ActionScript 3.0 :: Classes That Refer To Each Other?

Nov 24, 2008

I'm having trouble getting classes that refer to each other to compile:

package People {
class Pairing {
var Father:Person;
var Mother:Person;

[Code]...

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Is there any way to auto-import as3 classes (internal/intrinsic Flash Player classes at least) using Emacs ?

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ActionScript 3.0 :: Unexpected Errors, Multiple Helper Classes, Extended Classes?

Jan 9, 2010

The examples I'll use don't do anything - they're classes without ANY members - no variables, methods, anything.

Let's say I extends Sprite and call it MySprite.

I save it in test.core

[code]...

Now I create another custom class called MyWindow that extends MySprite.

I save it in test.windows

[code]...

Then I create another class that extends MyWindows (the example I'll use is a document class - but that doesn't matter - I've tested using an instance too).

[code]...

Notice that I'm not even trying to instantiate the helper classes - just having them there throws the error.

If there is only a single helper class, everything runs fine.

Also note that - as far as I can tell - this only happens when extending one class from another package, then extending that class with more than one helper object.I'm pretty sure there's no namespace bumps or typographical errors, as this is a very pared-down version of the original application.

EDIT: seems the problem exists even without the crossing packages - even extending MySprite in the document class with multiple internal classes generates this error.

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[Code]...

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How do you refer can i refer to a Internet url in actionscript 2

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ActionScript 3.0 :: Protocol For Importing Classes From Sub Classes?

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I'm trying to import a class from a class that is located in another folder. How do you move up a directory? Using./ or ../ doesn't seem to work. Essentially I want to access a TweenLite Class but not from the document class. My class is at com/myName and the class I want to access is at com/TweenLite. import ../TweenLite doesn't work... I realize I could just copy and paste the entire Tweenlite folder again, but there's got to be a less duplicative way of doing this..

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ActionScript 3.0 :: Inheritance And Building Classes From Other Classes?

Feb 4, 2009

inheritance and building classes from other classes.

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ActionScript 2.0 :: [FMX] Refer To A Certain Layers X Value?

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Is there any way to refer to a certain layers x value, or visibility, or any of those? And if not, what is usually done to preform an action on a whole layer? Should I just make a new symbol out it?

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ActionScript 2.0 :: Refer To An Array From Within It?

Sep 3, 2004

How do i refer to an array name inside an array?[code]...

Now i need something like stuff=array1[3]; (this makes an array called stuff which is a copy of array2, hopefully) and then myvar=stuff[3] (which is "succes").. get it?

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Is it possible to have one xml doc for more than one swf, so that i would only need to edit one xml doc as opposed to 12?

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ActionScript 2.0 :: [FMX] Refer To A Certain Layers X Value

Dec 4, 2003

Is there any way to refer to a certain layers x value, or visibility, or any of those? And if not, what is usually done to preform an action on a whole layer? Should I just make a new symbol out it? And what effect does groups have in actionscript?

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Refer To Balls That Are Created By DuplicateMovieClip?

Dec 12, 2008

I have balls (...sounded pervert) that are created by duplicateMovieClip, yes, they spawn, but right on top of each other, and I don't seem to be able to do anything to them, I tried ball+i.onEnterFrame = function(){} typed in several different ways ("ball"+i, ["ball"+i] etcetc...) And I just couldn't find How to refer to them. i'm trying to spawn them to random positions and make them move in random directions (got the moving part already coded but like I said I can't name them -> can't use it atm.)

Short version: How to refer to balls that are created by duplicateMovieClip?

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ActionScript 3.0 :: Refer To Object On Another Timeline?

Oct 1, 2009

I have a container movie which loads another movie into a Loader object which then gets added to the main timeline. The loaded movie has a main class which controls all the other classes in that movie. The container movie has one other element - a scrollbar which scrolls the loaded movie (which is longer than the container) up and down.

When content changes in the loaded movie I need to pass a message to the scrollbar. If I trace parent.parent.parent from the init() function of the loaded movie it traces [object MainTimeline]. My scrollbar, sBar is a direct child of the main timeline, but tracing parent.parent.parent.sBar doesn't work So how can I pass a reference to the scrollbar to the loaded movie? Here's the code in the container movie:

PHP Code:

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[code]....

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ActionScript 3.0 :: Refer To Movieclip Within Array

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I have an array that movieclips are added into depending on the users actions. When they are added to the the array, they are also added to the display list of another movieclip on the stage.I'm trying to refer to them later so I can remove them from this movieclip's display list, but I can't work out the wording.[code]

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ActionScript 3.0 :: Refer To The Stage From A Class?

Jun 7, 2010

I have a class that places objects on stage with addChild(obj) it allowes me to position objects using pixels( say obj.x = 10; obj.y= 50; ) just fine but if
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ActionScript 1/2 :: Refer To A Movieclip Within The Root?

