ActionScript 3.0 :: Remove A MC From The Stage From Within Its Own Class?

Aug 3, 2009

I am trying to remove a MC from the stage from within its own class and trying to keep it so no matter what that MCs object is called it will work. I am using this and it seems to work, but wondering if there is another/better way to do this?
 
parent.removeChild(this);

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Code:
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hey, im trying to remove these movie clips from the stage but its not working. Im spawning the movie clip to the stage every time i slide the timeline_slider, which is instance name for a slider component.I manage to put the spawned movie clip in a array using push, but i don't know how to delete them. Because what i want to happen is that every time i slide the slider i only want a certain amount of movie clips on the stage, but what is happening is they spawn on the stage and stay there.for example. if i slide 1 across it spawns 5 mc if i slide again to the second increment it spawn 4 so total number on movie clips on the stage is 9.i want to only spawn the number of movie clips that increment on the slider is set to. i would also like it to work backwards as well, so if im on the second increment it should have 4 movie clips on the stage,and if i go back to the first increment i should only have 5 movie clips on the stage.Even just hiding the movie clips and unhiding the movie clips is fine as well. this is my code for spawning with the slider this is my arrays of the numbers are now many movie clips i want to spawn to the stage.[code]

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[Code]....

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[Code].....

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