ActionScript 3.0 :: Remove Listeners Or Other MovieClips Except Those In The Current Frame Are Ignored From Flash Player?

Dec 25, 2011

If I have 5 frames and each contanins a MovieClip on stage that includes it's class, listeners, functions etc.If I go from one frame to another,should I clean everything up? I mean remove listeners, remove childs etc etc.Or other MovieClips except those in the current frame are ignored from flash player.

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ActionScript 3.0 :: Remove MouseEvent Listeners If Navigate Away From The Frame?

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Actionscript 3 :: Remove All Enter_Frame Listeners?

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ActionScript 3.0 :: How To Remove These Event Listeners

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ActionScript 3.0 :: Remove These Event Listeners?

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I've placed listeners on the var "topic_mc" (below), but I'm not sure how to remove them properly:

Code:
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[code]....

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[Code].....

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What I am trying to do is, if a user presses keyboard (key 1), picture 1 should FadeIn and if a user presses keyboard (key 2) picture one should FadeOut and picture 2 FadeIn and vice-versa. With the code mentioned below it works fine sometimes if I am not pressing any other key while it is performing one action but sometimes it behaves weird also. What I want AS3 to do is not to take any action or in other words it should not listen to keyboard until it finishes the opening or closing animation of a picture or any other object assigned to the key.
 
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ActionScript 3.0 :: Remove Multiple Event Listeners?

Aug 7, 2011

In some cases it is important to remove multiple event listeners in order to reduce CPU time.[code]...

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Is there some way where I can remove all event listeneres on my components all at once. Expecially when I dont have any prior knowledge of, what all listeners are being attached to my component.

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I load into an empty movieclip (via addChild) a library object (a movieclip of class MyObject that extends the MovieClip class). At some point, from the main I remove this custom movieclip from its parent and I set any reference to null to completely destroy it. The question: what if in the custom movieclip class there are eventListeners? Are them deleted when I destroy the object? Should I write a method to remove them before deleting the object?

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ActionScript 3.0 :: Remove Stage Event Listeners?

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I create a stage keyboard event listener in an externally loaded swf such as:

Code:
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Code:
this.loaderInfo.addEventListener(Event.UNLOAD, unloadHandler);

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Code:
private function unloadHandler(event:Event):void {
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When the container swf unloads the external swf, unloadHandler() gets called, but with the following error:

TypeError: Error #1009: Cannot access a property or method of a null object reference.

Where should the keyboard event be removed?

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Actionscript 3.0 :: Method To Remove All Event Listeners?

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I am creating a large amount of sprites on the fly that have different listeners applied to them -- I want to be able delete these sprites and clear the memory ties that go with them, quick and easy --

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ActionScript 3.0 :: RemoveEventListener - Remove All The Listeners In The Class

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I have a mc that i use as a button. I have an external class that controls the button and adds interactivity to it, here's part of the code:

[Code]...

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ActionScript 3.0 :: How Important Is It To Remove Event Listeners

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I have a level select screen with about 30 buttons. I created an eventListener for each of these buttons. My question is: When I click a level to enter the game, should I remove all the eventListeners, or would keeping them around not cause any problems?

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