ActionScript 2.0 :: Attach Mc And Load Swf At Same Time?
May 19, 2003Does anyone knows if its possible, just in one button click, to attach a mc and loads a swf into this attached mc?
View 3 RepliesDoes anyone knows if its possible, just in one button click, to attach a mc and loads a swf into this attached mc?
View 3 RepliesI would like to place attach clips to the _root at a certain interval of time (instead of very fast in a loop), but im having some problems planning it out correctly.[code]It is attaching it, but i want it to be more like a fan spanning out then a clock hand ticking. By this I mean, I would like the clips to remain on the stage. In this case, it seems like the clips are getting replaced.
View 1 RepliesI load an external movie fine with:
f_btn.addEventListener(MouseEvent.CLICK, finteractiona);
function finteractiona(event:MouseEvent):void{
var loadera = new Loader();
[Code].....
It takes 2 clicks to close (or unload) Why?
I've a movieClip called "picChange" and inside that movieClip, there is another movieClip called "picFrame" and inside that movieClip there are three movieClips called "HolderL1", "HolderL2", "HolderL3". I use these 3 movieClips to attach movieClips(questions for game) from library. I put movieClip inside movieClip to add some animation while it loads. I used following code:
for(var i:int = 0; i<3; i++) {
var pic_mc:String = "picLeft" + ranque[i];
var que_mc_class:Class = getDefinitionByName(pic_mc) as Class;
[code].....
with the following problem:I have 1 button that when hit 1 time shouldplay "movieclip 1"when hit for the second timeplays "mc 2"on so on untill mc9(each movieclip plays continously when once activated)
View 0 RepliesI've had great success with loadMovie and loadMovieNum, but occasionally I see something in the posts about attachMovie. Is there a difference between attach and load, or is one left over from a previous verion of Flash?
View 2 RepliesIf it's possible with five3d to "attach" or load a movie clip / image in the sprite we created?
This bit of following code comes from [URL] in the as2 package as a demo...
Code:
Select all// We import the classes needed.
import five3D.display.Scene;
import five3D.display.Sprite;
import five3D.utils.Drawing;
[Code] .....
I have a loading bar setup built with 2 objects.My load bar and the loadbar housing, it works by.
loadBar._width = loadBarHousing._width * (percent / 100);
Now my problem is that I would like to add a 2pixel line to the right side of my loadBar_mc and make it sit to the right of the loadBar MC all the way until it completes the fill/load. Obviously I cant just add the shape to the loadBar_mc because that will resize.No sure on where to go from here.I have a file here:[URL]
If I have an array that contains paths to multiple images, how can I attach and load each of these images to the stage?Something like:
Code:
for (var i:Number=0; i < aImagePaths.length; i++) {
//attach image with path = aImagePaths[i]
[code].....
I have a simple page with a text box and a go button on it. I am trying to build a URL from text that's put in that box.For example, someone types "peanut" in the box, then hits the go button.When they do, it loads the page "http:[url].....It seems simple, but I am not getting the variable to store/pass properly.
View 5 RepliesI want to load an external swf and dynamically attach the mc's in the loaded swf to the main movie. Is it possible to reference the linkage properties of the externally loaded swf in this way?
View 1 Replieshow to eliminate previos attach before move to next attach MC..let say as u can see in my code..I just settign the interval..for 2 second..in other to attach the mc on eby one...so how to set up the code so that if the 2nd mc has attach it'll remove the 1st one attach for certain time...and so on..the scenario like this..
mc1 attach
after 2 second
mc2 attach --> remove mc1
after 2 second
[code]....
I have loaded some images through XML and attached into dynamically created MovieClips named mc0,mc1,mc2...etc.
_loader.removeEventListener(ProgressEvent.PROGRESS, onLoadingAction);
count++;
var img:Bitmap = Bitmap(e.target.content);[code]....
Everthing works fine. But it is shaking so that it was not looking good.How do I achieve smooth movement?
Does anyone know of a way to track the load time of an XML document? I have an xml document that has over 150,000 lines and it takes a little time to load. I am ok with the load time in general however I would like to create a preloader to tack its process.
I have tried putting the xml load/onLoad code in a movie clip and use getBytesTotal and getBytesLoaded to track the mc progress but it seems as though when that mc is loaded the application freezes until the xml is fully loaded.
I have a Flash 8 a/s2 site but I feel the load time when a visitor visits the site is too long. The site does have music, pictures and videos but they are all loading externally.
Is there a way I can reduce the load time of the SWF?
I've got a serious(?) problem, I tried almost everything but I'm at dead end. I've created a full flash site. It's just a simple, corporate site.
[Code]...
Is the a script out there that can load a web page only time when the button is click. I don't want the page to reload when the button is continuosly clicked. if the page is already open and they click on the same button, i don't want the page to reload since it is already open.