Jul 15, 2010

I am using the load movie from my main file (main.swf) as:
 
mc_zoom.loadMovie("detail.swf");
  
I then have a loader as a movieclip with the detail.swf
 
when the movie (detail.swf) is loaded the preloader I am trying to make/set the play to go:
 
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Actionscript 3 :: Change The Id Of An Object But Still Refer To It With Its Old Id?

Oct 16, 2010

For instance in Flex 4

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xmlns:mx="library://ns.adobe.com/flex/mx"
xmlns:s="library://ns.adobe.com/flex/spark">

[Code]....

the traces when the button is clicked twice are 'the id is myButton' followed by 'the id is yourButton'

Not just an idle query. I was hoping to change the id of custom components when populating a main app with them

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Actionscript 3 :: Refer Objects On The Stage?

Oct 1, 2011

I have an object created visually. How should I refer to it from classes of other objects? MovieClip(this.root).someObj or stage.someObj or MovieClip(this.root).stage.someObj? And moreover, if I want to see which frame is current on the main timeline, why I cannot just check stage.currentFrame? Why there is no such property of the stage, currentFrame? It has timeline, right?

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Flash :: Refer To Object From Other Keyframe

Jan 19, 2012

I want to get information of an object from a previous keyframe. _root. works only for objects on the same keyframe as the code right?

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ActionScript 3.0 :: Refer To An Instance On The Stage If

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How can I refer to an instance on the stage if:

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ActionScript 2.0 :: Use A String Var To Refer To A Mc Instance Name?

Feb 12, 2009

i am having problems referencing an mc's instance name via a string var. I think the solution would be simple, but i have been trying different things for a while

ActionScript Code:
var hitarea:Array = new Array;
function populatehitareas()

[code].....

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ActionScript 2.0 :: Can't Refer To An Instance Of A Movieclip

Feb 19, 2009

the second bit of code "mc_inst1.onRollOver..." works, but the first bit of code, which tries to loop through all movie clip instances, will not work.I think this is because myReference is a String. But can anyone suggest how else I should construct my reference to the instance name?

Code:
for (var a:Number = 1; a<myCount; a++) {
myReference="mc_inst"+a;
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[code]....

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ActionScript 2.0 :: Using A Loop To Refer To Movieclips

Jun 29, 2010

I have 6 movieclips named answer1, answer2, etc. I also have a for loop where I want to assign functions to each one programatically. In my loop if I'm using var i, I wanted to refer to each movieclip with something like answer + i to refer to answer1 (assuming i = 1, for example). However, I don't know the syntax to do this.

Here's a rough shot of my code:

ActionScript Code:
for (i=1; i<7; i++) {
"answer"+i.onPress = function() {
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[Code].....

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ActionScript 3.0 :: Refer To A File In Server?

May 25, 2011

what i have is a sub folder with a swf file... i need the .swf file to refer to a file at the main folder... how can i do that? my structure is like this:

[Code]....

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ActionScript 2.0 :: How To Refer To A Condition Over Time

Jun 1, 2011

I want to make it so that every five seconds an enemy is in a hitTest with an object the object loses 5 points. I need to know if theres any condition so that I can do an.[code]

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Actionscript 3.0 :: Refer To Mc On Main Timeline?

Jan 27, 2009

I can't seem to find this simple code anywhere. But, how do I access a movie clip on the main timeline from inside another movie clip. I want to:

Code: Select allwallpaper.gotoAndStop("blur");
i've tried
Code: Select allparent.wallpaper.gotoAndStop("blur");r
Code: Select allstage.wallpaper.gotoAndStop("blur");
Code: Select allparent.stage.wallpaper.gotoAndStop("blur");

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ActionScript 2.0 :: How To Refer To Parent Container From SWF

Jan 11, 2008

I have 3 SWFs.
X.SWF - Parent application. Contains an empty movie clip for loading external swfs using loadClip() method.
B.SWF - Has some text and pics. Gets loaded into the empty movieclip on X.SWF. Also has a button saying 'Load A.SWF'.
A.SWF - Similar to B.SWF with a button saying 'Load B.SWF'.

When I start the main application (X.SWF) and load B.SWF into it all is fine. But would like to click on the 'Load A.SWF' button on B.SWF and load A.SWF into X.SWF. And visa-versa. The problem is I'm not able to refer to the parent container (X) from these child (A and B) SWFs.

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ActionScript 3.0 :: Refer To Bitmaps In Loader?

Feb 21, 2009

I want to enable smoothing for the bitmaps I load using a Loader.

How can I refer to these bitmaps ? Something like Loader.contentInfoLoader as Bitmap?

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ActionScript 3.0 :: Refer To Variable Using Strings And Others?

Jun 10, 2009

How do I refer to a variable using strings and other variables? What I mean is, for example, you can refer to an instance of a MovieClip on the root level with instance name "mc1" by doing this[code]...

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