ActionScript 3.0 :: Put Together All The SWF Module Onto A Single SWF?
Aug 16, 2009
I had been working on an application.I have developed swf's (around 5) of all the modules of the application. Now I want to make the main SWF, that would display all the other SWF modules at a pre-decided position on the screen. put together all the SWF module onto a single SWF?
Currently optimizing an application at work. There are many files in some of the module projects that are not used by the exported (release build) Module.swf's. Are these unused files included in the swf's?
I have created a modular application. I have two modules, for example Module1 and Module2.I have loaded these modules in my application. I am using Parsley in my application. I have loaded separate different context builder in both modules.
But when I am dispatching event from Module1, I am able to listen that event in that Module1 but I am trying to listen that event in another Module2. I am not able to listen that event in that Module2 through Parsley.
I am integrating a flash module with Drupal using XMLRPC module. I am currently calling a node.save on Drupal(which creates a page in drupal), using Actionscript 2.0. On a flash button click, I am currently calling the node.save function. But ideally, I would like the function to be called first and only after the success of node.save, forward to the confirmation url. Right now, I am being forwarded to the page even without node.save being completed. I then have to refresh the page in order to see the results.
I'm building a website in Joomla 1.5 content management system. I can make my swf files play if hard coded into a web page or from Dreamweaver etc.
I am trying to play my swf files from a Joomla module, either a custom html module or from an extension I have downloaded (Flash Module) that is specifically made to play Flash in a module.
i cant find info on this anywhere on google, even adobe's description doesnt work. basically i have figured out how to embed and access the children of a swf built in flash (YAY!!!), but theres another problem now.
a flex module complied to flash behaves differently, and embedding it doesnt seem to work, at all.
however this application pretty much depends on the modules being loaded with the main application so embedding the module is vital. i've tried countless techniques and so far the only thing i know woks so far is:
I have made a start on my quiz, in order to complete the criterions I have to create a project (a quiz in my case) which uses a variety of methods and tools e.g. drag and drop features, user text input and numeric input etc.I had planned on creating 4 topics and 4 questions in each. Having searched the forum it appears that the common consensus for creating a quiz is to set up your questions in a XML file however I have no idea how to use this or what it is. Moreover from my research I found I appear to be doing things slightly different to other people who are doing or did a quiz. This difference is how the answers are input; I will be user input text fields along, multiply choice buttons etc. I also am placing my questions in different places for different sections and I am also required to use video.This may still be able to be done however I only have 29 days to complete the task and the way I'm planning will be quicker as I understand how it works at least. The first problem I am having is how to code for the input text. I plan on allowing for the user to input a word and then to compare that word against the correct answer. This also brings me onto my second problem. Once a section of questions has been completed I plan on taking the user to a screen which displays how many answers they got correct. This would involve tracking their answers and comparing them to a set of correct answers however I have no idea how to do this. (from what i have learnt recently the use of an array maybe?).
The final problem I am having at the moment is setting up a 'barrier of sorts' In my first question i have set up a mask which applies only to the image I have also placed on the stage. The mask is applied to a circle which can be dragged around displaying small sections of the picture at a time. I wish to stop the circle leaving the picture as it falls under the background once it as left the area of the image. This results it in disappearing. I have no idea how to solve this and I could not find information on it. The solution I think would be to stop the masked circle leaving the area of the picture OR to reset it back to original position if it is released outside the images area.My quiz is far from complete at the moment and I have not yet even finished the frames for each of the questions however these problems are fundamental to the quiz's success and so I felt I needed to confront them now.I can upload what I have done so far and send the link in a pm so you can see what I mean (if it is not already clear)
I'm pretty baffled by the lack of information I've found about this and even more baffled that it doesn't look like there's support for this functionality.
I'm building a custom module loader and I want to send x, y, width, height coordinates for each module I'm loading so I can dynamically place modules where I want them.
