ActionScript 3.0 :: Attach A MovieClip From The Library?
Jul 29, 2009how would i attach a movieclip from the library onto the stage? in as2 i would use attachMovieClip(name),
View 2 Replieshow would i attach a movieclip from the library onto the stage? in as2 i would use attachMovieClip(name),
View 2 RepliesIm trying to create an inventory where when you click an object it will automaticly go into your inventory, the inventory is embedded in other movieclips.I have quite a few spaces(movieclips) in the inventory box when it is open but I just need it so when you click an object it attaches to a movieclip in the inventory.I also need it so that if you click a different item it attaches to the next space in the inventory rather than overlapping an item you have clicked before. I would only have only about 15 (or something similar) spaces so if I have clicked 16 items the 16th item cannot go into the inventory.
View 13 RepliesEDIT: revised question. how do I do this when I have loaded an external swf into my main movie. I use this method to load library assets from the external swf files library.Code: Select allvar LibraryAsset_Class:Class
[Code]...
How do i attach a movieclip to the stage without dragging it from the library.
View 6 RepliesI've started trying to get into AS2 and all of a sudden, I don't know how to attach a movieclip from a document's library to the stage! The debugger's saying that attachMovie isn't a method. Just to clarify, I have an external as file which is defining a class and in that class, I want to attach a movie from the library to the stage.
View 4 RepliesI wanted to attach movieclip(btn_select) from my library to the stage (movieclip:container) by XML so here's my code.. here's my loading of xml... Note: portXML.childNodes[0].childNodes.length; is 3
[Code]...
When you attach a movieclip taken from the symbol library to the Stage, by using the attachMovie function and its Linkage name, do you have to - previously - place a dummy instance of the mc anywhere on that Stage to get it works ?
View 5 RepliesI've used MovieClipLoader to load a movieclip into my holder. Everything works out fine, the mc loads and it's all good. But then, inside the loaded mc I use attachMovie to attach a movieclip from the library of the holder. It won't attach, but it will attach if I re-create the specific mc in the loaded mc's library. Does anyone know how to get around this?
View 1 Repliespoint me to anything which will help me dynamically attach movieclips from the library into one main movieclip, which then I can duplicate it many times..You see, what happens with duplicateMovieClip,is that it duplicates the main movieclip itself, without taking its contents..I want to take the contents too. The only way I can imagine this could work, was if I could take a 'snapshot' of the movieclip and keep it as a bitmap, from which this could be duplicated - because I dont need the movieclip and its contents to contain code or have any animation playing. I just want it as an image, so I can create a pattern from..
View 1 RepliesCode:
function myFunction(myMC) {
myMC.attachMovie(myMC, myMC, getNextHighestDepth());
}
myFunction(test); I want this to attach a MC from my library called "test" to a movieclip holder called "test" on the canvas and have it named test. In the end, the instance path would be _root.test.test.
The problem is myMC (the one right after the first parenthesis) is not populating correctly because it is not being read by Flash properly. The typeof myMC is movieclip. I can String(myMC), but still no hope. How do I get this done?
I need code to attach a bitmap from the library. I have this code but it dose not work:
var bmp:Bitmap = new Bitmap(Photo1);
addChild(bmp);
bmp.x = 100;
bmp.y = 100;
//where Photo1 is the linkage class
I have a mc call mcA which visible and invisible alternatively on stage. I want to attach 10 mc (mc1-mc10) in library with this mcA. When mcA is visible it will attach mc4 in library then it is invisible again. The next time it is visible, it attach let say mc7 and so on, we do not know which mc it will attach in the next session it is visible.
View 7 Replieshow I can attach an image that's in the library to a movie on the stage...? I've tried using the attachMovie command. It looks straight forward enough, but I can't seem to get it to work.
- Have a Flash movie that has images 1.jpg, 2.jpg... 10.jpg in the library.
- I then want to be able to create a new version of the file and replace the images and have them automatically picked up in the resultant SWF. Currently, I'm having to open up the Flash file, edit each of the movies where the image is and replace the image. This can be time consuming.
When im attaching the enemy on stage.this is not attaching.. Ihave the linkage name "enemy " in the libary. [code]...
View 3 RepliesI duplicate a MC from my Library and arrange on stage, using:
for (var x=0; x<4; x++){
for (var y=0; y<4; y++){
this.attachMovie("dot","dot"+ ++depth, depth)
this["dot"+depth]._x =515.9 + x * 17.2
this["dot"+depth]._y =199.2 + y * 17.2
}
}
however, i also have a script which i wish to attatch, so the MC becomers draggable. I normally use this: (The Mc contains a button)
on(press){
this.startDrag();
}
[Code]....
