ActionScript 3.0 :: Save Masked Webcam Picture As Jpeg?
Sep 14, 2010
i am trying to layover a background picture (bitmap) a masked area of a captured (blurry circle) webcam and add some small bitmap graphics (little squares with text) to itactualy not that hard but i want save the whole thing as jpegso on the screen everything looks fine and i managed to save a jpeg with a masked capturevideo but without the background image included ;-(so can anybody tell me how to include the background image ?here is the code so farit generates a gradient mask for the captured video
I'm totally new to AS3 and I have an upcoming project on it. It's a virtual hairstyling project but I have no idea how to get the first part to work.This is how the first part of the project goes:First, it will ask the user to take 3 pictures of themselves using the webcam (probably some buttons that says "take picture"). These 3 pictures should be saved temporarily in the flash.After all pictures are taken, it will ask user to choose one that they like the best and will proceed with the next step. And if they don't like any of it, they can take the pictures again.
I'm trying to create flash app where a single jpeg (person headshot) is loaded into the masked movieclip (same size as passport photo) (using loadMovie), then user can edit the image (drag inside mask, zoom, rotate) and then after pressing a button the app duplicates the EDITED image 4 times - to make sort of headshot sheet.
While I know how to load movie, drag single clip or scale it, I have no idea how to duplicate the movieclip once is edited, to make identical copies of it (scaled, rotated...)If I use duplicateMovieClip it won't work since it won't duplicate the loaded image.
Basically I have designed a flash interface which puts a moustache over the users face in real time. My lecturer has told me to add a button which will take a capture of the image of the person with the moustace and add the image to a folder.
how to even begin this project, would anyone be able to point e in the right direction or offer a little wisdom on the issue?
Using Flex, what is the recommended way of taking a webcam snapshot picture? Something along the lines of: var camera:Camera = Camera.getCamera(); var image:Image = /* magic goes here */
I have a problem with using the webcam in flash. Most of the times it works fine but sometimes the wecampicture is not updated and is outputs a constant activity level of 100%.
I didn't find a recent question so somethign might have changed:
there is any widget, ready to use, to integrate with my website in order for my users to take a picture of themselves ala Facebook when they register to my site? i guess is Flash/flex based
I have a swf that lets you take a picture with your webcam , I have changed the scaleX to -1 so that the picture on screen appears like a mirror. This works fine, when I take a screenshot I am getting a bitmapdata from the video stream, which I am also setting scaleX to -1 to preserve the image the same as from the video. But now I am trying to save that picture as a jpg file, I can't seem to save the pictures as it appears, I can only save it as the original data which is essentially the wrong way around (doesn't preserve the changes made to scaleX = -1)
Code: bitmapData = new BitmapData(this.video.width,this.video.height); bitmapData.draw(this.video); // at this point the bitmapData is the webcam view, but not with the scaleX I applied before [...] var jpgStream:ByteArray = jpgEncoder.encode(bitmapData); // so now this jpg data is of the picture which isn't horizontally flipped How can I get a bitmapData from the video and preserve the scaling I applied to the video?
I got this php code from net .. its working fine .... I am making a jpeg using this php .. but I want to save the file as well..... could someone will let me know what changes to be made in this code to save the jpeg... here's the code..
I have made a flash webcam application to allow the user to take a photo of themselves using a webcam. I have successfully saved the photo in my localhost. However, I would like to set the names of those photos. Currently, the photos names are generated by
$uniqueStamp = date('U');
I also have a textfield in my flash app that allows inputs from user for the photo name. For example if the user write 'MYPHOTONAME' in the textfield, the photo which will be saved in my localhost will be named 'MYPHOTONAME' too. How do I do it in Flash and in PHP? Currently I'm having some problems because I cannot send the textfield string to PHP.
