ActionScript 3.0 :: Get The Images Positioned Randomly On The Stage?
Jan 30, 2010have my images positioned randomly on the stage.
View 1 Replieshave my images positioned randomly on the stage.
View 1 RepliesCan images be stored in some sort of array and then called to the stage randomly?
View 3 RepliesI am trying to change the depth of MCs that are already positioned on the stage. However, there doesn't seem to be a property such as _depth. So can I even change the depth of an MC during the game and if so how would I do it?
View 3 RepliesI am trying to change the depth of MCs that are already positioned on the stage. However, there doesn't seem to be a property such as _depth. So can I even change the depth of an MC during the game and if so how would I do it?
View 3 RepliesI was wondering how "relative alignment" such as on the easybit-site (take the window and resize it) is done? All objects on the stage are positioned always relative to the actual window-size without losing quality, but how???
View 2 RepliesIs there a way using flash you can display images but each one selected randomly from say an array of different images?
View 4 RepliesI got this XML slideshow.My xml looks like this:
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<images>
<pic>
[code]......
May I noe if there is any flash example or anyone noe how to make images cycling very fast,then one of the images will zoom out for a while, then continue the procedure again but now display out another image.... Something like random letter cycling..
View 1 RepliesIs there a way of creating an swf file that randomly fades in and out, a large number of images?
View 11 RepliesI want to be able to create an swf that loads in images randomly from a database of several thousand pictures, like the example that I have linked to. Is this possible?
View 4 RepliesI am trying, with this code, to first, shuffle the order of the images in the array so their loading sequence is never the same when the page is reloaded.Then, im trying to have the shuffled array open one at a time, image by image, at a set interval.
Code:
Array.prototype.shuffle = function() {
for (i=0; i<this.length; i++) {
[code].....
I am designing a website and have for locations I would like to load a random image from the same folder. Goals we'd like to accomplish with this:
1. We want images to load randomly from same folder
2. We don't want any duplicate images on the page at any one time
3. We have different size movie clips they are loading into.
Is there a way to accomplish this? What script do I use to resize the .jpg to fit whatever movieclip it's loading into and how to I tell it not to load an image that is already loaded in another movieclip?
problem with loading images randomly and putting them in the right _x and _y coordinates.I have a swf file with in the first frame a button with this code :
on (release) {
filename = ["image-01.jpg", "image-02.jpg", "image-03.jpg"];
path = "images/";
[code].....
I have images which I have been broken to resize them to suit my design. What happens is that every now and then when I re-enter my flash movie these images turn red and I have to do the whole image imputing and breaking apart process once more.......
View 4 RepliesI have a problem with loading images randomly and putting them in the right _x and _y coordinates. I have a swf file with in the first frame a button with this code :
on (release) {
filename = ["image-01.jpg", "image-02.jpg", "image-03.jpg"];
path = "images/";
i = filename.length;
[Code]....
the image gets loaded and placed correctly when played from the harddisk. the problem starts when i upload the swf to the internet, then the image won't be centered but the left upper point of the image is placed at x=640 and y=230
i want that a MC appears randomly on the stage but with the time...like 1 second, and then after 1 second, it randomly appears somewhere else on the stage (800x600).
View 6 RepliesI have 5 different MovieClips in the library, and a main movieclip on stage.
I must load the MCS from the library randonly on the main MC from time to time. How can I do it?
if I want to randomly select an image from the stage, by using an array, and send it to the location of a box on stage (ranPair1), how could I do that?
var cardArray = new Array();
cardArray[1] = "twoC, twoH";
cardArray[2] = "threeC, threeH";
[Code].....
im not sure how to about this... i think it may have something to do with the addChild() function
View 3 Repliesi have a movieclip of a butterfly and needs it to move randomly on stage. Also, it should always be facing the side it�s flying at and never fly backwards (if it�s flying from left to right it should be facing right and the other way about)
View 3 RepliesI want to load some mcs randomly on the stage, except for a footer area at the bottom of the stage. Is there a way to exclude just a certain part of the stage using something like Math.random()*Stage and then specifying the bottom 300 pixels as off limits?
I'm using the whole stage because the swf is embedded 100% across the browser, so I can't restrict the dimensions.
Code:
onClipEvent (load) {
x = this._x=Math.random()*Stage.width;
y = this._y=Math.random()*Stage.height;
}
I have three objects in library - instance obj1 obj2 obj3 I would like to randomly fill out the stage with those objects.
Can anyone tell me how to achive that with action script.
I am generating movieClips outside of the stage I want to send them randomly into the stage in enter frame. Currently it looks like this, so they go like in all directions... How could I direct each of them randomly into the stage?
Code:
function timerEvent(e:TimerEvent):void {
var newObj:MyObj=new MyObj();
//this places them randomly outside of the stage
[Code].....
I have 5 mc make invisible on stage . On press of a button one of the mcs appear randomly on stage.
View 5 Repliesim trying to create a flash file that is randomly showing different objects/images, i believe i have the correct codes although i have encountered an error.
[Code].....
I have a four rows and four column of movie clip. And i want to know how to arrange the movie clip in random position
View 3 RepliesI am trying to call objects from the library for a collection game.
Having major issues with the best way to assign the good objects and the bad objects to later update a score.
how i can first assign the movieClips from the library into a good and bad array and then after randomally fill the stage with them.
I'm trying to distribute 3 objects randomly on my stage but it's not working. My movie is 800x800.
[Code]....
how could I randomly place x number of rectangles on stage so that they dont overlap?
not tween, just place?
I'm working on my first game engine with AS3 and I'm hitting my first real setback. The idea is that the player controls a centered "turret" on the screen and can't move. Enemies come from all 4 sides and move towards the player. I have all the enemies spawning, randomly, on the edges of the screen. However their movement is silly, because I've coded it like this:
Code:
if (x > 300)
{
[code]........