hey, im trying to remove these movie clips from the stage but its not working. Im spawning the movie clip to the stage every time i slide the timeline_slider, which is instance name for a slider component.I manage to put the spawned movie clip in a array using push, but i don't know how to delete them. Because what i want to happen is that every time i slide the slider i only want a certain amount of movie clips on the stage, but what is happening is they spawn on the stage and stay there.for example. if i slide 1 across it spawns 5 mc if i slide again to the second increment it spawn 4 so total number on movie clips on the stage is 9.i want to only spawn the number of movie clips that increment on the slider is set to. i would also like it to work backwards as well, so if im on the second increment it should have 4 movie clips on the stage,and if i go back to the first increment i should only have 5 movie clips on the stage.Even just hiding the movie clips and unhiding the movie clips is fine as well. this is my code for spawning with the slider this is my arrays of the numbers are now many movie clips i want to spawn to the stage.[code]
I am working to add a transparent flash video to a site of a person walking out. The problem is that I don't want the video to play every time the home page is loaded, so I set a 24hr cookie that if detected the div containing the video is set to hide. This works perfectly in Google Chrome and FF, the problem is in IE the div is apparently hidden because you cannot see the video but the audio of the video is still heard. Perhaps there is a different way to do this then the way I am going about it and maybe even a way to do a remove instead of hide?[code]...
I want to hide/remove the up and down arrows from the scrollbar - how can i do that? the scrollbar is to fat - the skin i am using is not that fat. How can i make the scrollbar thiner.
I'm extending a Panel to build a custom component. Without knowing what this will contain later, how can I add a method to temporarily hide all contents and displaying an internal object (which is normally invisible) instead?
I am going to be setting up a control that can hide and show a flash video.I want to either stop it when its hidden, or remove it entirely. I've been able to do both, but which is better for the user.Hide and stop means its already loaded. But the flash object is still there, so I worry about it eating up processing power.Removing it entirely means no, its not there, but adding it again appears to send out a call to re-download the file.
I have a "snow movie clip" playing in my .swf, but removing the clip on a certain frame doesnt stop it from playing. I need to either remove it or hide it using as2.
Basic problem here. I'm adding a bunch of movieclips using the addChild method. I simply want to remove/hide/fade them after a button click, but I am unsure of how to refer to the movieclips which I've just added.
Here is the code as it stands: Code: Select allimport gs.TweenLite; import gs.easing.*; var strip:Bgstrip; var contentBg:ContentBg = new ContentBg(); contentBg.x = 440; contentBg.y = 166; addChild(contentBg); [Code] .....
I'm making a game for children where they have to pay money by dragging it on a square. It al works wel only when i pick the first coin of one euro without going over the coin of 2 euro and then pick up a 2 euro coin the one euro disappears. after then it all works fine.i cant remove my duplicate euro's from the stage when i clic on pay here is my code for the euro's the euro's are in a emty movieclip
when i create objects outside of the stage and the animate'em to slide on to the stage, i see the objects even before they enter the stage if am viewing full screen.
I'm making a application where the projector is played fullscreen, and the stage itself is not scalable. But I'd like to make an animation where movieclips come sliding onto the stage (starting outside the stage). But because everything is fullscreen, you can see these MC's outside of the stage, this is not what I want.is there a way to be able to hide everything that is outside of the stage?
Myapp loads an external swf and adds it to MovieClip.External swf movie has elements that are placed outside the stage (they go on the stage during swf playing). But after loading that elements are visible in the main MovieClip.In other words, it looks like the whole space outside the stage is visible as well as the stage.How to hide elements outside the stage of loaded swf?
When I have a movie clip on stage and assign the peoperty like:mv_mc._visible = true /falset either shows or hide the movie clip. What I have on the stage is just a Graphical Element and Visibility is just an property.
I am having trouble getting my menu to work. I want when you click a button it displays a movieclip on stage and then disappears when you click a different button. Error occurs at line 88 (I bolded it}.
i insert a preloader in a timeline of the fla , and move the movieclip for the stage resize and hid area menu in the second frame but i have the error #rror #1009: Impossibile accedere a una propriet o a un metodo di un riferimento oggetto null.
I am building a photo gallery and I am loading the thumbnails from an XML file into a scroll pane dynamically. As the scroll pane fills up, it gets wider to accomodate the thumbnailsThere is one row, and eventually, I want to have the user be able to mouse left or right and have the scroll pane scroll, versus clicking on the bar or the left/right arrows. However, in order to accomplish this, I need the scroll bars to disappear!
