ActionScript 2.0 :: Load MovieClips At A Certain Time?
Dec 16, 2009
Every 5 minutes, a new movieclip should be loaded.These movieclips show a message 'still 20 min to go', 'still 15 min to go', ...
The project should start by a button in the first movieclip.
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Sep 20, 2011
I load an external movie fine with:
f_btn.addEventListener(MouseEvent.CLICK, finteractiona);
function finteractiona(event:MouseEvent):void{
var loadera = new Loader();
[Code].....
It takes 2 clicks to close (or unload) Why?
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Aug 28, 2009
Suppose I have movie clips named mc1,mc2,mc3,mc4... In as2[code]...
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Aug 11, 2009
Is there a way to make many movieclips change the same way, off the same line of code.. rather than having to write them all out seperatly?
eg.
If this was the original code...
clip1_mc.onRollOver = function () {
clip2_mc._visible = false;
clip3_mc._visible = false;
[Code]....
The above doesn't work... but i'm wondering if anyone knows of a method that will work... saving me from having to write so much code in future?
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Aug 24, 2009
Currently I have a function that makes a movieclip copied from one specified in the GUI,moves it to a certain point on the stage, then ends. This is called several times to create various patterns etc on the stage.
Code shown below:Code:
function draw_block( iX, iY , sBlockName )
{
[code]....
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May 14, 2010
I'm a game developer and I have been (trying) to optimize an engine I'm making for my game. So far I have done almost every code trick there is (almost, because I'm not even close to be a professional programmer so I don't know how to do this perfectly )The game is working very smoothly now, I'm impressed, but its still generating some issues with MovieClips. When I load a new map, it loads up a movieclip that contains all the ingame objects (Screen). Inside, I add all the enemies, player and map elements I need. After that, I sort the index of the objects inside it by their position on Y.
While this works fine (using vector), my problem is that each map has like 30-40 movieclips (like doors, walls, etc), plus the player (another movieclip), plus some objects (20-30 movieclips), plus some enemies (10-40) movieclips... and when I move the camera (following the player), all the flash window area needs to refresh, and generates lag. If I only have the doors, walls and player, it runs ok... but when I start adding the enemies and other objects... Is there any efficient way to work with movieclips? Notice 90% of map elements like doors and walls are a movieclip with only one frame.
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Oct 25, 2005
I download a tutorial to make a digital clock now what I want to do is make my movieclips go to a different frame depending of the hour. I want to make that effect of day/night.
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Aug 1, 2003
The following actionscript is some that I got from lostinbeta from an alpha fade question I had, that works fine but I now would like to have the movieclips get smaller at the same time as fading. So I put in some code that went like this
[AS]
//set the transform
mc._xscale = (i*10);
mc._yscale = (i*10);
[Code]...
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Jun 17, 2010
I am using the following code to simulate a volume control bar filling on vol+ and unfilling on vol-. The dragger is a mask that causes the fill to appear and disappear when the mouse is pressed and dragged on the volume controller. It works well, but I would like to add a "switch" that moves at the same time and in the same location as the fill, but on top of it... I created the movieClip for the switch and tried all kinds of variations to the following code with its instance in the code, but cant seem to get it working... below is the code which works with just the mask filling / unfilling.
this.ratio = 0;dragger.onPress = function() {this.startDrag(true, 0, 0, line._width, 0);
this.onEnterFrame = function() {
ratio = Math.round(this._x*100/line._width);
_root.volume = ratio; }; };
dragger.onRelease = dragger.onRelease=stopDrag;
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Sep 4, 2007
I have a problem when few movieclips calls the same function, every movie clip when it is onMouseOver give to the function their properties witch function process.
If i OnMouseOver a few movieclips at the time the function cant calculate every movieclip alone... Maybe i have to put some array.. ??? i dont know..
On OnMouseOver the movieclips move i random direction and when i passes 15 seconds they return to their original place..
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Jul 18, 2010
I have a movie clip who is only a square, i need to copy it on the flash stage a number of times (dinamic). How can i do this in execution time, i know AS2, so i prefer a solution in AS2.
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Feb 24, 2009
URL...My question is how can i make the movieclips that act as buttons play a certain frame on my time line? ....i don't know where or what to insert.
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Feb 15, 2012
I've a movieClip called "picChange" and inside that movieClip, there is another movieClip called "picFrame" and inside that movieClip there are three movieClips called "HolderL1", "HolderL2", "HolderL3". I use these 3 movieClips to attach movieClips(questions for game) from library. I put movieClip inside movieClip to add some animation while it loads. I used following code:
for(var i:int = 0; i<3; i++) {
var pic_mc:String = "picLeft" + ranque[i];
var que_mc_class:Class = getDefinitionByName(pic_mc) as Class;
[code].....
