I have a Flash 8 a/s2 site but I feel the load time when a visitor visits the site is too long. The site does have music, pictures and videos but they are all loading externally.
Is there a way I can reduce the load time of the SWF?
I'm programming an xml image gallery for a photographer in As3.All thumbs load in from XML-driven external source and then if you click a thumb it loads (the same way) an image.Being that she is a photographer I'm assuming she will want large good quality images in the gallery. If there are large image files say 2mb or so, apart from changeing the image res/size is there a way to reduce the load time when those image are called or should I add a warning that the files are large and people will have to wait?
#Hi, does anybody know if there is a way to export faster other than changing pu/overclock/memory? Maybe a especial video card or GPU?I notice that when I export Flash just use 25% of processor, any way to improve this?I have a fast processor (phenom 3.4) and enough memory (4GB), but still need more speed.
My fla-file (27mB) is graphic resources to a project, split into pieces is very problematic.Publication time on my computer is 4 minutes. I tried setting "preferance / publish cache" - not result.
Having a problem with a game, The cpu load at the start when all the elements are on the stage is between 120 - 150%. Far too high. I reduced the frame rate from 30 to 24 and now the cpu load is around 100 - 125% which is still too high for my liking !! I'm wondering if this code can be optimized, I'm sure this is the cause, it's running within a movieclip class on 15 movies at the start..
I'm designing a flash site with a Dynamic Gallery (loading images from a XML file). what can I do to reduce load time at the beginning, or limit loading times to individual images?
I'm in the process of including a 1 minute .flv into a flash doc. I don't want to stream the video since i want the video to load almost instantly and do not have any room for streaming progress bars also i can't use flash8 and to get video to stream in flash 6 is a pain.
What i have planned to do now was slice up the 1 minute video into 6/ 10sec clips. Put each clip in a seperate external movie which will range from 50-100kb each in kb's. I want to preload the first video and then play it, then in the background load external video2 while external 1 is playing. then play external 2 at the end of external video1 and do the same for the rest of the videos. Its a lot more work but i think this way i can reduce load time and have the video play almost straight away.
What do you guys think? is there a easy way to do it and achieve the same results or should i continue with my concept above, and if i do what i have planned is there any code that you can direct me too that will load a movie / hide it and play when called for?
I have implemented application client-server with spring blazeDs message services using JMS message destination. The idea is a producer declared in Java send message using activeMQ and consumer declared in Flex receives them. I have configured the AMFChannel with a polling interval 0, but I have seen when the consumer subscribes to the destination in Flex, the time request can be of up to 3 seconds.
I have a game built and I would like to reduce the loading time to the minimum possible.One of my ideas is to load the essential assets and some lower quality images the first time, leaving the higher quality images and some of the functionality out at first (for instance things like buttons that change the background color), and once the player enters the game, the rest of the functionality and its assets (images and sounds) will be loading in the background using the Loader class.So once the non-essential assets and the high quality images have loaded they will fade in and substitue the lower quality assets in the most subtle way possible.
Also... Would it be better to have various instances of a "Loader" class and try to load everything at once, or load stuff in order with a single instance of the "loader" class listening to the Event.COMPLETE event ?
In my case, the timer I make doesn't reduce its time whenever a function is called. What code will I change or add in order to reduce the time in my timer? [code]At this point the timer.start(); is placed on a frame so that the timer starts as it enters the frame.
I'm noticing a 13-16 second delay with live streams to iOS devices. Is there any way to improve this delay time by modifying the Event.xml parameters or the Apache hlshttp_module parameters in httpd.conf?
Does anyone know of a way to track the load time of an XML document? I have an xml document that has over 150,000 lines and it takes a little time to load. I am ok with the load time in general however I would like to create a preloader to tack its process.
I have tried putting the xml load/onLoad code in a movie clip and use getBytesTotal and getBytesLoaded to track the mc progress but it seems as though when that mc is loaded the application freezes until the xml is fully loaded.
Is the a script out there that can load a web page only time when the button is click. I don't want the page to reload when the button is continuosly clicked. if the page is already open and they click on the same button, i don't want the page to reload since it is already open.
i am creating a game that will load mangoes with numbers on it....i'm using numbers -9 to 9 i would like to set the time of each mango to load...for example: #2 mango loads every 48th and 15th second of the time, #-5 mango loads every 38th, 15th, 3rd second of the time left....how do I code that???
i have a code that loads the mangoes in random x position...but when the character caught the mango, it doesn't load again... here's a jpg of what i'm trying to do...
this is the code i'm using: this code is attached in the (-2) mango
onClipEvent (load) { //if (_root.time == 50) { ----------------> i tried to put an if statementto determine the loading time but doesn't work
I have created a swf movie file that containes the movie playback panel & a f4v video & I have uploaded them to a subfolder on my server.The whole site has a secure connection (https), but the page that i will try to embed the movie will have a regualr connection (http).
The problem arises when i do embed this flash video in a HTML file. in IE & Chrome it works and looks great, But in firefox it doesnt. If i clear my cache (as if i were a new visitor to the site) and enter the page, the movie isn't displayed at all...is shows "done" in the browser loading bar.
After about a minute or so (which i assume is the amount of time it takes to load the full movie), i hit refresh, and the movie appears fully loaded.
The movie is currently embeded in my homepage (via Iframe - for site protocol reasons), and if it wont load immidiatly from the first time a user enters the site, many users will miss the video (and get a blank white box in the middle of the site).[URL]
I have a short animation mcl that has an enter button (loader) on it. Once clicking the enter button, the main website content (another swf) loads. For some reason when users click the enter button, there is a 12+ second delay in loading the content swf
i want to load a swf file in my project & i want it load only at the first time . i want in next time when i click button, project show me swf's that was loaded beforei use different buttons with this script and different swf files:
I am loading a photo gallery as a swf - the images are large and it takes a few seconds to load. I would like to add a transition to all of the pages, so that page #1 will transition out when page #2 loads. This way the viewer will see the page transition instead of seeing a blank page while the gallery loads.
So...I am able to make the swf transition, but right now, the next page doesn't load until the transition is complete. Is there a way to start loading the page WHILE the transition is happening? Here is the code I'm using to transition the page out. [url]...
I've seen this a couple of times already, loading an XML node one at a time. Example, when a movieclip reaches a certain position then thats the time that the next node of the XML will display until all of the nodes are shown already. And how do I limit the display of the data to 5 data only? then there is a next and back button to navigate the rest.[URL]I have attached my .fla file as well. Just copy the XML code pasted here since I cannot attach an .xml file.
I have a breakout game. The ball has actions to check hitTest with the blocks and if so banish them 1000 pixels away. It only checks for the original block because they all have the same instance name and depth.How would you change the depth? Moreover, how would you duplicate it and place it in a fasion that it is all in a row and it duplicates more that one time on load?
I need to load 3 SWF's file after a certain period of time (loading first SWF, see 5 sec and loading next SWF, see this SWF 2 second and loading Final.swf and stop load)
I have two swf file and I load the them at the same time in main.swf. but both the movie get load at different time because of the dissimilar size and the movie which loaded 1st play 1st and the movie which gets loaded 2nd play 2nd. I want the both the movie to complete its loading and play at once. is there is any way?