ActionScript 3.0 :: Control Several Movieclips At Same Time?
Aug 28, 2009Suppose I have movie clips named mc1,mc2,mc3,mc4... In as2[code]...
View 1 RepliesSuppose I have movie clips named mc1,mc2,mc3,mc4... In as2[code]...
View 1 RepliesI download a tutorial to make a digital clock now what I want to do is make my movieclips go to a different frame depending of the hour. I want to make that effect of day/night.
View 6 RepliesI used to work in AS2 and something like this worked:
mc1.mc2.onRelease = function () {
mc3.gotoAndStop(2);
}
But converting it to AS3, it doesn't work anymore.
function goMC (e:MouseEvent):void {
mc3.gotoAndStop(2);
}
mc1.mc2.addEventListener(MouseEvent.CLICK, goMC);
What am I doing wrong? I can't seem to control movieclips within movieclips.
What I have is a movieclip and a button in scene 1 (which is the main timeline).There is an actionscript layer also on the main timeline. what I want to do is when I click the button, it would do a nextFrame(); in the movieclip timeline instead of the main timeline.
View 4 Repliesi have one mc (movieclip).mc has inside a mc1 movieclip. my question is
[Code]...
For what ever reason I can't get an MovieClip that's on the main timeline to play from another MC.It appears that when targeting a MovieClip on the main timeline, root and parent don't seem to work in AS3. Or at least not in the same was as AS2.So inside a MovieClip called control_mc, I want to tell myStage_mc, located on the stage, to start playing when the play head reaches a certain frame inside control_mc.inside control_mc I've tried,
myStage_mc.play();
root.myStage_mc.play();
parent.myStage_mc.play();
myStage_mc.parent.play();
myStage_mc.root.play();
Flash complains, access of undefined property.
I'm new to flash, so I am sure I am missing something basic, but I have not been able to reference movie clips independently in code. I have set an instance name on each symbol, but when I reference in code it is undefined.
If it matters my project is set up this way:Using Flash 4 Pro. Layer one: Static Background Layers two-five: individual movie clips Layer six: transparent buttons over the movieclips.The buttons work fine, but I wanto to play the movieclips on mouse over.
I built my website on the main timeline with a fade in animation...stop(on the page) and a fade out animation. At the end of this fade out animation i would like it to call upon a variable to know what page to go to next.I am trying to tell my main timeline to gotoAndPlay a frame based off of a variable within a movieclip(about_mc this movieclip contains another movieclip which acts like a button(factsheet_mc)) that i have set in my main timeline.I set the variable with:
var buttonFrame; in the first frame of the main timeline
then within my movieclip i have another movieclip which tells my main timeline to play the out fade and remember a variable:
this.onRelease = function(){ --------"this" meaning the movieclip factsheet_mc------------ [code]........
I have a base move that loads other movies into an empty clip [code]...
View 3 RepliesWhat I'm trying to do is control movieclips that are within a movie clip I have added to the stage.
First I did this:
var navcon:NavigationContainer_mc = new NavigationContainer_mc;
addChild(navcon);
This worked fine. But within this there is a mc called printBtn_mc that I want to target.I tried to declare it as a variable like I did with NavigationContainer_mc, but it doesn't work.
I want to play various sound objects a certain amount of times when the playhead reaches a certain frame and then stop playing (even if the playhead reaches the same frame again).
I hope someone will be kind enough to help me solve this problems I'm having controlling each sound.
Setup Details I'm using the load movie method to load another SWF (welcome.swf) file into a movieclip in the _root SWF timeline (main.swf), and using separate movieclips in the _root SWF as holders for each sound object i declare like so:
welcome.swf (its FLA file holds all the sound files in the library with linkage id's as per the following actionscript located as a frame action in frame 1:
[Code]...
[URL]
I have an exhibitor list that loads from xml...and I have a booth layout that loads from a separate xml...I have two arrays set up so that the rented booths are stored first, and the exhibitors are stored in a separate array side by side...
if you click on an exhibitor in the list you will see the associated booth highlight in the mainwindow (and minimap too)...however if you notice, there are multiple entries in the list for some exhibitors, this is because they may rent several booths...I want to condense the exhibitor list to have one entry per exhibitor, but have the entry control all their booths, so if you click an exhibitor with 2 booths both of them would light up even though there was only one entry in the list...is this even possible with the list component provided by flash?
I'm trying to create the very basics of a isometric map. My engine creates to map fine, but it's when I want to then control the movie clips.I'm adding each cell in the grid using and array:
Code:
for (var X= 0; X < Engine.Var.GridWidth; X ++)
{
[code].....
I am creating a Flash movie that has some PowerPoint-like pages in it. I've created an nice clipEvent script that make bullet points slide in and bounce to a stop. I want a whole bunch of clips to do the same thing, and I'd like simply to define a script globally at the beginning of the movie and apply it to all those different clips, that way if the client asks for changes I only have to change the one script, not dozens of them.
onClipEvent (load) {
originalH = this._x;
this._x += 500;
speed = 75;
pass = "right";
[Code] .....
