ActionScript 3.0 :: Randomly Located MC's Moving To Center Stage?
Oct 27, 2011
I'm working on my first game engine with AS3 and I'm hitting my first real setback. The idea is that the player controls a centered "turret" on the screen and can't move. Enemies come from all 4 sides and move towards the player. I have all the enemies spawning, randomly, on the edges of the screen. However their movement is silly, because I've coded it like this:
Code:
if (x > 300)
{
[code]........
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Aug 6, 2005
I want the final result to be a stage with a certain number of circle MC's moving around. I have made the circle MC, and added the AS so that it will start at a random point with a random color, then start moving around randomly. I want to make it so that In the beginning the document will duplicate the movie clip x amount of times, using a for loop. I want to then have all the new circles move around, and when two circles hit each other, they will dissappear, using the removeclip function. You can only use this on duplicated movieclips though, so how would i make all the circles duplicated? Is there a way to duplicate the original movieclip x amount of times then delete it? Or is there a way to remove the original after it is in a collision? Also I don't know how to do the collision detection. I am thinking of using a hittest, but would I just do it with a for loop? Is there a way so that if an MC hits any other MC?
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Oct 25, 2011
This tutorial si about moving star out of the stage center, this is the script:
import flash.display.MovieClip;
import flash.events.Event;
var container:MovieClip = new MovieClip();
addChild(container);
addEventListener(Event.ENTER_FRAME, addstarred);
[Code]...
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Mar 13, 2003
I want to have a few movie clips moving randomly over my flashsite. They will look bugs. And I want them to move in the direction the head is pointing.I have tried the random movement tutorial here on Kirupa but can't get the mc to rotate in the direction it's moving.
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Jan 23, 2009
I have a movieclip, with a dynamic text inside.This movieclip is already on stage.I have found several solutions to this TextFieldAutoResize, however, most of them requires to create a new text before implementing TextFieldAutoResize.LEFT or right or center or .... etcIs there any method to apply auto resize on dynamic text which are already placed on stage?
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Apr 26, 2010
I am creating a banner with a "moving target", but the target keeps moving under the copy text of the banner, making it illegible.here is my random movement code (Swiped from kirupa if I recall ) :
//special thanks to Suprabeener for the code
function getdistance(x, y, x1, y1) {
var run, rise;
[code].....
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Aug 19, 2003
I use Flash 5
I went to this (click HERE) site. After a moment, it takes you to the main site.
The top banner is moving randomly over 3 or 4 pictures.
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Apr 26, 2010
I am creating a banner with a "moving target", but the target keeps moving under the copy text of the banner, making it illegible.
here is my random movement code (Swiped from kirupa if I recall ) :
//special thanks to Suprabeener for the code
function getdistance(x, y, x1, y1) {
var run, rise;
run = x1-x;
[code]....
I have tried modifying the " width = 300; height = 180;" line, but it does not seem to be changing much, if anything. I am trying to bound the random movement to the bottom 180 pixels of the composition.
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Nov 10, 2003
lets jsut say like were randomly moving a moveclip around how do i click on it and stop it?
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May 3, 2011
I wasn't quite sure how to describe my problem in the subject. I have a plane MC and a crate MC. The plane only flies along the y axis from the bottom of the screen to top. Along the way I want it to randomly drop the crate MC. My code is below. The problem is that the crates spontaneously keep spawning and not near the plane.
function movePlane():void
{
var tempY:Number;
[code].....
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Oct 26, 2011
Making a ship game because I am incredibly original.. With that aside, I have a problem. I have a function to fire bullets from my ship based on its rotation which works.. it uses this code on creation: ember ho jis ny mmujhe block kia hai
[Code]...
The above code is in my Ship class so I can easily make the bullets achieve the correct rotation. And to continually update its position, in the bullet's class:
x += Math.cos(rotation / 180 * Math.PI) * speed;
y += Math.sin(rotation / 180 * Math.PI) * speed;
So that all works well. But I have another class, EnemyBullet, which randomly generates and uses similar code to set its direction and movement. In my ship class:
[Code]...
I gather that the rotation is therefore always horizontal, but can't for the life of me see why? Can anyone give me an answer? Assuming it's simple enough because the code I used to setup the rotation is the same working code I have used to turn a movieclip towards the mouse..
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May 30, 2005
I have gone through the tutorial on this site regarding random movement. But I need it to be kept in a frame. This is the code(from this site)
Code:
function getdistance(x, y, x1, y1) {
var run, rise;
run = x1-x;
rise = y1-y;
return (_root.hyp(run, rise));
} function hyp(a, b) {
[Code] .....
Lets say I make an physical border for the element. A "box" 200x100 and this box is centered. How do I keep my random moved element inside this "box" or frame you may call it.
