ActionScript 3.0 :: Randomly Select An Image From The Stage?
Mar 19, 2012
if I want to randomly select an image from the stage, by using an array, and send it to the location of a box on stage (ranPair1), how could I do that?
var cardArray = new Array();
cardArray[1] = "twoC, twoH";
cardArray[2] = "threeC, threeH";
[Code].....
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Jun 23, 2011
I have a Flash as 3.0 project that has 16 movieclips, each movieclip contains 3 images. The first image is the same for all 16 mc's the second image is different for all and the third image is different for all. I have the fla set up so when it is called it will play the first mc and stop. Buttons on the rightside would be used to move the playhead to the desired framename to play all the others.
My question is, each image fades in each clip like a build then stops. Is there a way to code this so when you select a new image to play the stopped previous clip on stage can play backwards so instead of fading in it would fade out, THEN the playhead would move to the frame name and play the newly called clip? So it would work like this
[Code]...
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Sep 25, 2009
I am building a project where i have 4 mc's each on their own frame with individual labels.What i am trying to figure out is how to have one selected in a non linear order when the next button is clicked. E.g. Im on frame one, the mc is done playing and i click next.instead of going to frame 2 i want it to randomly select a label located on either frame 2,3, or 4.
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May 20, 2010
creat a flash to randomly select names from list contains more than 150 names and randomly select about 10 or 20 names each time without repeat any of then
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Aug 13, 2011
after you click play on the menu frame for my flash game, and the game starts, you have to click anywhere on the stage for the keyboard controls to work.
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Sep 23, 2010
I'm trying to find a generic way to select everything on the stage, because when I leave a frame, I want everything to fade out. But the user will be leaving multiple frames, so I would like to do it without specifying various objects depending on what frame they're on. I realize there are a lot of ways to "skin this cat", and I will fall back on something else if this isn't possible.
When I try this, I get an error, "undefined *".
Code:
stage.*.alpha = 0;
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Oct 26, 2010
I have the following code:
Code:
btn.addEventListener(MouseEvent.CLICK, select);
function select(evt:MouseEvent):void {
addEventListener(MouseEvent.CLICK, unselect);
} function unselect(evt:MouseEvent):void {
removeEventListener(MouseEvent.CLICK, unselect);
}
The idea is to be able to select the "btn" sprite and while it is selected you can click anywhere on stage to deselect it. I thought this would work but somehow after a single mouse click it also executes the unselect function. Since I add this function after the mouseclick I do not understand why it is doing this. Is this not the way to do such a thing?
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Mar 25, 2002
i want that a MC appears randomly on the stage but with the time...like 1 second, and then after 1 second, it randomly appears somewhere else on the stage (800x600).
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Mar 6, 2011
I don't really know that much about Commands in Flash, but I was thinking this could be a possible Command to create.See, I have this puppet made up of dozens of separate pieces, all on their own layers.It's very tedious to click on 10 different symbols in order to move the character's arm, for example.I was wondering if there was a way to create a JSFL command to select each of the 10 symbols on the stage.
I tried clicking each one, and saving the "Change Selection" actions from the History Panel as a Command, but that is location-based.As soon as I move those symbols to a new location, the command I saved no longer selects them.And I can't select the objects by layer or frame, because it doesn't seem to want to save those either.
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Dec 13, 2009
im not sure how to about this... i think it may have something to do with the addChild() function
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Jan 30, 2010
have my images positioned randomly on the stage.
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Apr 15, 2010
i have a movieclip of a butterfly and needs it to move randomly on stage. Also, it should always be facing the side it�s flying at and never fly backwards (if it�s flying from left to right it should be facing right and the other way about)
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Jul 3, 2006
I want to load some mcs randomly on the stage, except for a footer area at the bottom of the stage. Is there a way to exclude just a certain part of the stage using something like Math.random()*Stage and then specifying the bottom 300 pixels as off limits?
I'm using the whole stage because the swf is embedded 100% across the browser, so I can't restrict the dimensions.
Code:
onClipEvent (load) {
x = this._x=Math.random()*Stage.width;
y = this._y=Math.random()*Stage.height;
}
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Apr 1, 2007
I have three objects in library - instance obj1 obj2 obj3 I would like to randomly fill out the stage with those objects.
Can anyone tell me how to achive that with action script.