I have a problem with attaching more than one movie clip to this control structure, I need to attach 8 different movieclips. Till now the code attaches only one mc the "window".
windows = 8;
for (c=1; c<=windows; c++) {
attachMovie("window", c, c);
}
I am using the flex flv player component and i want to be able to skip 5 seconds forward and backwards , at the moment from what i understand from the documents it is not acurate because the movie can only skip to keyframes sometimes making the skip 6 or 7 seconds. the same goes to cue points which the flv might miss the actual point if there is no keyframe there/ my question is there any other way to use the player in a more accurate manner ? since i see on the web players that can do these skipps
View 2 RepliesI have a popup that contains a TabNavigator control. The tabs are dynamically added to the TabNavigator when the popup loads. Is there a good way to tell when one of the tabs is loaded, from the tab itself?I have a tab that requires a service call to be made, and I don't want the service call to be made unless the user actually goes and clicks the tab to view it. I could notify the tab from the popup control itself when the TabNavigator index was changed, but that doesn't seem like a good way to go about doing it.
View 3 RepliesI want to know that how to control frames at run time, I mean how we know that currently I am at which frame (running stage). Can we fetch the value of Frame at runtime?
View 3 RepliesI'm using AS3, CS5.5, on Windows764bit. I created an animation with many different layers (and nested movieclips) on the stage, then wrote a short bit of As3 to add a slider control of the playback. The problem/mystery is that when I change the slider, the nested MCs act strangely/independently. How to control everything at once? Here is the current file: [URL]
Here is the code I added:
package {import flash.display.*;
import fl.controls.*;
import fl.events.*;import flash.text.*;
//for TLF crap public class SliderClip extends MovieClip {
var slider:Slider;
public function SliderClip() {
[Code] .....
I am loading an swf created in flash professional cs5 via the loader class into a flex 4.1 application. The flash file contains multiple movieclips that are exported for actionscript and those movieclips exist in many instances throughout the movie.
Iterating through everything, comparing class types seems to be the most easy but also the most redundant way to solve this. Is there any way of using the class name as a kind of global selector to access the clips?
I could also make the sub-clips in the flash listen for an event on which they perform an action, but I am not really sure what might be best.
Just wanted to aovid reinventing wheels, I want the date and time picker, I know there is already a date only picker inside flash builder.
BTW: i am using flash builder 4
How can I control the playing time of an external mp3 using actionscript ?
I need to only play a 10 second clip of this sound file so how can I control the length of play time?[code]...
i read this tutorial, it is about how to control the time line of the loaded swf
[URL]
but i get this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at main_fla::MainTimeline/frame1()
[Code]....
What I'm trying to achieve is a basic theatre Box Office application, to show the public the location of the seats that they have bought.
I've got 2 flash apps. One on the clerk side which takes the seats in a csv format and then uses local connection to send the data. [code]...
I have 2 swf files. One is loaded and loading an externally loaded swf into it.Here is the code in the first loaded swf: #1
var logo:Loader = new Loader();
logo.load(new URLRequest("images/Logo.png"));
logo.contentLoaderInfo.addEventListener(Event.COMPLETE, LoadLogo);
function LoadLogo(e:Event):void
[code]....
EDIT:I am having major SANDBOX issues now when I make the clip load from an external URL. I am also coding for an ANDROID using FLASH CS5.5. Its not allowing me to use Security.allowDomain("*");
The proposed task has to do with the creation of an application in which the user will be able to insert, drag&drop and remove rectangles. The properties of each rectangle (name,x,y) should be saved in an xml instance.
1.Create a vertical toolbar with the above buttons:
a.new rectangle
b.move
c.delete
2.Create a movieclip that will be your workspace on the right of your toolbar named stage.
3.Create a function that will be triggered by the new rectangle button and will attach to the stage rectangles as movieclips named rectangle(i) (rectangle1, rectangle2,...).
4.Create a function that will be triggered by the move button and will drag and drop a selected rectangle.
5.Create a function that will be triggered by the delete button and will remove a selected rectangle.
And what I have done so far is:
i = 1;
newrectangleButton.onRelease = function() {
stageMC.attachMovie("rectangleID", "rectangle"+i, i);
stageMC["rectangle"+i]._x = Math.random()*stageMC._x;
[Code].....
so im making a portfolio website that is composed of 3 general movie clips all located on the main stage.
STAGE ---> mainscreenMC
---> recentworkMC
---> newsMC
[code].....
I have a fixed amount of words. Lets say 20 words. I want each of these words to be put into symbols - so i have 20 symbols (box1...box20). Now i want the boxes to fall from the top of the screen and until they reach below the screen. But (and this is where i'm lost) I want to have them fall at different speeds AND I want to control how many boxes falls at a time. Starting out with one box and when this box is out of the screen I want to control the amount of boxes/symbols entering the screen next.
A function telling that next there should be i.e. three boxes entering and falling/floating across the screen (from just above the top of the screen untill they all have reached the bottom). And i want to be able to call a function which starts X boxes - even before the existing boxes in the scenes has dropped). It would be nice to have a function, ie. fallBox(3) , which may be called at any time.
I am trying to implement a small web site in FLash CS3, i have done first phase means i have created 4 pages Home , About us, Group of Companies, Contact us. and i am able to control the timeline like if i click on the home its going to home page and same like if i clicked on about us its going to that page its fine, those first two pages there is no transactions but the problem is, if i clikced on the group of companies here i m trying to create the movie clips and if i clicked on those movie clips then it needs to connect the concerned company web site but here i got stucked even in contact us page also there i am trying to put some more transactions but i am unable to.[code]...
View 1 RepliesI need to get the time in the flvcontrol to trigger a slide image. Where I can find the reference for that control or offer up any code?
View 1 Replies