ActionScript 3.0 :: See If A Textfield Is On The Stage?
Oct 13, 2009
I have an addChild(tip);
but i want something like
if(tip == true){
removeChild(tip);
}
before the addChild(tip), in order to see if there is a tip, if there is i want to delete it and have the new tip added.
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May 11, 2009
I coming from an AS2 environment and trying to get my head around AS3.I have a dynamic Textfield on stage (instance name tfval)a movieclip named mcPlan, this contains a btn called s4.[code]
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Aug 21, 2010
I am new to AS3 and trying to figure out how to set a focus to a textfield on the stage. I found out that if I use stage.focus = tf; then the tf get the focus and it does, when I type letters they go directly to this textfield.Problems are, I don't have a blinking cursor in the textfield. I added event listener to catch up when the user press the ENTER key but it catches the ENTER key ONLY after I click the textfield with the mouse and having a blinking cursor in that textfield.
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Sep 27, 2011
I use this sample code taken from the docs: all the code is contained inside SocketExample.as, that is the DocumentClass too.
package {
import flash.display.Sprite;
public class SocketExample extends Sprite {
public function SocketExample() {
var socket:CustomSocket = new CustomSocket("127.0.0.1", 5000);
[Code]...
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Feb 5, 2012
On the Stage i've a texfield named "text0", when i attempt to remove it throught AS3 writing removeChild(text0), flash give me an error(Error #2025). I always used this syntax for remove MovieClip symbols, why it seems not work for textfields?
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Mar 28, 2012
How do you add a textfield to the stage that stores an int?
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Sep 23, 2010
So I have this animation where listeners are added to movieclips on stage. The problem is that when I add textfields over the movieclips, the listeners no longer work. I highlighted the code in red where I add the textfields
Code:
var numbChildren:uint = this.numChildren + 1;
var txtInfocon5:String;
[code]......
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Feb 13, 2010
I'm trying to access a text field from what I believe is called a sub-class. The text field is defined in the .fla file and the .fla file is set up to use Main.as as its document class.I got three files; scrollText.fla, Main.as and TextUtils.as.I know most of the code is working as I programmed it all in Main.as first, but when I moved the code to target the text field into its own class file I ran into error "1120: Access of undefined property" although I have declared the variable correctly and early enough to be used at this point in my code.This is the code I got so far:Main.as
Actionscript Code:
package{ import flash.display.Sprite; import TextUtils; public class Main extends Sprite public function Main()
[code].....
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Jan 13, 2009
This is for AIR: My document class imports a separate class "ConnMonitor" and uses it to constantly monitor the network connection. It's at the very end of that class where it's supposed to update a textfield on the stage as the connection changes, but the class can't access the textfield.
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Feb 2, 2009
Is possible to display all the information in the Output folder into a textField on the stage ?
I need to debug after publishing and I can't replace each single "trace" functon.
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Dec 15, 2009
I have this so far.
function authcheck(evt:MouseEvent):void {
if (ID_input=="447839" || Password_input=="33227") {
gotoAndStop("authgood");
} else {
gotoAndStop("authbad");
}}
logbtn.addEventListener(MouseEvent.CLICK , authcheck);
It's probably not working because AS3 can't identify the "ID_input" input field. I have the two input fields on the stage with the instance names ID_input and Password_input.
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Oct 5, 2010
I wanted to create an instance of a textField on the stage with simple text. I thought the following piece of code would work:
var textfield1:TextField = new TextField();
textfield1.text = "testing text";
textfield1.x = 300;
textfield1.y = 300;
textfield1.height = 150;
textfield1.width = 150;
textfield1.autoSize = TextFieldAutoSize.LEFT;
As far as I can tell the object is created and IS there but I have to call it somehow I guess.
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Aug 1, 2006
I have:
- a flash movie with 300x20px dimensions
- a dynamic textfield
- xml data parsed into the textfield
Now I'm trying to scale the height of the movie/stage to the height of the textfield after the xmldata was parsed in. I've tried
stage._height = textField._height.
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Sep 27, 2006
I have text field on the stage. How will I take it to the center of the stage? It's registration point is at the center that is why its going little away from the center.
Code:
a_txt._x=Stage.width/2;
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Oct 27, 2010
I have a text caption (two textFields, one acting as a dimmable background and the second including the displayed text) that when added to the stage takes on the default alpha value (1) and is not changed when I address it in mouse_over and mouse_out events.Some background... What I want to accomplish is:
1) a horizontally scrolling image gallery
2) reads image source, caption title, link and page data from an XML file,
3) is re-usable on several web pages (both swf and xml) as it can identify the current page and dynamically display images appropriate to that page from the xml file
4) On image mouse over the image should resize (get bigger) and should pop up the text caption for the image (this is where I am stuck!!!)
5) on image click should take the visitor to a new url
I have cobbled this together from several tutorials and am not a developer.I sense I have gone terribly, terribly wrong with the textField stuff if not with other things too.The caption pops up on the stage at the bottom of the image (where it should be) at run time but at full alpha (1) even though I set it to 0 earlier.I suspect this means I am not loading these objects correctly (but I don't know where I've gone wrong).Then inside the MOUSE_OVER and MOUSE_OUT events I can't change the opacity attribute which makes me suspect I am not addressing these objects correctly (but I don't know where I have gone wrong here either).[code]
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May 19, 2011
im struggling a bit with syntax here -- i'm trying to add a method to my multiplayer flash games then when an arrow hits an enemy, it will display the dmg, while scrolling up and dropping off alpha.I seem to be having some linkage problems this is what i have:
var dmgwin:dmgtxt = new dmgtxt() //movieclip that will contain textfield
var dmgwinsub:TextField = new TextField(); //textfield that has dmg #
var tween:Tween = new Tween(dmgwinsub, "alpha", None.easeOut, 1, 0, 2, true); //an alpha
[code].....