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Jun 22, 2009
I am generating movieClips outside of the stage I want to send them randomly into the stage in enter frame. Currently it looks like this, so they go like in all directions... How could I direct each of them randomly into the stage?
Code:
function timerEvent(e:TimerEvent):void {
var newObj:MyObj=new MyObj();
//this places them randomly outside of the stage
[Code].....
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May 12, 2010
I have 5 mc make invisible on stage . On press of a button one of the mcs appear randomly on stage.
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Nov 18, 2011
I have a four rows and four column of movie clip. And i want to know how to arrange the movie clip in random position
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Mar 10, 2012
I am trying to call objects from the library for a collection game.
Having major issues with the best way to assign the good objects and the bad objects to later update a score.
how i can first assign the movieClips from the library into a good and bad array and then after randomally fill the stage with them.
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May 12, 2011
I'm trying to distribute 3 objects randomly on my stage but it's not working. My movie is 800x800.
[Code]....
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Aug 13, 2009
how could I randomly place x number of rectangles on stage so that they dont overlap?
not tween, just place?
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Oct 27, 2011
I'm working on my first game engine with AS3 and I'm hitting my first real setback. The idea is that the player controls a centered "turret" on the screen and can't move. Enemies come from all 4 sides and move towards the player. I have all the enemies spawning, randomly, on the edges of the screen. However their movement is silly, because I've coded it like this:
Code:
if (x > 300)
{
[code]........
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Aug 6, 2005
I want the final result to be a stage with a certain number of circle MC's moving around. I have made the circle MC, and added the AS so that it will start at a random point with a random color, then start moving around randomly. I want to make it so that In the beginning the document will duplicate the movie clip x amount of times, using a for loop. I want to then have all the new circles move around, and when two circles hit each other, they will dissappear, using the removeclip function. You can only use this on duplicated movieclips though, so how would i make all the circles duplicated? Is there a way to duplicate the original movieclip x amount of times then delete it? Or is there a way to remove the original after it is in a collision? Also I don't know how to do the collision detection. I am thinking of using a hittest, but would I just do it with a for loop? Is there a way so that if an MC hits any other MC?
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Jun 27, 2003
I have a list of countries that are in an xml document. I was wondering if here was a way to randomly load ten of these and place them on the stage in random places. I want to get the effect of this intro: [URL]. (not the one with the black background)
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Apr 1, 2009
i need to make an object move randomly around the stage on the click of a button and then stop the object using a different button
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Dec 20, 2004
i've one movile clip,i want several instances of dat movieclip randomly spread in the specified dimensions of stage.dis is simple but i want 2 start from one location then they should stop ramdomly and at radom palces wid random speed [URL] in above site ,if u click portfolio button u can see d red movieclip movement.
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Feb 25, 2012
Here's my current situation[code]...
As you can tell, the above codes don't seem to do the trick. I just want to dynamically select which Embedded.* class to select.
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Oct 17, 2011
Can images be stored in some sort of array and then called to the stage randomly?
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Jun 11, 2010
I want 3 movieclips to change positions (swap places) on the stage randomly when I push a button and make sure they are always in different positions, so they don't randomise the same way.
cat, dog, fish
position_a,position_b,position_c
position_b,position_c,position_a
position_c,position_a,position_b
then loop and randomize the position they popup in again. So I can just keep on clicking the screen and they always change.
xxxa
xxbx
cxxx
I will have the 3 movie clips on the stage with instance names.
position_a
position_b
position_c
[code]....
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Jan 12, 2012
I'm trying to make a short clip = a website introduction - where feathers fall from above the stage eventually covering it completely. I've created movie clip with the animation (motion via motion tweens) - and what I'd like is for multiple instances of the Movie Clip to appear above the stage, then the Movie Clip to play, hence feathers falling randomly.I'd also like to put a time delay on the appearing of each new instance (ideally random) so that when the movie clip plays the falling feathers aren't perfectly synchronised (which they would be were all the instances to appear at the same time).I've tried playing with the scripts suggested in this thread with limited success: showthread.php3?t=259911(Also, I'd ideally like to change the tint on each movie clip (to a limited set of colours) instance to vary the colour of the feathers, but that's maybe a complication too far for the moment!
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Jan 12, 2007
I built my first simple class which just makes a movieclip move around randomly on the stage. I wanted to know if the "class" experts can take a look at my code and let me know how I can improve. I want it so that it is the most efficient code and can be applied to any movieclip that I want as easy as possible.
[Code]....
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