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May 26, 2011
How do you dynamically load JPG's into movieclips in AS3. I was familiar with this process in AS2 but have been looking for a the simplest way to do this in AS3.
I found this code while doing research but I appear to be missing something as it doesn't work when I publish the file.[code]...
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Jun 17, 2009
I had an idea I would like to incorporate into my site, and sure that Flash can accomodate, but what better place to check!? Say I have a mc_1, mc_2, mc_3, mc_4, and mc_5 all are basically the same information, just varied lead in animations. Is there a code that I can call to randomly choose among those when the site is loaded? Pretty vague I know, but right now I am adding them via "addChild," so would there be something I could use to accomplish this?
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Jun 29, 2009
I'm creating a gallery and having a problem loading thumbnails into different MovieClips. I have all the MCs stored into an Array. I could load them if I wanted to type out:
var thumbLoader1:Loader = new Loader();
movieClipName1.addChild(thumbLoader1);
but I would think there's a more dynamic way. Right now Im stuck at:
[Code].....
I tried switcing the var "image" with a name from the "imageThumbNames" array but that would've been too easy.
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Oct 14, 2009
I have 60 characters that I have drawn, and I believe they are making the FLA file take ages to load, and lag.
I would like to seperate the game into 2 files, characters.fla and everything else in another .fla.
I know that I could do loadmovie, but if I move the exported swf file with the loadmovie code in to my desktop for instance, then it wont load.
I would like it so that the two files are seperate, but when i export, it exports from both files to make a single swf with everything in it.
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Jul 3, 2005
the problem is that I can't load a JPG twice to differents MovieClips. What can I do ?
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Feb 9, 2010
I have a flash file with about 32 empy MovieClips on the stage.Basically what I need to do is take an array of images and load them into these empty MovieClips. Hope this makes sense so far.This array will be dynamic and will come from a PHP file.The problem is I'm not sure how to do this? I don't know to take an array in flash and allocate the images to individual MovieClips.
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Jan 5, 2011
Does anyone know of a way to track the load time of an XML document? I have an xml document that has over 150,000 lines and it takes a little time to load. I am ok with the load time in general however I would like to create a preloader to tack its process.
I have tried putting the xml load/onLoad code in a movie clip and use getBytesTotal and getBytesLoaded to track the mc progress but it seems as though when that mc is loaded the application freezes until the xml is fully loaded.
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Apr 26, 2011
I have a Flash 8 a/s2 site but I feel the load time when a visitor visits the site is too long. The site does have music, pictures and videos but they are all loading externally.
Is there a way I can reduce the load time of the SWF?
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May 1, 2009
I've got a serious(?) problem, I tried almost everything but I'm at dead end. I've created a full flash site. It's just a simple, corporate site.
[Code]...
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May 31, 2011
I would really like a class that i can use to load all my movieclips from.I have 100's of external swfs - and i want to load them to stage from one class - as they are requested.I did manage to do it one way, to get access to the stage i did this:
Actionscript Code:
private var _stage:Stage;
and in the constructor code, just did:[code]...........
how to actually load the swfs, what i'm really looking for is a way to use addChild to the stage from within my class.
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Jul 7, 2010
I'm importing images from a folder into movie clips located in my flash, the clip on my first frame loads the graphic, but i can't quite get the others to work[code]...
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Aug 23, 2009
i am having problem to load multile swf one by one . the details of swf file name will be in a xml file . it should load one by one . and one more thing how we can know the details of that loaded swf like wheteher that contains Background movieclip aur Games Character's Movieclip
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Oct 27, 2009
I've got a function to load multiple MovieClips on different rollovers.[code]But this way I can't dynamically change the movieclip instance when I call the function multiple times.
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Jun 18, 2010
Is there a way I could use an externally loaded image in multiple movieclips? I load the image using the Loader class but how can I copy it over to some other clips?
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Jun 18, 2010
Is there a way I could use an externally loaded image in multiple movieclips? I load the image using the Loader class but how can I copy it over to some other clips?
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May 26, 2011
I'm new in AS3 and i'm having some problems. I'm trying to put thumbnails that are load by xml inside a ScrollPanel.
What happened is that the ScrollPanel didn't have a scrollBar and didnt scroll. I thought that if i put each thumbnail inside a MovieClip and set the height maybe would do the trick. But things got worse because i couldn't be able to put the thumb's inside de MC's. Just put them in front
[Code]...
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Aug 16, 2011
i want to create and manage 2 movieclips inside a single class. i just wrote a simple setup for this and i ran into a problem:i create 2 movieclips and want them to be displayed on stage.but only the second movieclip is actually displayed and the first one is just not visible. when i switch the order in which the movieclips are created i see the one being created last. so i totally dont know what to do here. since i am very new to flash i might be missing out on something obvious.here is my class:
ActionScript Code:
package {
import flash.display.MovieClip;
[code].....
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