I have my moduleReadyHandler as such but when I set the x, y coords the modules placement is unaffected
Code: private function moduleReadyHandler(event:ModuleEvent):void { child = module.factory.create() as DisplayObject;
I would like to create geo locking module which would react per-file/stream. This means that one particular file which will be streamed via FMS can be geolocked to one country (e.g. Lost can be viewed only by USA viewers (IPs)).Flash video player connects with nc.connect() and plays file with ns.play() method. Geolocking would happend on ns.play() since some files/live streams are locked to some countries (not everything is geolocked and once they are, are not geolocked to same countries so everything happend on per file basis).
Can this module be done in Actionscript or is it necessary to use C++ module?
I have just started looking into using Modules in Flex and would like to know how you all go about developing them.I understand how to use them (load, unload, application domains, shared classes, etc.), but I'm wondering what a good workflow is in creating them and using them in multiple applications.If I were building reusable application components (text editor, image cropper, compass, whatever), and I wanted to reuse them in many different applications, it seems like I would:
1) Create an Application specifically for one of those modules
2) Create a Module inside that Application
3) Develop the Module by itself, make it work right
4) Link shared libraries to it somehow (like library projects I would use between all of the modules)
5) ... then I'm unclear what's next.I now have lets say 10 Module/Applications, and I want to start mashing them together into usable applications.What's the best way to do this?I would like to not have to copy-paste code and swfs, using something like git submodules if an equivalent is possible.
I'm trying to build my flex modular app, and got the following scenario Portal (which includes, 2 modules:) -Mod1 (.swf) -Mod2 (.swf)
Also, I have Mod1-API (.swc). The Mod1-API, defines interfaces which are implemented on the Mod1 (.swf). Both the Mod1 and Mod2 swfs import the Mod1-API swc. I'm trying to call the API method on the Mod2. On Mod2 I've the interface, since it is shared via the Mod1-API project. What I'm trying to achieve is the real implementation class loading on Mod2, via reflection, using the getDefinitionByName method, but it says its not defined. How from the mod2 load a class that is on the Mod1 project, returning just the interfacce to the mod2 so it can call methods just like an ordinary API method?
I'm wondering if there's any reasonable way to get a reference to an object in Flex, and look through everything in every sub object (every property and everything). That is, I want to know if I can completely map all of the data within an object, from another object. I'm aware that this wouldn't work for private (or protected) members, but for anything public, it should be possible, correct?
Im using a few modules repeatedly in a Flex app and varying the conditions by passing in params via the 'loaderInfo.url' var. This works fine for the first iteration of a given module but subsequent attempts will always see the same params as the first creation regardless of what is actually used.
[Code]...
When I view the param in the 'CreationComplete' handler (eg 'trace( this.loaderInfo.url );') its the same every time (for a given module) regardless of what is actually passed in via the ?param=string. What am I doing wrong?
I have an application built on Flex 2. I am writing a new application (module based) in Flex 3. Will these be able to co-exist? Can I invoke Flex 3 module from Flex 2 application?
I have a Flex 4 application that loads a module. Everything works fine except that I cant create and object or cast an object to a type of my module. At run time it throws an error. I'm not sure if there is an issue with modules, Flex4, and spark? I've tried many different ways to set/cast these objects, but nothing seems to work.
My Main page is Application Page and I want to open Module page from Main Page. In Module page there is TitleWindow control. I want to popup title window in Module Page.
Ok, modules in Flex are popular but I have no idea why documentation and examples on the different uses of Flex modules can be so scarce.Anyway, for this question, I will take the classic Employee/Department example. I have a main.mxml that contains an mx:TabNavigator. Each tab is loaded by an s:ModuleLoader.Tables: Employees {empID,empName,deptID}, Deparments {deptID,deptName}The Tab Navigator contains only one tab (for our example) called Employee. I have an Employee.mxml module. In that module, I have a datagrid that is populated with Employee details. I use the getEmployees($deptID) function. This function, as you may guess, returns me an array of Employees who work in a particular department.
