ActionScript 3.0 :: Module Vs Dynamic Library

Oct 19, 2010

What are the pros/cons for using a module versus dynamically loading a library. I need to create a pluggable framework where an application can load (using whatever mechanism) code from elsewhere and access visual or non-visual content to enhance the functionality or usability of their application.

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Actionscript 3 :: Send Custom Event From One Module To Another Module?

Jan 2, 2012

I have created a modular application. I have two modules, for example Module1 and Module2.I have loaded these modules in my application. I am using Parsley in my application. I have loaded separate different context builder in both modules.

But when I am dispatching event from Module1, I am able to listen that event in that Module1 but I am trying to listen that event in another Module2. I am not able to listen that event in that Module2 through Parsley.

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Flash :: Php - Unable To Add Dynamic Images In Image Gallery (Joomla Module)

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i m using flash on a module of Joomla to display images, i embed flash player code into javascript , it fetch images from an XML files wher images are predefined and it works fine, now i have a problem that i m collecting images from database, means images are dynamically, so i m unable to fetch that images an display on flash, i just want to knoe how to add dynamic image array into flash. do i need to create xml??

[Code]...

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AS3 :: Flex - Module No More A Module When Extended?

Jan 25, 2010

I have created a module in Flex like below:

modules/ModuleBase.mxml
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ActionScript 3.0 :: Dynamic Adding To Library?

Oct 2, 2009

what I want to do is dynamically when the movie is running add a MC to the library only, I don't want it on stage, I just want to create it, add the content to it and that's it, I just want it sitting in the library. I saw this code on another post, but I don't know if this is it or if this relates to a component of some sort:

ActionScript Code:
itemexists = fl.getDocumentDOM().library.itemExists("Service1");
if (itemexists == false) {

[code]....

I've tried searching everywhere I can think of, and in CS3 the help has no documentation to the getDocumentDOM function or adding to the library on the fly. how do I add to this said MC in the library, the same as I would any other MC or is it different?

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ActionScript 3.0 :: Accessing Clips From The Library With Dynamic Name?

Apr 16, 2009

trying to create a new MC on my stage using a dynamic name ala:
 
var jpn:Sprite  =  "jpn_andy";
var sample = new jpn();
addChild(sample);
 
I tried a few variants on the above, but wasn't getting anywhere fast.

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ActionScript 3.0 :: Put A Library Graphic In A Dynamic Field?

Nov 20, 2009

Here's what I've got:

* In the Library, I have a movieclip which has a dynamic field.  Let's call the MC: "Foo" and the field"BlahField".

* In the Library, I have 3 small ball graphics which I'll call "IconA", "IconB", and "IconC".

I read data from an external file and depending on what I find, I'll use ActionScript to add a Foo movieclip to the stage. Now, I want to some text in the BlahField, but--depending on the data--I also want to put one of the icons in the field as well. For the sake of this example, let's say I need IconA

Using ActionScript how do I put the IconA image in Foo.BlahField.text (remembering that I want to pull the image from the Library).

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ActionScript 3.0 :: Syntax To Load From Library With Dynamic Name?

Jan 6, 2010

I have some movie clips in the library I am loading but I can't figure out the right syntax to get the librabry item dynamicaly so I had to resort to a chain of "if" statements. I left off all the extra stuff like position and addChild etc just to make the code more clear.

for(var i:int=1; i>4; i++){
addChip(i)
} function addChip(id:number) {
if(id == 1){
this["chip"+i] = new twoXchip1()
} if(id == 2){
this["chip"+i] = new twoXchip2()
} if(id == 3){
this["chip"+i] = new twoXchip3()
}}

So what I want to do, is instead of having 3 "if" statements - to just use the "id" value I passed in to identify the right chip in the library to load. My real if chain is actually much longer than three and it's difficult to update ..I know there's a better way to do it...but every way I try throws errors!

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ActionScript 3.0 :: Put Library Graphic Into Dynamic Field?

Nov 10, 2009

I've got a small icon as a .png in my library. Let's call it "icon.png".I have a number of dynamic fields on the screen that may or may not need to have the graphic depending on other circumstances.So...let's say I have a field called "Foo" and I want the .text to be the icon.png graphic from the library followed by a colon, followed by the text "This is an icon.

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ActionScript 3.0 :: Dynamic Load Of Library Items

Aug 24, 2009

I have a couple of movieclips in my library (there's 52 of them actually, I'm making a card game. ) and I have them exported for actionscript through the property menu.Is it possible to load them by passing a variable with the name of the movieclip class?[code]

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Flash :: Create Dynamic Instance Of Image From Library

Oct 17, 2011

I simply want to build a slide show from 80 images in my library.So my problem is to create instance of each image(mc) from the library to the stage using a loop

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ActionScript 3.0 :: Font Is Embedded In An Dynamic TextField On Library

Jun 25, 2008

I try to use an external StyleSheet with an embedFont. But as soon as I switch embedFonts to true, nothing happens anymore.The font is embedded in an dynamic TextField on the library (so I can embed parts of the font and doen't have to import the whole font), it's definitively there, I can find it width enumerateFonts and use it with TextFormat. But if you click here, you see the un-embedded TextFields most likely in an alternative Font (wich both are shown correctly on my system), the correct embedded-font TextField with TextFormat but nothing on StyleSheet with embedded font.[code]

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ActionScript 3.0 :: Dynamic Text Animation Library - TextAnimBlock

Mar 4, 2010

Check out the TextAnim library. A class for dynamic text animation in AS3, that is event based, tween engine independent and sure, it's free! TextAnim works creating blocks of text, then applying functions that you create to each one of them. We call these functions as effects. These functions must receives a TextAnimBlock as a parameter to be free to make the animation you want.

