ActionScript 2.0 :: Five3D - Attach Or Load MovieClip Possible?
Jan 15, 2010
If it's possible with five3d to "attach" or load a movie clip / image in the sprite we created?
This bit of following code comes from [URL] in the as2 package as a demo...
Code:
Select all// We import the classes needed.
import five3D.display.Scene;
import five3D.display.Sprite;
import five3D.utils.Drawing;
[Code] .....
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Jan 18, 2009
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Aug 15, 2009
Im trying to create an inventory where when you click an object it will automaticly go into your inventory, the inventory is embedded in other movieclips.I have quite a few spaces(movieclips) in the inventory box when it is open but I just need it so when you click an object it attaches to a movieclip in the inventory.I also need it so that if you click a different item it attaches to the next space in the inventory rather than overlapping an item you have clicked before. I would only have only about 15 (or something similar) spaces so if I have clicked 16 items the 16th item cannot go into the inventory.
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Sep 9, 2005
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Jul 30, 2009
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Jul 24, 2010
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Oct 28, 2009
I'm trying to use attachMovie to attach a movieclip to another movieclip. Both the movieclips are set up as buttons (ie. they have _up, _over, _down, _hit states). The problem is if I define event handlers for both mcs, only the event handler on the parent clip works.
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How do I attach a Movieclip to another movieclip then use it as a hitzone?
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cName = this+'_ha';
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I want to create a card flip effect where I have a card front image, and a card back image. Is there a way to do it so that I have two images in 3d space, one in front of the other, and just rotate their container? If not, how can I achieve this? Also, while i'm using Five3D, i can probably figure out how to convert it if anyone has an example in another library such as papervision3D.
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Mar 23, 2004
I've had great success with loadMovie and loadMovieNum, but occasionally I see something in the posts about attachMovie. Is there a difference between attach and load, or is one left over from a previous verion of Flash?
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May 19, 2003
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Nov 24, 2005
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Feb 16, 2009
Is there a way to attach one movieclip to another, replace one with the other or put one inside the other without them having to be in the library?
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Sep 16, 2009
I know how to attach a movieclip dynamically using flash 8 and cs3 but not in cs4.
I made a movieclip named "box_mc" and i deleted from stage. It's there in library. now i want to display the movieclip "box_mc" dynamically on stage.
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Jun 2, 2006
I have a loading bar setup built with 2 objects.My load bar and the loadbar housing, it works by.
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Nov 3, 2006
If I have an array that contains paths to multiple images, how can I attach and load each of these images to the stage?Something like:
Code:
for (var i:Number=0; i < aImagePaths.length; i++) {
//attach image with path = aImagePaths[i]
[code].....
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Jul 29, 2009
how would i attach a movieclip from the library onto the stage? in as2 i would use attachMovieClip(name),
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Sep 16, 2009
I know how to attach a movieclip dynamically using flash 8 and cs3 but not in cs4. can u pls help me on this.
I made a movieclip named "box_mc" and i deleted from stage. It's there in library. now i want to display the movieclip "box_mc" dynamically on stage. how to do this using flash cs4 ?
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Jun 28, 2010
I have a shell.swf and at run time i am attaching a template.swf. In template.swf file have mcMenu Movieclip.I am unable to access the or attach the movieclip at run time getting this error (1180: Call to a possibly undefined method mcMenu.)that movieclip is not available on the stage.... it is in the library of template.swf file.
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Apr 13, 2011
I dont know why it doesnt f'ing work?[code]And yes, the linkage/properties of the movieclip in the library are correct (linkage: bomb).
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Sep 8, 2011
I have a bunch of Bitmaps stored in the library and I want to display some of them on the stage via actionscript. All I need is to attach each of them to a MovieClip and use addChild() on the stage. Also I want to be able change the attached bitmaps dynamically.
What is the easiest way to do this?
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Jun 19, 2009
First post here. I have a list of images preloaded through an XML file, and in order to store them in my animation, I had to load each of them into a separate MovieClip. Now I want to pick one of them at random, show it onscreen, remove it and show another one, etc. In order to do that, I created an empty MovieClip on the stage and moved it around, giving it the animation I wanted, and now I was wondering how to "attach" one of the image-containing-MovieClips to it, so that it moves along with it.
None of the methods that I've seen in AS 2.0 seem to work. Normally I'd use attachMovie(), but I understand that it only works with MovieClips that are in the Library, while mine are dynamically created from the preloaded images.
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Jul 29, 2009
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Sep 16, 2009
I know how to attach a movieclip dynamically using flash 8 and cs3 but not in cs4.
I made a movieclip named "box_mc" and i deleted from stage. It's there in library. now i want to display the movieclip "box_mc" dynamically on stage. how to do this using flash cs4?
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Dec 4, 2010
When using this code everything works just fine -->
myMovieClip.imageHolder.attachMovie("slideShow", "slideShowb", 1);
var slideShowInterval = setInterval(nextSlide, 10000);
function nextSlide() {
[code].....
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Mar 18, 2009
EDIT: revised question. how do I do this when I have loaded an external swf into my main movie. I use this method to load library assets from the external swf files library.Code: Select allvar LibraryAsset_Class:Class
[Code]...
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Sep 16, 2009
I made a movieclip named "box_mc" and i deleted from stage. It's there in library. now i want to display the movieclip "box_mc" dynamically on stage. how to do this ??
View 1 Replies