Actionscript 3 :: Attach Bitmaps To A MovieClip?
Sep 8, 2011
I have a bunch of Bitmaps stored in the library and I want to display some of them on the stage via actionscript. All I need is to attach each of them to a MovieClip and use addChild() on the stage. Also I want to be able change the attached bitmaps dynamically.
What is the easiest way to do this?
View 1 Replies
Similar Posts:
Jul 31, 2009
I'm trying to figure out the best way to compare a single bitmap against perhaps an array of saved bitmaps to see how close of a match it may be to any one of the bitmaps stored in the array. Right now I'm running a for loop that uses the bitmapData.compare() method to try to compare to see how much of a variance there is but... to be honest I'm at a loss as to how to use the resulting data to do so. Does anyone know of any good method to accomplish what I am trying to do? Forget looking at my code it's a waste of time because simply, it's not working.
View 4 Replies
Aug 17, 2010
I'm trying to convert the frames of a MovieClip (mc) --which are vector graphics-- to Bitmaps in order to improve performance.
The Logic is simple: During the first time play of the mc on every frame I convert the vector display of the mc to BitmapData with their appropriate transformation applied and store these BitmapData instances in an Object with the frame number as the key. I use these BitmapData instances to create Bitmap instances and use them in place of the actual mc during the successive play.
Everything works fine except that there is a random but small position error for the created Bitmap instances so it looks like its vibrating in its place. I have no idea what is causing this.
I have attached the Flash Builder 4 AS project for anyone who wants to look at the code. The swf file can be found in the 'bin-debug' folder when extracted.
View 1 Replies
Jan 18, 2009
I am making a site and have a component on the stage that is put there dynamicly through AS 2.0. When I F5 or Ctrl F5 it seems that the actionscript is read allover again?Only the script that is situated in the specific label. What if I have script in that label that creates a news reader. I f12 and the news reader is there I jump to another label with the menu. when i jump back to the home label the news reader does not appear on the stage. after a f5 or ctrl f5 it does.Do I have to attach the movieClip in each label to assure a the dynm-movieClip script is on stage for the ctrl f5 issue?
View 0 Replies
Mar 26, 2012
I have a movieclip with 10 bitmaps in it. I wanna access each of them.
myMovieClip is the movieclip containing those 10 bitmaps. I wanna access those bitmaps one by one. All 10 bitmaps are imported separately. I tried this :
for ( var i =0 ; i< myMovieClip.numChildren ; i++)
{
trace ( myMovieClip.getChildAt(i) );
}
Problem is numChildren comes "1" only, as if it doesnot consider those 10 pieces of bitmap.
View 1 Replies
Sep 2, 2009
Running into an issue where the if I add a Bitmap image into a movieclip the bitmap will appear slightly Blurry.When I add the Bitmap directly to the scene it appears normal. Is their a property for a movieclip that would explain this behavior? or is their some other solution to keep bitmaps from becoming blurred?
View 2 Replies
Aug 15, 2009
Im trying to create an inventory where when you click an object it will automaticly go into your inventory, the inventory is embedded in other movieclips.I have quite a few spaces(movieclips) in the inventory box when it is open but I just need it so when you click an object it attaches to a movieclip in the inventory.I also need it so that if you click a different item it attaches to the next space in the inventory rather than overlapping an item you have clicked before. I would only have only about 15 (or something similar) spaces so if I have clicked 16 items the 16th item cannot go into the inventory.
View 13 Replies
Sep 9, 2005
A can't seem to get this creating movieclip thing, or attach movieclip. What I want is when a certain button is pressed, a MC in the library is created on the work area, at the mouse location and will continue to follow the mouse untill it is clicked. Once clicked, it stops dragging, but if clicked again, another MC on the screen will gotoAndStop(2); and so on. I have most of the script idea down. But I can't seem to get the create new MC to work.
View 4 Replies
Oct 28, 2009
I'm trying to use attachMovie to attach a movieclip to another movieclip. Both the movieclips are set up as buttons (ie. they have _up, _over, _down, _hit states). The problem is if I define event handlers for both mcs, only the event handler on the parent clip works.
myBtn is already on the stage:
myBtn.onRollOver = function():Void { this.attachMovie("pageButton","chldBtn",1); this.onPress = function():Void { trace("parent"); //works }; this.chldBtn.onRelease = function():Void { trace("attached Movie"); // doesn't work };};
I've tried 'delete this.onPress' for the parent mc but this makes no difference.
How can I get the attached mc event handler to work?
View 2 Replies
Apr 10, 2010
How can i attach a movieClip into another movieClip that is already on the stage (using the attachMovie method) and randomly place them.
View 6 Replies
Feb 23, 2012
How do I attach a Movieclip to another movieclip then use it as a hitzone?
I want to attach mEnemyIdle to a movieclip from a class which I am call this. I want the movieclip to update its _x _y _rotation based of its parent and I want to use it as a hitzone for this.
I am trying this code but I am getting errors?
cName = this+'_ha';
this.attachMovie('mEnemyIdle', cName, this.getNextHighestDepth());
this[cName]._x = _x;
this[cName]._y = _y;
this[cName]._rotation = _rotation;
View 4 Replies
Nov 24, 2005
how to atach my duplicated movieclip into another movieclip?
example, i have this cart and i'm going to buy an item. i can duplicate the item and put it in the cart. if i move the cart, the item is still insdie the cart...
View 1 Replies
Feb 16, 2009
Is there a way to attach one movieclip to another, replace one with the other or put one inside the other without them having to be in the library?
