ActionScript 3.0 :: Send MovieClips Randomly Into The Stage?
Jun 22, 2009
I am generating movieClips outside of the stage I want to send them randomly into the stage in enter frame. Currently it looks like this, so they go like in all directions... How could I direct each of them randomly into the stage?
Code:
function timerEvent(e:TimerEvent):void {
var newObj:MyObj=new MyObj();
//this places them randomly outside of the stage
[Code].....
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Mar 10, 2012
I am trying to call objects from the library for a collection game.
Having major issues with the best way to assign the good objects and the bad objects to later update a score.
how i can first assign the movieClips from the library into a good and bad array and then after randomally fill the stage with them.
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Aug 6, 2005
I want the final result to be a stage with a certain number of circle MC's moving around. I have made the circle MC, and added the AS so that it will start at a random point with a random color, then start moving around randomly. I want to make it so that In the beginning the document will duplicate the movie clip x amount of times, using a for loop. I want to then have all the new circles move around, and when two circles hit each other, they will dissappear, using the removeclip function. You can only use this on duplicated movieclips though, so how would i make all the circles duplicated? Is there a way to duplicate the original movieclip x amount of times then delete it? Or is there a way to remove the original after it is in a collision? Also I don't know how to do the collision detection. I am thinking of using a hittest, but would I just do it with a for loop? Is there a way so that if an MC hits any other MC?
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Feb 3, 2007
i have an animation and some movie clips. i want to add my scene an action that brings movieclips from my library randomly on my stage in every 20 seconds. how can i do that? the movieclips should be on the stage so we can see them but they should be invisible until they called from the action.
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Mar 16, 2009
I'm trying to fade in and out some movie clips using the Tween class, but am having problems. I have the following code which fades in my movie clips:
Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
// Fade in and out
var myTween1:Tween = new Tween(wds_mt, "alpha", Regular.easeIn, 0, 0.5, 100, false);
var myTween2:Tween = new Tween(wds_sf, "alpha", Regular.easeIn, 0, 0.5, 150, false);
var myTween3:Tween = new Tween(wds_hush, "alpha", Regular.easeIn, 0, 0.5, 120, false);
var myTween4:Tween = new Tween(wds_10, "alpha", Regular.easeIn, 0, 0.5, 300, false);
var myTween5:Tween = new Tween(wds_uf, "alpha", Regular.easeIn, 0, 0.5, 210, false);
However, I need to fade them out and then loop the fade in-out animation forever.
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Jun 17, 2009
I had an idea I would like to incorporate into my site, and sure that Flash can accomodate, but what better place to check!? Say I have a mc_1, mc_2, mc_3, mc_4, and mc_5 all are basically the same information, just varied lead in animations. Is there a code that I can call to randomly choose among those when the site is loaded? Pretty vague I know, but right now I am adding them via "addChild," so would there be something I could use to accomplish this?
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Jan 11, 2009
I have a slider on my stage that returns a number between 0 - 300 depending on where the user moves the slide.What I would like to do is add and remove movieclips as the user slides the slider so that the number of movieclips on the stage is proportional to the slider's value.An example: If the slider value is 300, I want 300 circles on the stage. As the slider moves down to zero, the number of circles on the stage decrease.I've been trying to think of the best way to do this. Should I use addChild and removeChild? Or just change the visibility?And what would be the best way to refer to each movieclip? Should I use an array? Or maybe an if/else statement?
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Aug 8, 2005
I'm working with a randomly moving MC, and now it looks good except the collisions with the level. When it hits the level it gonna rotate and go another way. I don't want it go through the walls.
PHP Code:
onClipEvent (load) {
xx = -(Math.cos(this.ro._rotation*(Math.PI/180)))*speed;
yy = -(Math.sin(this.ro._rotation*(Math.PI/180)))*speed;
this.ro._rotation = random(360); radie = 9;
[Code] .....
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Jun 28, 2006
I posted this in the Flash 8 forum, but wonder if I'll have better luck in here. I need to get movie clips to play randomly. Currently, I have actionscript on Frame 1, and a movie clips on the stage in Frame 2. Also in each movie clip as the last frame I have "PlayMC();".[code]
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Jul 23, 2009
I can place the movieclips randomly on the stage but I am trying to randomly populate shapes with movieclips.
Code:
ball_mc.x = Math.random() * stage.stageWidth;
I tried just replacing stage.stageWidth with box_mc.width but that didnt work. Also, I wanted to create more complicated shapes for their bounding area then just a movieclip's rectangle.
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Jan 22, 2010
I have an mp3 playing. What I would like is to have a movieclip that is located in the library appear, complete it's animation then get removed. The movie clip must complete this proccess 4 times, randomly during the length of the song but never at the same time and not in the last 5 seconds of the song. BTW I can't do this manually by just firing it off a random amount of times because this code will be used with lots of different mp3's, so I need to use the dynamic data I get by retrieving the song length. I have the code working to retrieve the length of the song, and I have a variable that stores the length minus 5 seconds from the end, so I basically have the length of time I wish to work with.
