circle. All I need to do that is to identify the x,y coordinates between the two graphics. I can just subtract the y of one graphic from another... the x is something I have no idea how to do...

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