View 1 Replies
Sep 16, 2009
I know how to attach a movieclip dynamically using flash 8 and cs3 but not in cs4.
I made a movieclip named "box_mc" and i deleted from stage. It's there in library. now i want to display the movieclip "box_mc" dynamically on stage.
View 3 Replies
Jul 29, 2009
how would i attach a movieclip from the library onto the stage? in as2 i would use attachMovieClip(name),
View 2 Replies
Sep 16, 2009
I know how to attach a movieclip dynamically using flash 8 and cs3 but not in cs4. can u pls help me on this.
I made a movieclip named "box_mc" and i deleted from stage. It's there in library. now i want to display the movieclip "box_mc" dynamically on stage. how to do this using flash cs4 ?
View 2 Replies
Jun 28, 2010
I have a shell.swf and at run time i am attaching a template.swf. In template.swf file have mcMenu Movieclip.I am unable to access the or attach the movieclip at run time getting this error (1180: Call to a possibly undefined method mcMenu.)that movieclip is not available on the stage.... it is in the library of template.swf file.
View 2 Replies
Apr 13, 2011
I dont know why it doesnt f'ing work?[code]And yes, the linkage/properties of the movieclip in the library are correct (linkage: bomb).
View 4 Replies
Jun 19, 2009
First post here. I have a list of images preloaded through an XML file, and in order to store them in my animation, I had to load each of them into a separate MovieClip. Now I want to pick one of them at random, show it onscreen, remove it and show another one, etc. In order to do that, I created an empty MovieClip on the stage and moved it around, giving it the animation I wanted, and now I was wondering how to "attach" one of the image-containing-MovieClips to it, so that it moves along with it.
None of the methods that I've seen in AS 2.0 seem to work. Normally I'd use attachMovie(), but I understand that it only works with MovieClips that are in the Library, while mine are dynamically created from the preloaded images.
View 4 Replies
Jul 29, 2009
I am new to flash and have recently just created a gallery. I have a scrolling gallery with thumbs and then some bigger images on top. What I am having trouble with is I would like to have a button attached to the stage that can be clicked to take you away from the gallery which is all implemented in actionscript 2 via an xml file.How can I attach a button that does that which is visible above the layer of the gallery so it is possible to see it and click it.
View 9 Replies
Sep 16, 2009
I know how to attach a movieclip dynamically using flash 8 and cs3 but not in cs4.
I made a movieclip named "box_mc" and i deleted from stage. It's there in library. now i want to display the movieclip "box_mc" dynamically on stage. how to do this using flash cs4?
View 2 Replies
Dec 4, 2010
When using this code everything works just fine -->
myMovieClip.imageHolder.attachMovie("slideShow", "slideShowb", 1);
var slideShowInterval = setInterval(nextSlide, 10000);
function nextSlide() {
[code].....
View 1 Replies
Mar 18, 2009
EDIT: revised question. how do I do this when I have loaded an external swf into my main movie. I use this method to load library assets from the external swf files library.Code: Select allvar LibraryAsset_Class:Class
[Code]...
View 2 Replies
Sep 16, 2009
I made a movieclip named "box_mc" and i deleted from stage. It's there in library. now i want to display the movieclip "box_mc" dynamically on stage. how to do this ??
View 1 Replies
Sep 20, 2005
i'm making my own combo box based on an array that can change based on a user input variable.i need to find a way to update the dynamically attached mc's based on when that array changes. that or to use a button (as i'm currently using to trigger it) to clear out the clips i'm attaching and attach a new number of clips for the updated(new) array.[code]i should clarify that it's working, but i need the attached clips to reset each time the function occurs because sometimes there'll be less clips attached if the array length is less and right now if the array length is twelve and then it gets changed to 6, there are still 12 clips attached!
View 2 Replies
Mar 22, 2008
I want to attach a movieclip to the stage every second which i can do but then it disapears. I would like it to stay so it builds up and covers the stage?
View 8 Replies
Jun 6, 2009
does anybody know how to attach a single movieclip when it gets to the frame? It is a stopped frame, so it just continually attaches it. The instance name is ast. I tried onLoad but it won't load the attached movie.
View 1 Replies
Nov 3, 2009
I have a problem playing sound on mouse over event, sound attached from xml file.The question is, can I attach two, or more different (excat) sound to the same movieclip?F.E. I have a movieclip about the dog, and some button on the scene, "name", "sound", "etc".If I click the button "name", and after I pointing the mouse over the dog_mc, the sound would be "a_dog.mp3", but if I click on the button "sound, the played mp3 would to change the "bark.mp3" on mouse over. Of course, there is lot of animals clip, so every clip have to have own sounds.I am would to avoid attach the sound directly inside the movieclip, but not so familiar in XML, so if somebody can me explain it is possible.
View 5 Replies
Apr 16, 2010
I'm having a problem with the following code. It works perfect to attach a movie clip if the mouse is idle. The problem is there seems to be some sort of refreshing going on which is not allowing the movie clip to play past the first frame.
// Set time_out variable(flash time is in milliseconds)
// .2*60*1000 = 30 seconds
time_out = .05*60*1000;
// Set a time variable for mouse movement
_root.onMouseMove = function() {
[Code] .....
View 0 Replies
Apr 9, 2011
I have attached a movieclip(linkage name newbox1) on stage dynamically to the main stage.When press a button, You can then drag the movieclip around to any position. When the button pressed the 2nd time i want a new movieclip. Howeer the movieclip dragged just returns back to were its attached .ii want to be able to dag unlimited movieclips not the same movieclip
ActionScript Code:
btn.onPress = function(){
[code].......
View 0 Replies