Long time since i've done this and i'm a little rusty. How do I attach a library item to the Stage using AS2??
[AS]
Stage.attachMovie("myLogo", "myLogo", 1);
[/AS]
I am using attachSound to attach multiple sound through the library into different variables. But when I try to use setVolume, I get the same volume for all the sounds playing at that time.
View 8 Repliesi try to migrate from as2 to as3 and i have one problem When i attachMovie from library (addChild in as3) and i add custom property its work fine.Here is ex.
Code:
var i:int;
for (i=0; i<5; i++)[code]....
when i attach to that symbol custom class in the library.i got the error: #1056:Cannot create property...
I am making a site and have a component on the stage that is put there dynamicly through AS 2.0. When I F5 or Ctrl F5 it seems that the actionscript is read allover again?Only the script that is situated in the specific label. What if I have script in that label that creates a news reader. I f12 and the news reader is there I jump to another label with the menu. when i jump back to the home label the news reader does not appear on the stage. after a f5 or ctrl f5 it does.Do I have to attach the movieClip in each label to assure a the dynm-movieClip script is on stage for the ctrl f5 issue?
View 0 RepliesA can't seem to get this creating movieclip thing, or attach movieclip. What I want is when a certain button is pressed, a MC in the library is created on the work area, at the mouse location and will continue to follow the mouse untill it is clicked. Once clicked, it stops dragging, but if clicked again, another MC on the screen will gotoAndStop(2); and so on. I have most of the script idea down. But I can't seem to get the create new MC to work.
View 4 RepliesI'm trying to use attachMovie to attach a movieclip to another movieclip. Both the movieclips are set up as buttons (ie. they have _up, _over, _down, _hit states). The problem is if I define event handlers for both mcs, only the event handler on the parent clip works.
myBtn is already on the stage:
myBtn.onRollOver = function():Void { this.attachMovie("pageButton","chldBtn",1); this.onPress = function():Void { trace("parent"); //works }; this.chldBtn.onRelease = function():Void { trace("attached Movie"); // doesn't work };};
I've tried 'delete this.onPress' for the parent mc but this makes no difference.
How can I get the attached mc event handler to work?
How can i attach a movieClip into another movieClip that is already on the stage (using the attachMovie method) and randomly place them.
View 6 RepliesHow do I attach a Movieclip to another movieclip then use it as a hitzone?
I want to attach mEnemyIdle to a movieclip from a class which I am call this. I want the movieclip to update its _x _y _rotation based of its parent and I want to use it as a hitzone for this.
I am trying this code but I am getting errors?
cName = this+'_ha';
this.attachMovie('mEnemyIdle', cName, this.getNextHighestDepth());
this[cName]._x = _x;
this[cName]._y = _y;
this[cName]._rotation = _rotation;
Im currently experimenting with AS3 and I'm trying to attach an external actionscript file to a movie clip in the library but I keep getting error messages, my .as file worked fine in AS2 and I cant figure out what the problem could be heres the code in my fla file
[Code]....
how to atach my duplicated movieclip into another movieclip?
example, i have this cart and i'm going to buy an item. i can duplicate the item and put it in the cart. if i move the cart, the item is still insdie the cart...
Is there a way to attach one movieclip to another, replace one with the other or put one inside the other without them having to be in the library?
View 1 RepliesI know how to attach a movieclip dynamically using flash 8 and cs3 but not in cs4.
I made a movieclip named "box_mc" and i deleted from stage. It's there in library. now i want to display the movieclip "box_mc" dynamically on stage.
I know how to attach a movieclip dynamically using flash 8 and cs3 but not in cs4. can u pls help me on this.
I made a movieclip named "box_mc" and i deleted from stage. It's there in library. now i want to display the movieclip "box_mc" dynamically on stage. how to do this using flash cs4 ?
I have a shell.swf and at run time i am attaching a template.swf. In template.swf file have mcMenu Movieclip.I am unable to access the or attach the movieclip at run time getting this error (1180: Call to a possibly undefined method mcMenu.)that movieclip is not available on the stage.... it is in the library of template.swf file.
View 2 RepliesI dont know why it doesnt f'ing work?[code]And yes, the linkage/properties of the movieclip in the library are correct (linkage: bomb).
View 4 Replies