ActionScript 3.0 :: Refer To Movieclip Within Array
Mar 16, 2010
I have an array that movieclips are added into depending on the users actions. When they are added to the the array, they are also added to the display list of another movieclip on the stage.I'm trying to refer to them later so I can remove them from this movieclip's display list, but I can't work out the wording.[code]
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Sep 3, 2004
How do i refer to an array name inside an array?[code]...
Now i need something like stuff=array1[3]; (this makes an array called stuff which is a copy of array2, hopefully) and then myvar=stuff[3] (which is "succes").. get it?
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Oct 18, 2009
This project was originally written in as1 and I'm in the process of converting it to as3.I have a question regarding arrays.As far as I know, you can't refer to an array using negative indices in actionsscript, can you? I know it's possible in C, C++ and D, but not in actionsscript - to my knowledge.[code]Am I not right in assuming, that this array call produces menuitems[-1] in the first run?All variables are properly declared - in fact this code works just fine, and I don't understand that.
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Mar 12, 2012
I don't know what basic knowlege i missing here.I have two compiler error and don't know what to do about it.First says ") or , expected"Secondly "The class or interface 'BitmapData' could not be loaded."
Code:
listener.onLoadInit = function(mcTemp[i]:MovieClip) { // ") or ," expected
mcTemp[i]._visible = false;
[code].....
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Jul 10, 2011
What I want is: when the "hero" touches an enemy, all enemies should be removed. The problem is that when the hero touches an enemy it only removes that enemy. This only happens when its inside of an "if" condition. I made another example using buttons and worked perfect. let me show you the examples: in this case I made a button to create some movie clips inside an array:
ActionScript Code:
i = 0
myArray = []
boton1_btn.onPress = function(){
[Code]....
in the dieEnemies() function it only remove the one enemy the hero is hitting. What should I do to make all enemies being removed?
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Jul 15, 2010
I am using the load movie from my main file (main.swf) as:
mc_zoom.loadMovie("detail.swf");
I then have a loader as a movieclip with the detail.swf
when the movie (detail.swf) is loaded the preloader I am trying to make/set the play to go:
_root.gotoAndStop(2);
But this does not work - it works locally but when used with the main file (main.swf)
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Feb 19, 2009
the second bit of code "mc_inst1.onRollOver..." works, but the first bit of code, which tries to loop through all movie clip instances, will not work.I think this is because myReference is a String. But can anyone suggest how else I should construct my reference to the instance name?
Code:
for (var a:Number = 1; a<myCount; a++) {
myReference="mc_inst"+a;
var myClip:MovieClip = myReference;
[code]....
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Apr 1, 2010
How can I refer to an MC that is at a specific position (using frame label) to start playing based on a current event?
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Jun 25, 2009
I have a movieclip on stage, but I want to move it or animate it with the use of an .as file, how do I refer to a movieclip on stage through a .as file?
Is this even possible or do I have to pass the actual movieclip as a parameter to a function of the class?
To make things more clear, here is my code:
Code on main timeline:
Code:
var myBox:Box = new Box();
myBox.x = 80;
myBox.y = 160;
[Code].....
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Jun 19, 2011
I have the class avanzada.as:
package
{
import flash.display.MovieClip;
[code]........
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Aug 8, 2006
asically I have a variable in which I store various numbers depending on other aspects of the flash movie and I have a bunch of movieclips that are on the stage all named by number. I want to use the variable value to access and run methods etc of these movieclips.
e.g.
var myVar = "10";
myVar.myFunction();
where the item on stage called '10' will react. I realise this is a confusion between a string and an object/movieclip reference but i'm almost certain ive done this before and ive got a feeling it had something to do with [] brackets on the end of something...
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Dec 4, 2006
Is there a way to refer to an object on the main timeline from inside another movie clipThe "_root." function does not work and I am still unfamiliar with the "_parent." functions purpose.
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Jun 15, 2011
I have this class:
package {
import flash.display.MovieClip;
import flash.filters.BitmapFilter;
[Code]....
Appears this error message:
"1137: Incorrect number of arguments. Expected no more than 0."
I try with:
new MovieClip(this.root).cambiaBlur(gift);
but also fails.
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Feb 1, 2010
I would like to know how to access a XMLList object in main timeline from movieclips.Can XML be accessed through 2nd level(nested movieclips)? In frame 1 of main timeline, the XML file has been loaded.
var xmlData:XML = new XML();
var data:XMLList;
xmlData.ignoreWhite = true;
[code].....
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Jun 25, 2009
I had attach a few movieclip in the main stage by using addChild() method. If I going to refer back to them inside other movieclip, How can i do so..