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Dec 15, 2004
I have a bunch of dots moving randomly on the screen. They are all copied and pasted versions of one MC with some script attached.Over the top of them is a giant invisible button. When I click the button (anywhere on thescreen) a VISIBLE button appears. When I click again (anywhere onthe screen) I want all the randomly moving dots to move towards the VISIBLE button.
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Apr 7, 2011
I'm trying to get a triangle to spin in place,
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Dec 5, 2011
I have a TargetCirlce_mc which moves on "y" axis from top to bottom. And I have an arrow_mc which is on x:100 & y:200. How can I shoot an arrow exactly on the registration point of the TargetCircle_mc (automatically) while it is exactly opposite to the arrow_mc?
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Feb 21, 2011
I am in the midst of finishing up a design application where you can upload images and colors. I use the greensock transform manager. I am taking anything a user does and recording it so I can recreate what they made on larger scale behind the scenes (to be exported for printing purposes)
The problem I am running into is with rotation and moving x and y values. The transform manager does everything relative to a center point, but when i recreate the image object the registration point is at the top left. I have found how to rotate around the center of the object using the transform matrix, but I can't seem to move the x and y correctly because these values change when you rotate. I want to just move the image to the left or right relative to the center. How could I go about doing this.
Here is how I rotate.
private function rotateAroundCenter (ob:*, angleDegrees:Number, ptRotationPoint:Point) {
var m:Matrix=ob.transform.matrix;
m.tx -= ptRotationPoint.x;
[Code]....
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Oct 30, 2009
I made a pact that I'll use only AS3 from now on but.. The tweening class is confusing me. Take a look at this: [URL]. Finding code that will make the earth move down into center of canvas and simultaneously grow larger?
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Jan 31, 2010
I am trying to have flash draw a line from the center of the stage out and increment around the stage. Not sure what math I would use to do this though. So far I have the line going out to a certain point but not sure how to change that point so that it circles around whatever the dimensions of my stage would be.
So far I have this:
var linetox=0;
var linetoy=0;
var _stage=this;[code]...
which obviously moves the destination ending of the line lower and lower, just trying to get it to draw around the screen (like a clock)
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Oct 24, 2010
I have a moving vehicle on the stage, which should change directions according to where I click on the stage.I already made it work using this formula:var angle:Number = Math.atan2(dy,dx)*180/Math.PI+90;However, I need the car to tween to the correct angle, instead of just "jumping" to it. While this is easy enough to do, the car sometimes takes the longer turn (especially when I click in the bottom-left quarter of the stage), and it seems unnatural.
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May 12, 2005
how to randomly animate circles moving around inside a bigger circles? the small circles will have a collision effect on each other and on rollover of each individual circle, the name of it will come out in the bottom.. so the big circle will act as a wall preventing them from coming out..
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Mar 25, 2002
i want that a MC appears randomly on the stage but with the time...like 1 second, and then after 1 second, it randomly appears somewhere else on the stage (800x600).
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Apr 20, 2009
I'm having trouble centering the stage on screen, its locked to the top left of my window and nothing will make it move. I remember accidentally pressing something on the keyboard just before this happened, but don't know how to get my stage center again. The hand tool does nothing.
Oh and its only happened in this fla, other fla's are fine.
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Mar 19, 2012
if I want to randomly select an image from the stage, by using an array, and send it to the location of a box on stage (ranPair1), how could I do that?
var cardArray = new Array();
cardArray[1] = "twoC, twoH";
cardArray[2] = "threeC, threeH";
[Code].....
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have my images positioned randomly on the stage.
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Apr 15, 2010
i have a movieclip of a butterfly and needs it to move randomly on stage. Also, it should always be facing the side it�s flying at and never fly backwards (if it�s flying from left to right it should be facing right and the other way about)
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I want to load some mcs randomly on the stage, except for a footer area at the bottom of the stage. Is there a way to exclude just a certain part of the stage using something like Math.random()*Stage and then specifying the bottom 300 pixels as off limits?
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Code:
onClipEvent (load) {
x = this._x=Math.random()*Stage.width;
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}
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Apr 1, 2007
I have three objects in library - instance obj1 obj2 obj3 I would like to randomly fill out the stage with those objects.
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Jun 22, 2009
I am generating movieClips outside of the stage I want to send them randomly into the stage in enter frame. Currently it looks like this, so they go like in all directions... How could I direct each of them randomly into the stage?
Code:
function timerEvent(e:TimerEvent):void {
var newObj:MyObj=new MyObj();
//this places them randomly outside of the stage
[Code].....
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May 12, 2010
I have 5 mc make invisible on stage . On press of a button one of the mcs appear randomly on stage.
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