i have 8 movie clip and i use it as a navigation buttons and when clicked it should go to different links. i use these codes but i think these codes are not pure oop so reduce programming using oop but works in same way as it is doing right now.
the codes are follows
function buttonmode(link:MovieClip):void{
link.buttonMode = true;
}
buttonmode(rec1_mc);
buttonmode(rec2_mc);
Considering we have already done the following actions:
Flex Framework as RSL Compiling with debug=false Loading most images at runtime Drawing other simple images with flash draw features
[code].....
We believe we spent a lot of time into asset optimization and most of the work is remaining on the code.By analyzing our link-report, our guess is that the heavy part of the code is comming from Flex .mxml nested components. We don't think there is much to do on our pure AS classes.Is there any analysis or coding best practice in order to reduce the impact of the code on the swf filesize ?
how can i reduce the swf size? it's 9MB and it takes a bit to load online. is there any solution to reduce its size so it can load faster? the pictures and loaded externally so they're not embeded in the file. There are some inside the movie but they were already reduced from their original size.
i decompiled a swf & convert it to fla .after geting swf ,again i decompiled it,results in increase in file size of fla.is there any way to reduce the file size of fla...as PC hangs when i save fla.
I am using Flash CS3. Now i did some image with mc(Movieclip) animation. Its come near 150kb. But i dont need this like file size. I want less then 75kb.also i did publish settings and reduce the jpeg quality near 40. But its come near 106kb...
I have a Flash 8 a/s2 site but I feel the load time when a visitor visits the site is too long. The site does have music, pictures and videos but they are all loading externally.
Is there a way I can reduce the load time of the SWF?
I've uploaded an AIR-built .ipa file to Apple. From Apple: "The app binary listed below was 8 MB when you submitted it, but will be 20 MB once processed for the App Store"
So I'm trying to trim it. I've gotten rid of all unused .as classes and all unused assets. Does anyone have any clever way of reducing file size further? One way I thought of is this[code]...
reduce the file of flash file as well as swf file to upload.I am a fresher. I don't know advance actionscript, xml etc. reduce the swf file size. So that i can easily upload the file.Also briefly explain me how to externally load the swf file in flash.
reduce the file of flash file as well as swf file to upload.tell me a simple way to reduce the swf file size. So that i can easily upload the file.how to externally load the swf file in flash.
Will OOP reduce the performance of the application.I have to query 4 database with more than 1000 rows between each user inputs to give the output. The whole thing must be less than 5 seconds to the maximum extend and an average of 2 seconds. Which type of design is better for performance.
I am trying to reduce the size of my swf, and I see that I am using a movieclip on each frame on the Timeline, which has to be adding considerable size to my file, since I have placed the movieclip(animation) on every frame. How could I do this more efficiently and still acchieve animation between each frame? I have included a ripped version of the fla. , since the attachment limit here is pretty low. In the file the video - files and the picture files have been removed, but the rotate... mc's(animation) are placed in the interanim Layer and the Menustate Layer, on each frame.
I have a image sequence of 350 images. Is it possible to Reduce frame count in flash mx, (remove every other frame)automaticy, not by hand one frame at a time. I do also have flash cs5 can it be done in that?
Having a problem with a game, The cpu load at the start when all the elements are on the stage is between 120 - 150%. Far too high. I reduced the frame rate from 30 to 24 and now the cpu load is around 100 - 125% which is still too high for my liking !! I'm wondering if this code can be optimized, I'm sure this is the cause, it's running within a movieclip class on 15 movies at the start..
#Hi, does anybody know if there is a way to export faster other than changing pu/overclock/memory? Maybe a especial video card or GPU?I notice that when I export Flash just use 25% of processor, any way to improve this?I have a fast processor (phenom 3.4) and enough memory (4GB), but still need more speed.
So I have this .fla file that a freelancer made for me before. I noticed that the mp3's he imported have really low size of about 800kb only for each sound. When I sent this songs to him, they were in WMA files and have 3MB size each. I noticed that the file location says "program files/total video converter/...", so I assume that he used the Total Video Converter software to convert the WMA to MP3. But how was he able to make the size to only 800KB? Because I tried other converters and the size doesn't change significantly. Lastly, I noticed that it says in the properties "50.0% of original" and the use imported mp3 quality is checked! Also, since the above situation has a WMA file. How about if I already have the mp3 file? How can I reduce the size?
I am importing layers from my Photoshop file to Flash to create a Flash Banner ad using CS5. My Banner size is set-up in PS as 160x600 72DPI. Are there any tricks to getting my file size down without losing anymore resolution when importing to the flash Stage?
How can I reduce the space between my linkButtons and inside each linkButton ?
I've set padding to 0 but it was already 0.I've been able to only change the height of the LinkButtons, but I cannot do that with the width because the text is dynamic.[code]...
In the below code sometimes when microphone is not connected some noise is generated and the system just keeps on buzzing the same sound.Whats wrong with the code below and how to reduce the unwanted noise. Should i set myMic.setLoopBack(false) in the below code
I am making a flex application with .NET at back end (connection using WebORB and remote objects). I have five drop-down boxes in Flex component, each having unique values from different tables (e.g. city name, county name, user name, etc.).On page load (or can say creation create) I need to display these values so that users can select from the list. I was trying to get data using five remote objects (one for each drop down box.). I am wondering if there is way to get all data in one remote call.
In AS3, from a division I get a number like this one: 0.9130406010219044.Is there any way to reduce the number of decimals (aside from multiplying that number for one million)? Is there a way to reduce the numbers BEFORE the division is performed?
I am using Flex Builder 3. Even for a small project, my exported .air file's size is around 400k. Is it because of all the Flex libraries being compiled into my application. I wanted to know if it is possible to remove the libraries that I don't use.
What are libraries like "qtp.swc" and the "automation" libraries?