Outside the TabNavigator, I have a departmentDropDownList that is populated with departments.deptName.My objective is to load the Employee module when I select a particular department from the DropDownList. I have a changeHandler for the DropDownList that can give me the deptID.
protected function departmentDropDownList_changeHandler(event:IndexChangeEvent):void { MyDeptID=departmentDropDownList.selectedItem.deptID;
Then while loading each module I am showing the progress bar. The progress bar shows but does not go away. It remains above the whole frame of the application. The module loader is as follows:(Also note that in Flex 3 the same works, but am using Flex 4 and in Fx 4 it does not)
We are creating an ios app, In which we want to use certain interactive functionality which is created in flex. Though flex 4.5 does gives an option to create an ipa file and lauch it in app store as a app. But we want only a certain functionality in flex and want to develop other functionality using Objective C only. Is that possible? Can we use a module developed in flex inside an objective C app?
I have searched and found out that we can make .ane packages through flex. These packages use .a file to access the native ios functionality. To know about Adobe Native extensions (ane) click here
To see the sample provided by adobe click here. All I want to know is Can we include this ane in ios app, being developed using objective C using xcode 4? Is there any way I can use a module developed in flex under my cocoa app?
I'm trying to create a module for a flex application, and I want to send notifications to clients. I've been looking at the BlazeDS messaging service to push out the notifications to clients, but I want to be able to send certain updates to certain clients. The Flex notification framework doesn't seem to allow this - if we have a field in the message with a value of the user's user id for example, any client could theoretically subscribe to all messages for any given user id, and there's no verification on the server side to make sure that the client that has subscribed is logged in as that user id.Is there something I've missed here, or is the best way to handle this writing my own polling mechanism on the client side?
Can a flex module have styles different from the main application which loads the modules? Meaning... can I have a main set of styles for the application, and separate styles for each module.. with each of them rendering their own styles without disturbing the other at runtime?
My specific case:The main application is developed by me... and the modules are developed by different people who want to contribute to the main application. I want to provide some way for each of the module developers to have their own styles for their modules, without touching the main application or its styles.
I was unable to solve it, so I bought a module from the net that is AS3, and now guess what, the module is build around the stage-object (enterframe events, framerate,...). that's all fine when it is ran as standalone, but as loaded swf (into as3site) flash says the stage is NULL ??! How could i work around that, or I need to set it's stage to something, OR I need to attach enterframe-events to something else (but what then)?
What are the pros/cons for using a module versus dynamically loading a library. I need to create a pluggable framework where an application can load (using whatever mechanism) code from elsewhere and access visual or non-visual content to enhance the functionality or usability of their application.
first, a basic rundown of what ive got going on: we have animations nested within a very robust interface mainframe which has pause functions... the problem is, that when we press the pause button, it only pauses the animation's MAIN TIMELINE, so- if there is any animations/audio embedded within movieclips, these certain animations will not pause... they keep playing (because pause only pauses the main timeline of the animation) i am wondering is anyone has a solution for this, and well, quite frankly, i am open to ideas too.
how to load a module from a website? I am trying to create a AIR application that loads a module from my website.i have to create a crossdomain.xml that "resides at the root directory of the server that is serving the data" . This is my website:[URL] that is actually a sub-domain. And here i have a folder in which i have that module that i am supposed to load in my AIR app. Where should i put that crossdomain.xml? in that folder? or at the root of[URL]or at the root of [URL]. Then, how do i give access to my AIR app to load the module from my website? if i use
Code: Security.allowDomain(SERVER_ADDRESS);
i get this error SecurityError: Error #3207: Application-sandbox content cannot access this feature. at flash.system::Security$/allowDomain()
I could use an example ... the code for the AIR app, the module, and where to put that crossdomain.xml file (and what to contain).
I'm playing with Modules and they work as advertised: the module swf's ares built and deployed in the output directories automatically. My problem is that if I use descendants of mx:Module, the IDE does NOT do all this nice work for me. I've listed the module in the Flex Modules section of the project properties, but still nothing. I'm going to end up repeating a lot of code in each module (to fulfill an interface) if I cannot figure out how to make the IDE do its thing.
I have a large module written in JS which uses Canvas to draw and animate trees. This module was written for a product which is now being migrated to flex.
Is there a way in flex to embed this JS module as is? Or would I have to rewrite the whole module in AS3 (shudder)? Further, if embedding is possible, would user interactions (mouse clicks) etc. work seamlessly?
An example of the tree structure I am talking about can be found here - [URL]..