Here is the most basic example:
Code:
Select allimport flupie.textanim.*;
var myTextAnim:TextAnim = new TextAnim(myTextField);
myTextAnim.effects = myEffect;
myTextAnim.start();
function myEffect(block:TextAnimBlock):void {
block.alpha = 0;
tween.to(block, {alpha:1, time:.5});
}

You can download the latest stable version of TextAnim, check out Flupie blog to get a few examples with source, read the documentation or get TextAnim code generator, called TextAnim Maker.

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ActionScript 2.0 :: Creating Dynamic Buttons Without Library Instances?

Mar 31, 2005

why this sort of, but doesn't work?I'm just creating a group of buttons using imported pictures without having anything in the library.Here's the code I'm using:

[AS]clipArray = [];
posArray = [];
for (var k = 0; k<3; k++) {

[code].....

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ActionScript 3.0 :: Dynamic Class Use Similar To Library Clip Loading?

Oct 25, 2009

I been using getDefinitionByName to dynamically use library items in my application. One would assume that this system would work for any class. o I set it up to call the right mediator for the right component. For some reason, it throws a reference error even tough the class is imported.

Code:
var tProxy:ComponentToMediatorProxy=facade.retrieveProxy("ComponentToMediatorProxy") as ComponentToMediatorProxy;
var tMediatorClassName:String=tProxy.getMediatorName(note.getBody().id);

[Code]....

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ActionScript 3.0 :: Movieclips From Library Versus Complete Dynamic Creation?

Jun 6, 2011

Does anyone know if there is a serious performance increase if I were to instantiate say, 4000 objects from the library instead of creating them purely in a class?Also I know very little about garbage collection and testing performance

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ActionScript 3.0 :: Pulling Movie Clips From Library At Runtime, Dynamic Names?

Jun 26, 2009

Currently i am experiencing a problem with pulling Movie Clips from a Library and Tweening it (adding) it to the stage at runtime and then quickly removing it (addChild()) and removeChild(); I have 6 Library items, which i am interested in using.

car_mc1
car_mc2
car_mc3[code].....

My Question:

1) The name is not genereted through the addChild metho, is there an temp Add solution or something that would add on the Fly?

2)The object when working as a single object, gets Tweened out to -200, i just want it to Tween out and get Removed form the stage?

3) The Movie Clip remains on the screen while another instance is brought on when using static naming convetion (this is just to say that i have tested it),I only want the object to be available for the Tween, nothing else

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ActionScript 2.0 :: AttachMovie Logic - Plop The Dynamic Text Box Into Its Own Movie Object In The Library

Nov 11, 2003

I can't make Flash do a gosh darn thing 'flashy', no matter how many tutorials I read, and how many demo's I see, it never seems to do what would make sense. This worked fine until I tried to plop the dynamic text box into its own movie object in the library... I've opened flash, drawn a simple dynamic text box. Set the dynamic text box's data variable to szTextBoxData (why don't text boxes just have a value property? anyways..).

Then selecting it, I convert it to a symbol (as a movie) call it DynamicTextMovie, and stuff it away into the library. Now I delete it from the layer, as I want to add it dynamically at run time. Next, on frame one of the main movie, I insert this code. (sorry for the bad formatting, limit of the forum here..)

[Code]....

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ActionScript 3.0 :: Creating A Dynamic Scroll Panel Using Two Objects From Library And Accessing Images From A Folder Using Some Basic XML

Jul 12, 2009

Creating a dynamic scroll panel using two objects from my library and accessing images from a folder using some basic XML. The ScrollPanel loads fine, the 6 instances of the empty movieclip holders load. The function that traces the instance of the movieClip names is working. My trouble is accessing the instances of the movies to load the loaders in order to view the jpgs called from the folder. I receive an "access of undefined property" message if I type thumbLoad0.addChild(pic1ldr); etc, which you will see at the very bottom.

[Code]...

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ActionScript 3.0 :: Put Together All The SWF Module Onto A Single SWF?

Aug 16, 2009

I had been working on an application.I have developed swf's (around 5) of all the modules of the application. Now I want to make the main SWF, that would display all the other SWF modules at a pre-decided position on the screen. put together all the SWF module onto a single SWF?

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ActionScript 1/2 :: Callback For Xml-rpc Module

Feb 12, 2010

I am integrating a flash module with Drupal using XMLRPC module. I am currently calling a node.save on Drupal(which creates a page in drupal), using Actionscript 2.0. On a flash button click, I am currently calling the node.save function. But ideally, I would like the function to be called first and only after the success of node.save, forward to the confirmation url. Right now, I am being forwarded to the page even without node.save being completed. I then have to refresh the page in order to see the results.