View 1 Repliesi am creating a game that will load mangoes with numbers on it....i'm using numbers -9 to 9 i would like to set the time of each mango to load...for example: #2 mango loads every 48th and 15th second of the time, #-5 mango loads every 38th, 15th, 3rd second of the time left....how do I code that???
i have a code that loads the mangoes in random x position...but when the character caught the mango, it doesn't load again... here's a jpg of what i'm trying to do...
this is the code i'm using: this code is attached in the (-2) mango
onClipEvent (load) {
//if (_root.time == 50) { ----------------> i tried to put an if statementto determine the loading time but doesn't work
[Code].....
I have created a swf movie file that containes the movie playback panel & a f4v video & I have uploaded them to a subfolder on my server.The whole site has a secure connection (https), but the page that i will try to embed the movie will have a regualr connection (http).
The problem arises when i do embed this flash video in a HTML file. in IE & Chrome it works and looks great, But in firefox it doesnt. If i clear my cache (as if i were a new visitor to the site) and enter the page, the movie isn't displayed at all...is shows "done" in the browser loading bar.
After about a minute or so (which i assume is the amount of time it takes to load the full movie), i hit refresh, and the movie appears fully loaded.
The movie is currently embeded in my homepage (via Iframe - for site protocol reasons), and if it wont load immidiatly from the first time a user enters the site, many users will miss the video (and get a blank white box in the middle of the site).[URL]
Flash AS3:
how to load items one at a time instead of loading in loop at a normal process using AS3? I'm having problem with overwritten value.
I couldn't make that work, it's always overwritten the last value.I tried to use the dictionary and though it will help to resolve my problem...
I want to be able for EACH button when I clicked it displays the visibility of my markers.
private function handleMarkers(event:CustomEventCenter):void
{
// Get items info from custom dispatcher
var nom = event._name.nom;
[Code]....
Every 5 minutes, a new movieclip should be loaded.These movieclips show a message 'still 20 min to go', 'still 15 min to go', ...
The project should start by a button in the first movieclip.
I have a short animation mcl that has an enter button (loader) on it. Once clicking the enter button, the main website content (another swf) loads. For some reason when users click the enter button, there is a 12+ second delay in loading the content swf
View 1 Repliesi want to load a swf file in my project & i want it load only at the first time . i want in next time when i click button, project show me swf's that was loaded beforei use different buttons with this script and different swf files:
PHP Code:
on (press)
{
[code]......
I am loading a photo gallery as a swf - the images are large and it takes a few seconds to load. I would like to add a transition to all of the pages, so that page #1 will transition out when page #2 loads. This way the viewer will see the page transition instead of seeing a blank page while the gallery loads.
So...I am able to make the swf transition, but right now, the next page doesn't load until the transition is complete. Is there a way to start loading the page WHILE the transition is happening? Here is the code I'm using to transition the page out. [url]...
I've seen this a couple of times already, loading an XML node one at a time. Example, when a movieclip reaches a certain position then thats the time that the next node of the XML will display until all of the nodes are shown already. And how do I limit the display of the data to 5 data only? then there is a next and back button to navigate the rest.[URL]I have attached my .fla file as well. Just copy the XML code pasted here since I cannot attach an .xml file.
Code: Select all<?xml version="1.0" encoding="UTF-8"?>
<list>
<videoClip id="40">
<clipImage>faithwithoutlove.jpg</clipImage>
[code]....
I have a breakout game. The ball has actions to check hitTest with the blocks and if so banish them 1000 pixels away. It only checks for the original block because they all have the same instance name and depth.How would you change the depth? Moreover, how would you duplicate it and place it in a fasion that it is all in a row and it duplicates more that one time on load?
View 10 Repliesok does anyone know or can link me to a right tutorial on to set time condition:
if system idle for certain time it wil play certain MC or load certain swf.
I need to load 3 SWF's file after a certain period of time (loading first SWF, see 5 sec and loading next SWF, see this SWF 2 second and loading Final.swf and stop load)
View 3 RepliesI have two swf file and I load the them at the same time in main.swf. but both the movie get load at different time because of the dissimilar size and the movie which loaded 1st play 1st and the movie which gets loaded 2nd play 2nd. I want the both the movie to complete its loading and play at once. is there is any way?
View 1 Repliesi'm trying to figure out how to reset or refresh clips that are dynamically attached to another clip based on records returned through xml.asically if the user chooses a different filter for the database query I need to be able to refresh a scrolling list made up of clips which will be different based on the filter.this is what I have for a function. I try to use "attachEmptyMovieClip" but to no avail
Code:
getAll=function(){
members = getMembers.firstChild.childNodes;
[code].....