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Apr 2, 2009
I want to make a input textfield and when you write something in it and you click a button it will appear random on stage.
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Oct 2, 2011
I have an input textfield on my stage. I have created a AS3 Document as the Main Class for my work. Now I need to access the user input in the textfield and work with it in my class.
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Dec 27, 2011
How can I achieve this ? I tried
MovieClip(root),
MovieClip(parent),
stage,mytextfield.text = ... etc.
They all throw an null object reference problem.
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Oct 24, 2009
I'm looking for a way to extend a TextField that's allready on the stage in Flash (AS3) something like this:
public class ChildTextField extends TextField
{
//code for childTextField comes here
}
I've placed a TextField with instance name 'thetextfield' on the stage. Now I would like to tell flash this textfield is of type ChildTextField. So in my Document Class I declare that textfield as a ChildTextField:
public class DocumentClass extends Sprite()
[Code]...
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Dec 2, 2009
well both
if(xyz)
and
try{} catch (){} did not work. Both will cause compiler error "Access of undefined property xyz". Inept, what does getChildAt return? Does it return the textField object itself? If so, how do we test if its name is xyz?
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May 18, 2010
throught code i am trying to read GUI display objects. (don't ask why) My problem is that i can read individual properties of TextField object and TextFormat object, but not traverse those objects to gather all its contents at once.
See my code, individual traces are hapening ok, but those in for cicles are not, i don't get it.
Code:
if (_target.getChildAt(i) is TextField)
{
var currentTextField:TextField = _target.getChildAt(i) as TextField;
trace(currentTextField.embedFonts); //true
[Code]....
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Jan 20, 2009
I need to create a textfield that is reporting events on stage dynamically (hitTests, onPress etc.). Something similar to output window in flash application. I want it to add events line by line, so afterall one can see what has been done.
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Aug 3, 2009
how to display a variable from within a class in a textfield on the stage? I've been trying for ages and can't figure it out...
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Aug 16, 2010
I'm just creating a movieclip from a text field object on the stage, giving it an instance name and setting some timeline animated over and out states for it. I'm then setting it up in AS3 to work like a button, so nothing complicated at all. But I am getting errors I have never seen before. Code is very simple basically I have a button called 'hair' contained within the mc 'menu', here it is:
Code:
menu.hair.addEventListener(MouseEvent.MOUSE_OVER , itemOver);
function itemOver(e:Event):void {
trace(e.target);
e.target.gotoAndPlay('over');
}
So I noticed there are some new text options in CS5, but none of them give the result I want. If I leave this as the (now default) TLF text, it gives a couple of errors related to this no longer being a movieclip;
Code:
ReferenceError: Error #1069: Property gotoAndPlay not found on flash.text.engine.TextLine and there is no default value.
at CL022_fla::MainTimeline/itemOver()
[object SimpleButton]
ReferenceError: Error #1069: Property gotoAndPlay not found on flash.display.SimpleButton and there is no default value.
at CL022_fla::MainTimeline/itemOver()
[object TextLine]
If I change it to classic, there are no errors, but the gotoAndPlay does not work. If I change the text to outlines, it works as per normal.
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Apr 5, 2012
I have code for the user to enter their name in a text box. Once the submit button is clicked I want the name entered to be dispatched with an event as well as displayed on the stage. The reason I want the text field input name to be dispatched is because the text box to enter your name is on the main menu which is loaded and unloaded in order to play through various games.Below is the code to enter your name into the text box.
Code:
var NameTextField:TextField = new TextField();var MyFormat:TextFormat = new TextFormat();
MyFormat.size = 20;
NameTextField.defaultTextFormat = MyFormat;[code].....
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Oct 5, 2008
stage.focus = txt; // txt is a text input field
It successfully gives the TextField "txt" focus because when I type, the characters appear in the input textfield, however the familiar blinking text cursor/beam does not appear in the textfield. This makes you think it does not have focus, so you click the textfield to give it focus -- completely defeating the purpose.
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Oct 14, 2009
i want to access a movieclip or a textfield placed on stage within a static function defined in a class not in a document class ..
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Dec 1, 2010
I'm making a project that is based almost entirely on code and I'm using classes. And everything was working fine until I came to a situation where I needed to make text field inside flash and not with code. I made a text field put some text inside, converted to a MovieClip, set the "export for actionscript" linkage in the library and deleted the movieClip from the stage.
Then went to my document class and wrote this code:
ActionScript Code:
var txt:text1 = new text1();
addChild(txt);
txt.x = 20;
txt.y = 20;
And I get this error: Error #1009: Cannot access a property or method of a null object reference.
Weird. I don't understand this problem. I then put this as3 code into the first frame and disabled the document class. And the text appeared normally on the stage.
What is even more weird. I get the same error even if I delete this code. In other words, I get this error just by having this text object inside my library.
So what do I do wrong? Why can't I use this command in my class? And what is happening this just by having this object inside my library?
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Mar 9, 2012
I made a textfield, and applied a textformat to it, but whenever i try to change its text to something else outside of "addChild(myText)" it just removes the text completely.
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