[Code]...

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Swf Will Not Play From Joomla 1.5 Module

Jul 10, 2009

I'm building a website in Joomla 1.5 content management system. I can make my swf files play if hard coded into a web page or from Dreamweaver etc.

I am trying to play my swf files from a Joomla module, either a custom html module or from an extension I have downloaded (Flash Module) that is specifically made to play Flash in a module.

No flash files work from within a module.

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Flash :: Can't Add Module As DisplayObject

Jun 5, 2011

I'm trying to load a module and add it to a mx:box object called "mod". [code]...

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ActionScript 3.0 :: Embeding A Flex Module?

Aug 28, 2009

i cant find info on this anywhere on google, even adobe's description doesnt work. basically i have figured out how to embed and access the children of a swf built in flash (YAY!!!), but theres another problem now.

a flex module complied to flash behaves differently, and embedding it doesnt seem to work, at all.

however this application pretty much depends on the modules being loaded with the main application so embedding the module is vital. i've tried countless techniques and so far the only thing i know woks so far is:

[code]...

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ActionScript 3.0 :: Creating A Quiz For A2 Module

Mar 3, 2010

I have made a start on my quiz, in order to complete the criterions I have to create a project (a quiz in my case) which uses a variety of methods and tools e.g. drag and drop features, user text input and numeric input etc.I had planned on creating 4 topics and 4 questions in each. Having searched the forum it appears that the common consensus for creating a quiz is to set up your questions in a XML file however I have no idea how to use this or what it is. Moreover from my research I found I appear to be doing things slightly different to other people who are doing or did a quiz. This difference is how the answers are input; I will be user input text fields along, multiply choice buttons etc. I also am placing my questions in different places for different sections and I am also required to use video.This may still be able to be done however I only have 29 days to complete the task and the way I'm planning will be quicker as I understand how it works at least. The first problem I am having is how to code for the input text. I plan on allowing for the user to input a word and then to compare that word against the correct answer. This also brings me onto my second problem. Once a section of questions has been completed I plan on taking the user to a screen which displays how many answers they got correct. This would involve tracking their answers and comparing them to a set of correct answers however I have no idea how to do this. (from what i have learnt recently the use of an array maybe?).

The final problem I am having at the moment is setting up a 'barrier of sorts' In my first question i have set up a mask which applies only to the image I have also placed on the stage. The mask is applied to a circle which can be dragged around displaying small sections of the picture at a time. I wish to stop the circle leaving the picture as it falls under the background once it as left the area of the image. This results it in disappearing. I have no idea how to solve this and I could not find information on it. The solution I think would be to stop the masked circle leaving the area of the picture OR to reset it back to original position if it is released outside the images area.My quiz is far from complete at the moment and I have not yet even finished the frames for each of the questions however these problems are fundamental to the quiz's success and so I felt I needed to confront them now.I can upload what I have done so far and send the link in a pm so you can see what I mean (if it is not already clear)

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ActionScript 3.0 :: Setting Module X And Y Coordinates

Mar 12, 2010

I'm pretty baffled by the lack of information I've found about this and even more baffled that it doesn't look like there's support for this functionality.

I'm building a custom module loader and I want to send x, y, width, height coordinates for each module I'm loading so I can dynamically place modules where I want them.

I have my moduleReadyHandler as such but when I set the x, y coords the modules placement is unaffected

Code:
private function moduleReadyHandler(event:ModuleEvent):void
{
child = module.factory.create() as DisplayObject;

[Code]....

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Media Server :: GEO Lock In C++ Or AS Module?

Jul 14, 2009

I would like to create geo locking module which would react per-file/stream. This means that one particular file which will be streamed via FMS can be geolocked to one country (e.g. Lost can be viewed only by USA viewers (IPs)).Flash video player connects with nc.connect() and plays file with ns.play() method. Geolocking would happend on ns.play() since some files/live streams are locked to some countries (not everything is geolocked and once they are, are not geolocked to same countries so everything happend on per file basis).
 
Can this module be done in Actionscript or is it necessary to use C++ module?

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Flex :: Module Development Workflow?

Oct 6, 2009

I have just started looking into using Modules in Flex and would like to know how you all go about developing them.I understand how to use them (load, unload, application domains, shared classes, etc.), but I'm wondering what a good workflow is in creating them and using them in multiple applications.If I were building reusable application components (text editor, image cropper, compass, whatever), and I wanted to reuse them in many different applications, it seems like I would:

1) Create an Application specifically for one of those modules

2) Create a Module inside that Application

3) Develop the Module by itself, make it work right

4) Link shared libraries to it somehow (like library projects I would use between all of the modules)

5) ... then I'm unclear what's next.I now have lets say 10 Module/Applications, and I want to start mashing them together into usable applications.What's the best way to do this?I would like to not have to copy-paste code and swfs, using something like git submodules if an equivalent is possible.

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Flex :: Different Uses Of Component And Module In Application?

Jun 9, 2010

purpose of component and module of flex app

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