Smarter than I Fellows:I've uploaded a source .fla for my project: [URL]I'm trying to get out of timeline based animation and start using AS.... I've been watching adobe tv and reading, reading. I can look at AS and understand it, but am far from knowing where to start when building something.Here for example I simply want my previous and next buttons to display hidden at the beginning of the movie and then show when the user mouses over the stage.
Of course they should also on click let us navigate from slide to slide and the slides will transition in and out on X axis with nice easing and a blur (i'm trying to mimic the action found at FontExplorerX [URL]. Right now, I'm just tying to get my buttons to not appear until mouseover (maybe they should appear on load and disappear after a delay and then reappear on mouseover - the mouseover trigger would be the whole stage for both buttons, not just the specific area).
I am using AS 3 Flash CS4, WIndows XP SP3. I am unable to use the Mouse.hide(); method in many of my scripts. If I add Mouse.hide() to a preexisting script, I get the following error; line1 1061: Call to a possibly undefined method hide through a reference with static type Class. If I add Mouse.hide():void; to a preexisting script, I get the following error: line1 Label must be a simple identifier Once this has happened, if I then remove ALL lines of script from the file...but leave the Mouse.hide(); [or Mouse.hide():void;], and also remove all objects from the stage, when I run the file, I still get those same errors.
On the click of a button I am having a movie clip load onto the stage from the library using the _root.attachMovieClip command and that part of my code is working perfectly.I have a close button embeded into the movieclip being loaded in but I am unable to get it to remove the movieclip from the stage when the close button is clicked. The close button has to be inside the loading movie clip so it doesn't interfere with other items on the stage which is why i'm not using _visible to show and hide the menu.
im trying to remove these movie clips from the stage but its not working. Im spawning the movie clip to the stage every time i slide the timeline_slider, which is instance name for a slider component.
I manage to put the spawned movie clip in a array using push, but i don't know how to delete them. Because what i want to happen is that every time i slide the slider i only want a certain amount of movie clips on the stage, but what is happening is they spawn on the stage and stay there.
for example. if i slide 1 across it spawns 5 mc if i slide again to the second increment it spawn 4 so total number on movie clips on the stage is 9.
i want to only spawn the number of movie clips that increment on the slider is set to. i would also like it to work backwards as well, so if im on the second increment it should have 4 movie clips on the stage, and if i go back to the first increment i should only have 5 movie clips on the stage. this is my code for spawning with the slider
this is my arrays of the numbers are now many movie clips i want to spawn to the stage.
I am trying to remove a MC from the stage from within its own class and trying to keep it so no matter what that MCs object is called it will work. I am using this and it seems to work, but wondering if there is another/better way to do this?
I have a scrollbar that attaches to a movieclip that I want to appear only on one page of my website.When I navitgate to another page, the scrollbar is still there.I would like it only to appear on one page and need either a button event or frame event to remove it when I navigate away from the page.[code]...
So I have a 5 page website, on the home page when I opens you see a video and it automatically plays. When you click to a different page though you can still hear the sound in the background. The video has an instance name of video, I tried using video.stop(); in the code for each button and it works but then it doesn't allow me to navigate when it isn't away from the home page.[code]...
This is my code for playing an .flv video: I am using this code to play a video when a user clicks on a button:
function clicked(event:MouseEvent):void { var video:Video = new Video(); addChild(video); var nc:NetConnection = new NetConnection(); nc.connect(null); [Code] .....
When I got to frame 2 the last frame of the video is still there.... How can I remove the video when the video has finished and gone to frame 2?
I am getting a little fustrated with trying to remove a MovieClip from my stage after I am done with it. On loading my frame, I have a little bit of code in a function that creates a piechart.
var piechart:MovieClip = new MovieClip(); stage.addChild(piechart); //Then a bunch more to draw the pie chart
So that bit of code is NOT on my "Actions" layer. Now I have a button on this frame that navigates to a different frame in the timeline but when I change frames, the piechart remaines. So, how do I remove this piechart from the stage after I am done with it? I have tries stage.removeChild(...) and others but perhapse I am calling it wrong?
I created movie clips that I want to add to the stage (from the library) by the use of buttons. I have a total of six buttons (and six moviclips) but I am trying to get the first two to work before I move on to the next buttons. The problem is I can't seem to remove the movie clip when another button is clicked, or the same button... Like I said I am new at this and I think a created a mess of things... I am getting error 2007 now