My problem is making the movie clips appear 4 times randomly throughout that length of time. The code is below (what I have so far), the movieclip is stored in the library as circle_mc. The timer I'm using at the beginning of the code (to retrieve the length of the song) is set to run after 2 seconds this is because there is a delay in the music starting and if it did it instantly the number retrieved obviously would be 0, so I delay it by 2 secs till I know the song is playing. At the moment I'm just trying to get it to fire twice, at the moment it fires once or not at all.
Code:
import flash.media.Sound;
import flash.net.URLRequest;
import flash.media.SoundMixer;
import flash.utils.ByteArray;
import caurina.transitions.Tweener;
[Code] .....
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Jun 4, 2009
is it possible with AS3 to see the list of the movieclips that are on stage?
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Sep 22, 2009
I want to randomly load 3 animations in a topbanner on my website. The 3 animations are placed inside their own movieclip and loaded to the stage by using "attachMovie". This works fine. But when a movieclip is loaded to the stage and the animation inside of it is finished playing how do i attach or load another movieclip randomly to the stage?
[Code]...
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Jan 17, 2006
I am new to flash programming. I have to create a flash card game for a client.There are 52 cards with back showing in 52 rectangles. Each time the swf loads the position of the cards has to be different (randomly placed) in those 52 rectangles. Click on the card and the face of the card shows. Also an option for shuffle. When the user clicks on shuffle, the cards are randomly placed.
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Jul 15, 2009
I am trying to develop a program which attaches movieclips randomly around a point. The attached movieclips should not overlap each other.
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Jul 11, 2009
screen size: 550 x 400 i want to spawn movie clips randomly from the upper part of the screen and to make them go to the bottom. My game name is coin collector, so i want to spawn coins falling down and make my stickman catch'em.
ActionScript Code:
Add the AS2 in a box like this one
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Sep 9, 2011
Looking for a way to stop all movieclips both are the stage and that are children of the ones on the stage.
I toyed with looping thru stage's children so I can first target clips on the stage. But I am getting error.
for (var i:int = 0; i < this.numChildren; i++) if (this.getChildAt(i) is MovieClip)
{
this.getChildAt(i).stop
}}
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Mar 25, 2002
i want that a MC appears randomly on the stage but with the time...like 1 second, and then after 1 second, it randomly appears somewhere else on the stage (800x600).
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Mar 19, 2012
if I want to randomly select an image from the stage, by using an array, and send it to the location of a box on stage (ranPair1), how could I do that?
var cardArray = new Array();
cardArray[1] = "twoC, twoH";
cardArray[2] = "threeC, threeH";
[Code].....
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Dec 13, 2009
im not sure how to about this... i think it may have something to do with the addChild() function
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Jan 30, 2010
have my images positioned randomly on the stage.
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Apr 15, 2010
i have a movieclip of a butterfly and needs it to move randomly on stage. Also, it should always be facing the side it�s flying at and never fly backwards (if it�s flying from left to right it should be facing right and the other way about)
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Jul 3, 2006
I want to load some mcs randomly on the stage, except for a footer area at the bottom of the stage. Is there a way to exclude just a certain part of the stage using something like Math.random()*Stage and then specifying the bottom 300 pixels as off limits?
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Code:
onClipEvent (load) {
x = this._x=Math.random()*Stage.width;
y = this._y=Math.random()*Stage.height;
}
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Apr 1, 2007
I have three objects in library - instance obj1 obj2 obj3 I would like to randomly fill out the stage with those objects.
Can anyone tell me how to achive that with action script.
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May 12, 2010
I have 5 mc make invisible on stage . On press of a button one of the mcs appear randomly on stage.
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Nov 18, 2011
I have a four rows and four column of movie clip. And i want to know how to arrange the movie clip in random position
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May 12, 2011
I'm trying to distribute 3 objects randomly on my stage but it's not working. My movie is 800x800.
[Code]....
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Aug 13, 2009
how could I randomly place x number of rectangles on stage so that they dont overlap?
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Oct 27, 2011
I'm working on my first game engine with AS3 and I'm hitting my first real setback. The idea is that the player controls a centered "turret" on the screen and can't move. Enemies come from all 4 sides and move towards the player. I have all the enemies spawning, randomly, on the edges of the screen. However their movement is silly, because I've coded it like this:
Code:
if (x > 300)
{
[code]........
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Jun 27, 2003
I have a list of countries that are in an xml document. I was wondering if here was a way to randomly load ten of these and place them on the stage in random places. I want to get the effect of this intro: [URL]. (not the one with the black background)
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