ActionScript 2.0 :: Can't Refer To An Instance Of A Movieclip
Feb 19, 2009
the second bit of code "mc_inst1.onRollOver..." works, but the first bit of code, which tries to loop through all movie clip instances, will not work.I think this is because myReference is a String. But can anyone suggest how else I should construct my reference to the instance name?
Code:
for (var a:Number = 1; a<myCount; a++) {
myReference="mc_inst"+a;
var myClip:MovieClip = myReference;
[code]....
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Feb 9, 2009
How can I refer to an instance on the stage if:
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- I wrote its implementation in an external AS file
I can't assign it a instance name otherwise I get this error: Code: ReferenceError: Error #1056: Cannot create property myInstance on MyClassName.
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Feb 12, 2009
i am having problems referencing an mc's instance name via a string var. I think the solution would be simple, but i have been trying different things for a while
ActionScript Code:
var hitarea:Array = new Array;
function populatehitareas()
[code].....
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Jun 3, 2010
I have several movie clips labeled thumb0, thumb1, thumb2, etc.
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Jun 17, 2011
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Aug 18, 2010
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ActionScript Code:
for(var i; i<2; i++){
spellbook_inst["spell_"+i+"_inst"].onPress = function(){
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May 16, 2010
In Adobe Flash, I have a movie clip that is added to the stage when the keyboard is pressed. I want it to travel across the screen and disappear once it reaches the edge of the stage. At the moment I use this but the image appears and then stops. Here is my code:
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[code]....
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Aug 21, 2009
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[Code]...
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Code:
package test {
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how to get the tf1 Object that as to be in stage.root.mytf.tf1 as some documentation say? If you doesn't comment that line you have an error. Obviously you can carry with you the object because is a small object with a few nidification but It seems to me very very bad for performance and code.
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I have a movieclip on stage, but I want to move it or animate it with the use of an .as file, how do I refer to a movieclip on stage through a .as file?
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To make things more clear, here is my code:
Code on main timeline:
Code:
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[Code].....
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Jun 19, 2011
I have the class avanzada.as:
package
{
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[code]........
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Aug 8, 2006
asically I have a variable in which I store various numbers depending on other aspects of the flash movie and I have a bunch of movieclips that are on the stage all named by number. I want to use the variable value to access and run methods etc of these movieclips.
e.g.
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Dec 4, 2006
Is there a way to refer to an object on the main timeline from inside another movie clipThe "_root." function does not work and I am still unfamiliar with the "_parent." functions purpose.
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Jun 15, 2011
I have this class:
package {
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import flash.filters.BitmapFilter;
[Code]....
Appears this error message:
"1137: Incorrect number of arguments. Expected no more than 0."
I try with:
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Feb 1, 2010
I would like to know how to access a XMLList object in main timeline from movieclips.Can XML be accessed through 2nd level(nested movieclips)? In frame 1 of main timeline, the XML file has been loaded.
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[code].....
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Jun 25, 2009
I had attach a few movieclip in the main stage by using addChild() method. If I going to refer back to them inside other movieclip, How can i do so..
For example,
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addChild(earth1);
[Code].....
How can I refer back this Movieclip from other movieclip's timeline?
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Nov 17, 2003
I had a movieclip which contained a button in it exported as "mc". Then I attach this movie clip onto the stage using: _root.attachMovie("mc", "link1", 1); But i couldn't find it with AS. I mean, how can i refer to the button inside the movieclip after I attach it onto the stage using attachMovie?
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When an instance variable is constructed by a constructor method, why do you need to refer to the current instance variable being created when its the only one being created? I understand assigning an expression to it but why name it "this." when it is the only object that the constructor is building? Does it have some hing to do with being able to naming that object in the Local Variable? In other words am I creating a generic object that will be named in another class?
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I have a movieclip instance named 'placeholder' on the canvas, and I want to change the alpha of the named movieclip from it's class without effecting the alpha of all the movieclips of the same type. How would I specifically target the named movieclip instance that is on the canvas?
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For some reason, the same code works now, without any problem at all. I don't know what happened, or why, but I no longer have this problem Here's the original post: To put simply, I created a MovieClip, put it with addChild() to stage, and when I tried to call this piece of code:
[Code]...
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May 28, 2011
how can i access a movieclip via its instance name in another Movieclip class?
and a nother question how can i access a movieclip via its class name in another movieclip class?
BTW i want to access the movieclip child
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Jul 17, 2011
I am trying to make a reference to a movieclip instance that is in another movieclip.
Here's the deal: I have a main timeline for different pages of a website...then within that I make all of the art on each page into a movieclip so I can do animations every time that main timeline frame is called to, yet still keep my main timeline clean.
Within one page's movieclip I have a few buttons that I want to use to go to other pages by referencing them on the main timeline.I have been using this: (home_about is the about us button on my home page, and frame 31 is on the main timeline).
home_about.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndPlayFromFrame_6);
function fl_ClickToGoToAndPlayFromFrame_6(event:MouseEvent) :void
{[code].............
Since this home_about is within another movieclip,I get the access of undefined property error. Do I need to change the code I've pasted above or add in variable definitions to fix this?
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May 20, 2009
I am trying to create an interactive graphic. Basically, it's three squares layered on top of each other, with a large square in back, a medium square centered in the middle of the large square, and a small square in front centered in the middle of the medium square.
When you roll over the medium square, say, it expands to almost the size of the large square and some text fades in, and the small square on top of it fades away. When you roll off of the medium square, it goes back to it's smaller size, and the small square fades back in.
Currently, I have the actionscript in the movieclip to make the medium square get larger and smaller (and the text fade in), but I need to somehow reference the instance of the small square movieclip to hide it when I roll over the medium movieclip.
My actionscript for the medium square activity, currently:
Code:
stop();
this.onEnterFrame = function(){
if(rewind == true){
[Code]....
how to have this rolling over action get rid of the small square and then bring it back on roll out.
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Mar 20, 2009
Does creating a new instance of an Object that uses an identical name to an older instance, delete the previous instance? Or should the original instance be deleted first? The code uses a ridiculous amount of XML vars. Isn't it less memory intensive to parse the XML and save the properties to an Object, and then delete the XML Object, rather than keep the XML Object around and reference it's child nodes directly? Is it better form to break up a huge XML file (>600lines/3200vars) into smaller chunks?
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Feb 7, 2011
Is it possible to have more than one instance name on a movieclip?
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Aug 14, 2010
I have want to tell a movie instance to play from a class:
`package com
{
import flash.display.MovieClip;
public class Global extends MovieClip
[code]....
pic1m is the class, but I get 1120 undefined property error.If I just put pic1m.play(); in my main timeline action layer it works fine, but I need the function playMask to be global in AS3...
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