For example,
//attaching at the main stage
var earth1:MovieClip = new earth()
addChild(earth1);
[Code].....
How can I refer back this Movieclip from other movieclip's timeline?
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Nov 17, 2003
I had a movieclip which contained a button in it exported as "mc". Then I attach this movie clip onto the stage using: _root.attachMovie("mc", "link1", 1); But i couldn't find it with AS. I mean, how can i refer to the button inside the movieclip after I attach it onto the stage using attachMovie?
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Jun 5, 2009
I am working on a project in which I am suppose to matain an array of movieclips, and I can also convert the movieclips into bitmap data. so I would like to know which one is the best to use either maintaing movieclip array or bitmap data array.
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Oct 27, 2011
i have dynamic buttons in movieclip and i want the movieclip goto 2nd frame once some one click single movieclip while rest remains in 1st frame.the movieclips can be in arrayi have some code here:
Actionscript Code:
var mc:MovieClip = new MovieClip();for(var i:int = 0 ; i < numberOfButtons;i++){ var btn:MovieClip = new button();
[code]....
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May 27, 2011
Why doesnt my Array work? I get this message:
"Scene 1, Layer 'Actions', Frame 1, Line 83 1067: Implicit coercion of a value of type Array to an unrelated type flash.display:MovieClip."
PHP Code:
var boxArray:Array= new Array();boxArray.push(WallLeft);boxArray.push(WallLeft2);
PHP Code:[code]...
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Jun 10, 2010
How do you refer can i refer to a Internet url in actionscript 2
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Nov 24, 2008
I'm having trouble getting classes that refer to each other to compile:
package People {
class Pairing {
var Father:Person;
var Mother:Person;
[Code]...
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Dec 4, 2003
Is there any way to refer to a certain layers x value, or visibility, or any of those? And if not, what is usually done to preform an action on a whole layer? Should I just make a new symbol out it?
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Nov 23, 2007
Is it possible to have one xml doc for more than one swf, so that i would only need to edit one xml doc as opposed to 12?
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Dec 4, 2003
Is there any way to refer to a certain layers x value, or visibility, or any of those? And if not, what is usually done to preform an action on a whole layer? Should I just make a new symbol out it? And what effect does groups have in actionscript?
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Dec 12, 2008
I have balls (...sounded pervert) that are created by duplicateMovieClip, yes, they spawn, but right on top of each other, and I don't seem to be able to do anything to them, I tried ball+i.onEnterFrame = function(){} typed in several different ways ("ball"+i, ["ball"+i] etcetc...) And I just couldn't find How to refer to them. i'm trying to spawn them to random positions and make them move in random directions (got the moving part already coded but like I said I can't name them -> can't use it atm.)
Short version: How to refer to balls that are created by duplicateMovieClip?
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Oct 1, 2009
I have a container movie which loads another movie into a Loader object which then gets added to the main timeline. The loaded movie has a main class which controls all the other classes in that movie. The container movie has one other element - a scrollbar which scrolls the loaded movie (which is longer than the container) up and down.
When content changes in the loaded movie I need to pass a message to the scrollbar. If I trace parent.parent.parent from the init() function of the loaded movie it traces [object MainTimeline]. My scrollbar, sBar is a direct child of the main timeline, but tracing parent.parent.parent.sBar doesn't work So how can I pass a reference to the scrollbar to the loaded movie? Here's the code in the container movie:
PHP Code:
var ldr:Loader = new Loader();
var sBar:Scrollbar;
ldr.contentLoaderInfo.addEventListener(Event.INIT, initHandler);
[code]....
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Jun 7, 2010
I have a class that places objects on stage with addChild(obj) it allowes me to position objects using pixels( say obj.x = 10; obj.y= 50; ) just fine but if
I try this: obj.x = stage.stageWidth / 2; I get a message that I Cannot access a property or method of a null object reference
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Oct 16, 2010
For instance in Flex 4
?xml version="1.0"?>
xmlns:mx="library://ns.adobe.com/flex/mx"
xmlns:s="library://ns.adobe.com/flex/spark">
[Code]....
the traces when the button is clicked twice are 'the id is myButton' followed by 'the id is yourButton'
Not just an idle query. I was hoping to change the id of custom components when populating a main app with them
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Oct 1, 2011
I have an object created visually. How should I refer to it from classes of other objects? MovieClip(this.root).someObj or stage.someObj or MovieClip(this.root).stage.someObj? And moreover, if I want to see which frame is current on the main timeline, why I cannot just check stage.currentFrame? Why there is no such property of the stage, currentFrame? It has timeline, right?
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Jan 19, 2012
I want to get information of an object from a previous keyframe. _root. works only for objects on the same keyframe as the code right?
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