ActionScript 1/2 :: Setting Time To Load Mc?
Aug 19, 2010
i am creating a game that will load mangoes with numbers on it....i'm using numbers -9 to 9 i would like to set the time of each mango to load...for example: #2 mango loads every 48th and 15th second of the time, #-5 mango loads every 38th, 15th, 3rd second of the time left....how do I code that???
i have a code that loads the mangoes in random x position...but when the character caught the mango, it doesn't load again... here's a jpg of what i'm trying to do...
this is the code i'm using: this code is attached in the (-2) mango
onClipEvent (load) {
//if (_root.time == 50) { ----------------> i tried to put an if statementto determine the loading time but doesn't work
[Code].....
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