Here is my flash code to send the snapshot to PHP and let the PHP save it in my localhost:
I have problems with webcam streaming in AS2. In AS3 I can make it visible on stage with a Camera.get call and a Video object. Because of some reasons in one of my works I have to use AS2. Can anyone provide me a working code to make visible the webcam's picture on the stage? I use the following code, but it doesn't work:
var cam = Camera.get(); //it's okay I can see the real camera name in the name property var vid:Video; vid.attachVideo(cam); //... and nothing happens on the stage Why? trace(vid) returns "undefined" Why?
taking a screen grab of a movie clip while the webcam is on..(the end goal is to create an app where people can put funny stuff on their face e.g an eye patch ect..)Is there any simple tutorials on how to do this?, i've tried the whole matrix thing but im still having issues when i resize or move movie clips around, to get it align with someones face!
I'm trying to make a character creator application using flash actionscript 2. I'm quite done with the character's moveable parts, however my main concern is on how to save the image as jpeg/png. Is there any way that I can save an image without the use of php? I would like to save my characters image using a button, and save it directly to my pc.
I have a school project to make a website and me and my group have an great idea, we have created graphical editor in flash. So every person can load that in their browser and play with their photos etc. But how can we save the result of their actions in JPEG file? in another words, how can we export from flash movie to exetrnal JPEG file? or we could have save and send that JEPG file to an e-mail?
Heres a code I used, taken from [url]... showing how to manipulate a movieclip, convert it to a jpeg and download it.
Basically, I need to upload the movieclip to a server rather than download it to the computer.
I thought simply loading an image from jpg_encoder_download.php?name=sketch.jpg using an external image code would have done the trick, but this is registering as a php not a jpg obviously.[code]...
i m creating a t-shirt customization by using flash, ASP.NET and MSSQL.. there are 3 main functions of customization which are add color, add image and add text. and finally save as jpeg file.. and store into database is tat possible to do this? how to write e code which save t shirt as jpeg file?(by using flash and asp.net)
Is it possible to open a save as windows from flash to download a jpeg? At the moment I can download a zip file using the following code, but when I change the extension to .jpg it opens up a new browser window showing the image. [code]...
I'm aware this is possible in AS3, but Im working in AS2... and (to make things difficult) I'm working on an offline application. It is going to be distributed via CD, will run through the application and then save the text inputs (basically an order form) as JPEG (unless it's possible to save to PDF - but as not all computers will have PDF writer I assume this is impossible)Am I correct in thinking I need to utilise the Bitmap Class? I'm using SWF Studio to wrap the application
Is there a way to automatically save an image from the webcam to a folder without having to click a button, or can you make the button take the image and save it to a folder as well, without a pop up saying "choose the folder to save to"?
I noticed that AS3 is able to take a snapshot out from a webcam & save it as a .jpg but is AS3 capable of recording a video with a webcam and save it to a local disk/network server? any video format is fine with me as long it can be played with window media player.
Im making a flash app that will capture video from the users web-cam, show whats being captured and when he clicks submit, send this to the server.Its already capturing video from the user web cam, but its not recording anywhere. Whats my next step to save it somewhere where it can be played to the user after recorded and after he clicks in a submit button send it to the server?
I'd like to use Flash to capure video from the user's webcam and then save it on the same server that hosts the Flash file. The web server will be running ASP.Net technology. Lot of searches yielded the same lines of code to start a webcam capture using Flash. I can't find anything that sends that captured video back to a server.
I can find lots of blog and forum posts that imply 3rd party software or Flash Communication Server is required to collect it on the server, but I don't understand why. It seems like Flash ought to be able to capture some video and send it as an HTTP post to the same server that hosts the Flash file. That's pretty basic Flash/webcam functionality, right? It seems like we don't need to introduce 3rd party dependencies just yet.
I would like to save a webcam captured video to the local disk using AS. The application is running in a standalone Flashplayer 10. I can save pictures from ByteArrays using file.save, but I can't find a way for doing this with video. There is a nice implementation for that using AS and AIR at http:[url]...I don't want to have to install AIR before running the app.